Ubisoft Sales Figure

Ubisoft announces their first quarter 2015-16 sales, saying these came in "above target" at €97 million, inspiring them to reconfirm their 2015-2016 full year projections. Here's word:
Sales
Sales for the first quarter of fiscal 2015-16 came to €96.6 million, down 73.2% (75.6% at constant exchange rates) compared to €360.1 million for first-quarter 2014-15 which saw the release of Watch_Dogs®.

The first-quarter sales figure for 2015-16 were higher than the target of around €80 million announced when Ubisoft released its fiscal 2014-15 results, due to a strong 59.3% increase in back-catalog sales to €91.6 million, led in particular by a better-than-expected performance by Assassin’s Creed ® Unity and sustained demand for Far Cry ® 4, The Crew ® and Watch_Dogs.

Digital segment revenues totaled €54.1 million and represented 56.0% of total sales versus 23.2% the prior year.

Yves Guillemot, Co-Founder and Chief Executive Officer, said "E3 2015 confirmed that the video games industry is in excellent shape. Gamers’ immense enthusiasm for the games presented at the show promises to maintain the current strong growth dynamic in the PC and console market . Ubisoft presented its strongest line-up ever, garnering very positive gamer feedback for our franchises’ latest opuses, including Assassin’s Creed Syndicate, Ghost Recon Wildlands and Rainbow Six Siege, as well as for our new brands For Honor and The Division. Fans told us that they particularly appreciated that most of our games could be played hands-on at our booth. E3 was also an opportunity to showcase our advances in multiplayer games, which should have a favourable impact on our digital revenue growth and on our profitability ."
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Re: Ubisoft Sales Figure
Jul 10, 2015, 14:41
5.
Re: Ubisoft Sales Figure Jul 10, 2015, 14:41
Jul 10, 2015, 14:41
 
So they're down in a down economy, what's new? And what's with the 'fiscal 2015-16' nonsense?
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Re: Ubisoft Sales Figure
Jul 10, 2015, 14:38
4.
Re: Ubisoft Sales Figure Jul 10, 2015, 14:38
Jul 10, 2015, 14:38
 
HorrorScope wrote on Jul 10, 2015, 10:59:
For PC's to be right in the game like this or bounce around a little for a few years now. On a platform individual basis a strong #2. The Bone, shakes head...

I wonder what the percentages would look like for PC if they got rid of the uPlay shit. I tend to avoid Ubi on new releases because of it and pick things up on sale.
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3.
 
Re: Ubisoft Sales Figure
Jul 10, 2015, 10:59
3.
Re: Ubisoft Sales Figure Jul 10, 2015, 10:59
Jul 10, 2015, 10:59
 
Pretty much the numbers we care about over the eternal debate:

Sales by Platform %

Platform-2015-2014
PS3-11%-17%
PS4-27%-36%
360-11%-14%
Bone-11%-17%
Wiiu-3%-1%
PC-23%-14%
Other 14%-1%

This has been somewhat common with big publishers that also do a fair job supporting the PC. For PC's to be right in the game like this or bounce around a little for a few years now. On a platform individual basis a strong #2. The Bone, shakes head...

So yes we can point at some games that do a lot better on a console, but there are also a few that dominate on the PC and then there is the rest in more of a balanced sales role.

This qtr major gain for PC while the other bigs fell.

(CJ wrote mine while you posted
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2.
 
Re: Ubisoft Sales Figure
Jul 10, 2015, 10:50
2.
Re: Ubisoft Sales Figure Jul 10, 2015, 10:50
Jul 10, 2015, 10:50
 
Here's the link to the PDF.

Sales by platform:

- PC: 23% (up +9% from 14% the previous year)
- PS3/X360: 11% each
- PS4: 27%
- Xbone: 11% (HAHAHA LOL@MICKEYSOFT)
- Wii/U: 3%
- Others (mobile & shit): 14%
1.
 
Re: Ubisoft Sales Figure
Jul 10, 2015, 09:47
NKD
1.
Re: Ubisoft Sales Figure Jul 10, 2015, 09:47
Jul 10, 2015, 09:47
NKD
 
Just goes to show you that Internet outrage doesn't necessarily equal financial ruin for companies. Granted, they didn't really ship much in that quarter so we'll see what happens when their next big title ships.
Do you have a single fact to back that up?
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