Evening Interviews

  • There's no multiplayer in 'Fallout 4,' but some ideas were tossed around. "Believe it or not, every time we do a game we design a multiplayer mode just to see what we would do." -- Todd Howard. Thanks GameInformer.
  • XCOM 2 interview - Gaming Nexus. "So Firaxis is, our pedigree has been PC games for almost 20 years now. That's what we do and when you look at that and the things that we want to do with XCOM 2 in particular even different from Enemy Unknown, it allowed us to say how do we stay as focused possible making the best game, the best game about splitting mindshare across multiple platforms. So it made a lot of sense for us to say we're going to be PC focus for now."
View : : :
14.
 
Re: Evening Interviews
Jun 26, 2015, 12:45
14.
Re: Evening Interviews Jun 26, 2015, 12:45
Jun 26, 2015, 12:45
 
bigspender wrote on Jun 26, 2015, 01:23:
I personally would love to roam the wastelands with another person or 3 to share the experiences with.

Most of the loot would find a use if you can trade with your friends too.

And combat is always more tactical when different play styles are involved.

I bet for 1/2 the game you will have a character or two following you around, it might as well be a human controlled one.


Have you ever played Sonic 2 as Player 2 ie. Tails? Yeah, it fucking sucked. Nobody wants to be Tails.
Date
Subject
Author
1.
Jun 25, 2015Jun 25 2015
4.
Jun 25, 2015Jun 25 2015
9.
Jun 26, 2015Jun 26 2015
10.
Jun 26, 2015Jun 26 2015
 14.
Jun 26, 2015Jun 26 2015
  Re: Evening Interviews
2.
Jun 25, 2015Jun 25 2015
5.
Jun 25, 2015Jun 25 2015
6.
Jun 25, 2015Jun 25 2015
3.
Jun 25, 2015Jun 25 2015
7.
Jun 25, 2015Jun 25 2015
8.
Jun 25, 2015Jun 25 2015
11.
Jun 26, 2015Jun 26 2015
12.
Jun 26, 2015Jun 26 2015
13.
Jun 26, 2015Jun 26 2015