bigspender wrote on Jun 26, 2015, 01:23:
I personally would love to roam the wastelands with another person or 3 to share the experiences with.
Most of the loot would find a use if you can trade with your friends too.
And combat is always more tactical when different play styles are involved.
I bet for 1/2 the game you will have a character or two following you around, it might as well be a human controlled one.
NetHead wrote on Jun 26, 2015, 03:14:Perhaps they could design the MP to work similar to how the ARMA series handles it. You use/download only what the server has when you connect to it. You could have a bunch of mods installed, but you can still connect to any ARMA server you desire. You'll simply inherit their setup for that play session. They'd have to totally revamp how the file structure currently works, but if they had a way for co-op to function natively, I think that would do wonders for these games. It's no secret modders have worked on MP mods for these games for a long time.
I wouldn't expect any kind of multiplayer in any of the Elder Scrolls/Fallout games from Bethesda.
It's a combination of both won't and can't. They know how much their games being highly moddable benefits them, it's the number one sales point and virtually the only thing that keeps their sales going for so long.
With a game that can be so modded multiplayer can become impossible. Mmissing, conflicting, altered, new: land masses, NPCs, monsters, items, abilities, this list would go on for a very long time and goes far beyond textures and meshes etc.
The only way multiplayer would be possible in such a game is if both/all playing had virtually the exact same game, including all installed mods and even those mod's settings in many cases. Very few would not guarantee severe to utterly game breaking/crashing problems.
They haven't avoided multiplayer to focus on singleplayer, or to manage resources or anything else, it's because of mods and the heaps of sales/money mods in turn bring both at release and especially in time.
bigspender wrote on Jun 26, 2015, 01:23:
I personally would love to roam the wastelands with another person or 3 to share the experiences with.
Most of the loot would find a use if you can trade with your friends too.
And combat is always more tactical when different play styles are involved.
I bet for 1/2 the game you will have a character or two following you around, it might as well be a human controlled one.
HorrorScope wrote on Jun 25, 2015, 18:26:
They dream of it, but then the inevitable happens...
Parias wrote on Jun 25, 2015, 17:50:
Cool, glad multiplayer has been a consideration at least. I know focus for Fallout should be on the singleplayer experience with the limited time and resources they have, but with the diverse skill trees I've had a lot of dreams about one day doing co-op play in these games.
I wonder whatever happened to that multiplayer mod someone was making for Skyrim?