Op Ed

Don't buy a Steam Machine - The Verge.
The official Steam Machines run SteamOS, which is basically Linux with Steam’s Big Picture Mode. Even though Valve is working to bring more games to Linux, most popular titles aren’t available for it yet, and there’s really no reliable way to predict which games will be supported in the future. Of the top 10 games you can buy on Steam right now, only one, the Fallout Classic Collection, works on SteamOS. There’s no Grand Theft Auto 5, or Skyrim, or DayZ. Hell, you can’t even play games that are compatible with Linux but aren’t on Steam, which includes Blizzard’s popular catalog. If you care about playing anything relatively new and popular, the Xbox One, PS4, Wii, and Windows-based PCs are all clearly superior options. And games aren’t the only compatibility problem. If Valve and HTC’s virtual reality headset is anything like the Oculus Rift, it’ll need powerful hardware, and it’s possible lower-end Steam Machines won’t support it.

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Re: Op Ed
Jun 8, 2015, 16:25
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Re: Op Ed Jun 8, 2015, 16:25
Jun 8, 2015, 16:25
 
Verno wrote on Jun 8, 2015, 15:55:
Of course there's an argument to be made that Valve is competing with itself in that regard since you could just pickup a Steam Link but that assumes you have a Host PC.

So does the Steam Machine given it's limited library selection, but this is being marketed as a stand on its own platform just like xbox or a playstation and in that market demographic people go for what all their other friends have and or exclusive games.

Die hard console gamers wont touch it with a ten foot pole - does it run Call of Duty? Nope. And even if it did you would be cast into the same pool with other people playing with a mouse and keyboard (not to mention all the cheating).

I can only sympathize with Valve so much for being deathly afraid of losing the desktop market to Microsofts Store - which is completely unfounded because the MS store is a huge, massive joke.

Console gaming is the lowest common denominator when it comes to gaming because everything has to be simplified to work on a console controller - mainly. If this thing actually achieved market penetration you wouldn't have games like Arma (yes before anyone points it out I know that they did a version for the Xbox way back when, it did a belly flop too) and good luck getting any game developer to make a custom UI just for the PC, kiss your FOV slider goodbye along with just about every other PC creature feature.

This comment was edited on Jun 8, 2015, 16:31.
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