Independent UK developer Rebellion reveals its stunning reboot of Battlezone at the E3 show floor. Designed for the next generation of virtual reality devices, Battlezone (working title) delivers intense first-person tank warfare across gorgeous neon landscapes, combining the instant adrenaline of the arcade with a deeper tactical challenge. Powered by Rebellion's next-gen Asura engine, Battlezone is confirmed for Sony's Project Morpheus on PlayStation 4 and for PC. Other platforms are to be confirmed.
Battlezone is a bold homage to Atari's classic 1980 arcade game, widely regarded as the forefather of virtual reality gaming with its distinctive periscope display. 35 years on, Rebellion directors Jason and Chris Kingsley are thrilled to reignite the beloved series for a new generation of players:
"When the original Battlezone came out in 1980 - long before we were developing games - Chris and I were among the many who made up its loyal arcade following," said Rebellion CEO Jason Kingsley. "When we acquired the Battlezone rights two years ago we almost had to pinch ourselves! It really was a dream come true, so it's our aim to deliver the same revolutionary thrill of the original for a whole new generation. We want to use VR to truly capture the imagination of today's gamers, just as the original Battlezone captured ours."
InBlack wrote on Jun 17, 2015, 02:47:
Yeah goddamn them. Fuck you Rebellion, your last good game was AvP1.
Osc8r wrote on Jun 16, 2015, 18:44:
This is NOT the battlezone remake i was looking for![]()
Parias wrote on Jun 16, 2015, 16:04:
You want Hostile Waters: Antaeus Rising. Narrated by Tom Baker, no less!
Parias wrote on Jun 16, 2015, 16:04:jdreyer wrote on Jun 16, 2015, 13:43:
Yeah, this is disappointing. I get what they're going for, but it's not working for me at all.
Has their every been a game that followed up on the hybrid FPS/RTS model that the late 90s Battlezones implemented so well? There have been tower defense versions, like Orcs Must Die, but nothing with the kind of open world freedom that 1998 Battlezone had.
You want Hostile Waters: Antaeus Rising. Narrated by Tom Baker, no less!
Parias wrote on Jun 16, 2015, 16:04:jdreyer wrote on Jun 16, 2015, 13:43:
Yeah, this is disappointing. I get what they're going for, but it's not working for me at all.
Has their every been a game that followed up on the hybrid FPS/RTS model that the late 90s Battlezones implemented so well? There have been tower defense versions, like Orcs Must Die, but nothing with the kind of open world freedom that 1998 Battlezone had.
You want Hostile Waters: Antaeus Rising. Narrated by Tom Baker, no less!
jdreyer wrote on Jun 16, 2015, 13:43:
Yeah, this is disappointing. I get what they're going for, but it's not working for me at all.
Has their every been a game that followed up on the hybrid FPS/RTS model that the late 90s Battlezones implemented so well? There have been tower defense versions, like Orcs Must Die, but nothing with the kind of open world freedom that 1998 Battlezone had.
Primalchrome wrote on Jun 16, 2015, 14:08:
Right there with you guys. I clicked on the trailer link with stars shining in my eyes. Instead of moonbases and cold war hovertanks I get the Lawnmower Man?
Primalchrome wrote on Jun 16, 2015, 14:08:
Right there with you guys. I clicked on the trailer link with stars shining in my eyes. Instead of moonbases and cold war hovertanks I get the Lawnmower Man?
PHJF wrote on Jun 16, 2015, 12:18:
Boo, was expecting a followup to 1998 Battlezone![]()