Diablo III Kanai's Cube Revealed

The Patch 2.3.0 PTR Preview for Diablo III we posted last night outlines some significant changes coming to Blizzard's action/RPG sequel. They outline plans for a new zone, a new artifact, crafting updates, adventure mode updates, a new Season Journey feature, new difficulty levels, new Legendary and Set items, and combat changes. The most drastic change is probably the new artifact, Kanai's Cube, which is apparently the Horadric Cube's daddy. Here's word on this upcoming change that will appear soon on the test realm:
For those who eagerly gather crafting materials on their journey to level 70, we’ve got good news you’ll especially enjoy. Starting in Patch 2.3.0, the same crafting mats you use at max level will be available as you level up! We’ve also crunched down the number of crafting recipes, making the process easier and more fluid than ever as your results now dynamically adjust to your character’s level. Whether you’re bashing skulls on the highest difficulty or have just started your career and killed your first Champion or Elite pack, your crafting mats will never go to waste.
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Re: Diablo III Kanai's Cube Revealed
Jun 24, 2015, 16:15
14.
Re: Diablo III Kanai's Cube Revealed Jun 24, 2015, 16:15
Jun 24, 2015, 16:15
 
Wowbagger_TIP wrote on Jun 24, 2015, 13:20:
pagb wrote on Jun 24, 2015, 12:29:
Axis wrote on Jun 24, 2015, 11:47:
PoE/D2 you can play for years on end and never get bored.
False, bored to death with both of them also.

PoE is the same story as D3, new patch additions lure you in, level up a toon just to ditch him upon reaching high end because it's the same all over again.

And D2... what's the point of doing Baal or Mephisto runs for hours? Rly?

Except that PoE at least gives you a million different ways to build a character. So many very different skills and combinations, as well as Vaal skills and much better crafting system. With upcoming 2.0 release, we also get jewels, divination cards, more new skills, new monsters, and new play mechanics each season, on top of an entire new act for the game. I sometimes get bored with a character, but I keep coming back to try something new.

This has also been my experience, the sheer depth of PoE puts it in a class of its own among ARPG's with only D2 able to match up (and D2 its more then 10 years old)
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