The Witcher 3 Patched

The Witcher website has word that the promised patch is now available for The Witcher 3: Wild Hunt, updating the RPG sequel to version 1.05. For the past couple of hours the patch notes read "504 Gateway Timeout," but a reddit post is holding up much better under the load, and here are the notes they offer:
Patch 1.05 has just gone LIVE for PC and should be available for download everywhere now. Please find the complete list of changes below:

  • Fixes a possible exploit by preventing certain drowners from respawning infinitely.
  • Improves the distribution of experience points gained by completing quests with recommended levels lower than the player character level.
  • Merchants now offer more weapon types.
  • Rebalances the prices of maps that can be purchased from merchants.
  • Clarifies a number of crafting diagrams.
  • Fixes an exploit whereby players could buy sea shells and sell the pearls inside them at a higher price.
  • Increases the variety of loot dropped throughout the game.
  • Increases the variety of items available in shops.
  • Shops now only offer weapons with levels matching or exceeding the player character level.
  • Slightly reduces the amount of coin dropped from chests and monsters.
  • Deploys the Bovine Defense Force Initiative.

  • Fixes an issue where runestones could not be upgraded to greater runestones.
  • Reduces the spawn time of selected groups of NPCs.
  • Geralt no longer interacts with candles placed near chests and other openable objects.
  • Improves the smoothness of camera movement.
  • Fixes a number of issues related to horseback riding.
  • Fixes an issue where the player could not deflect arrows/bolts at longer distances.
  • Introduces a number of fixes in in-game communities.
  • Introduces a number of fixes related to combat.
  • Vitality begins to drop if Toxicity exceeds 80%, as originally intended.
  • Fixes an issue where Geralt was sometimes unable to mount Roach.
  • Improves Geralt's movement, especially when he swims.
  • Fixes an issue whereby Geralt could be attached to a sinking boat while aiming his crossbow.
  • Fixes a number of issues related to Vitality regeneration.
  • Fixes an issue whereby certain actions could be randomly blocked during gameplay.
  • Fixes a rare issue whereby Geralt could not mount Roach after fast travelling between points.
  • Fixes a number of minor tooltip and wording bugs.
  • Adds a series of color-blind friendly features. Improves visibility of tracks, marks, footprints and scent clues. Color-blind friendly features can be enabled in the Options\Gamplay submenu.
  • Introduces a number of additional fixes to alt + tabbing.
  • Fixes an issue where The Witcher 3 process did not close properly if the user did not have XAUDIO installed.
  • Introduces a number of general stability and performance improvements.
  • Fixes an issue where in certain situations the game could crash while a save was being loaded.
  • Adds some missing translations in localized versions.
  • Ciri can no longer unlock fast travel points.
  • Improves the behavior of sails when viewed from longer distances.
  • Improves performance in selected scenes and cutscenes.
  • Fixes an issue where clouds and fog could flicker on some hardware configurations.
  • Fixes an issue where Geralt could pass through walls in the fish market in Novigrad.
  • Removes repeated sound cues on entry into GUI panels a second time.
  • Adds a collision near Kaer Gelen that could cause the player to be blocked inside the building.
  • Improves the scale of selected elements of the GUI and HUD.
  • Introduces a number of bug fixes and user experience improvements in the GUI panels.
  • Introduces a number of small changes in the UI for gwent.
  • Improves the alignment of the HUD for the 21:9, 4:3 and 5:4 screen ratios.
  • Disables "Input device changed" messages and adds options to disable on-screen combat feedback and floating tags above NPCs.
  • Adds an information prompt and Journal entries related to new DLC packages.
  • Fixes an issue where some formulae were not displayed in the Alchemy panel when the player possessed level 1 of said formulae.
  • Introduces a number of fixes in key bindings.
  • Introduces new filters for the Alchemy and Crafting panels.
  • Fixes a number of minor issues where music tracks were not triggered in their designated locations.
  • Fixes an issue where some players could not interact with an object during the Pyres of Novigrad quest.
  • Fixes an issue where some players could not make Geralt run after the Wandering in the Dark quest.
  • Fixes an issue where players could not talk to Octo after the Lord of Undvik quest.
  • Reduces the number of Wild Hunt minions spawned during the Ciri's Story: Fleeing the Bog quest.
  • Fixes an issue where Keira could sometimes fall beneath the terrain during the Wandering in the Dark quest.
  • Fixes an issue where certain actions were blocked during the Blindingly Obvious quest.
  • Fixes an issue where the player could not activate a portal during the Wandering in the Dark quest.
  • Fixes an issue where the player could get trapped in the ruins of Tuirseach Castle.
  • Geralt can now always play gwent with Madame Serenity.
  • Fixes an issue where Vernon Roche would not appear at the Hanged Man's Tree during the Eye for an Eye quest.
  • Fixes an issue where the player could not talk or otherwise interact with certain NPCs.
  • Fixes an issue where the sirens in the Lord of Undvik quest could be invincible.
  • Fixes an issue where the player could not perform certain actions after the Carnal Sins quest.
  • Fixes an issue where some players experienced an infinite loading screen during the King's Gambit quest.
  • Fixes an issue where the player could experience a progression break after choosing a certain dialogue option when talking to Dijkstra in the Count Reuven's * Treasure quest.
  • Fixes an issue where Simun did not spawn properly during the Unpaid Debt quest.
  • Fixes an issue in the Contract: The Oxenfurt Drunk quest where the katakan was not hostile after being lured.
  • Fixes an issue in the Contract: Shrieker quest where the shrieker was not hostile in certain situations.
  • Fixes an issue where the player could not perform certain actions in the Master of the Arena quest.
  • Fixes an issue where wolves were not visible in the Contract: Mysterious Tracks quest.
  • Fixes an issue where the player could not fast travel under certain rare circumstances.
  • Fixes an issue where the player could not interact with Hattori during the Swords and Dumplings quest.
  • The player can no longer take on the Apiarian Phantom contract multiple times.
  • Fixes an issue where some players could not progress during the Broken Flowers quest.
  • Fixes an issue whereby the "Novigrad, Closed City" entry might have remained in the Journal indefinitely.
  • Fixes an issue in the Return to Crookback Bog quest where monsters were spawned inside a building.
  • Players can no longer prematurely obtain a key from a halfling, thus blocking the Contract: The Apiarian Phantom quest.
  • Fixes an issue in the Greedy God quest where the player could kill a monster twice.
  • Adds fail-safes for players being unable to obtain gwent cards after Dijkstra or Lambert can no longer be found in the game.
  • Fixes an issue whereby Triss could get stuck on a set of stairs after a scene during the Now or Never quest.
  • Fixes an issue where Ermion could not leave Lugos' area during the Sunstone quest.

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33 Replies. 2 pages. Viewing page 1.
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33.
 
Re: The Witcher 3 Patched
Jun 7, 2015, 11:38
33.
Re: The Witcher 3 Patched Jun 7, 2015, 11:38
Jun 7, 2015, 11:38
 
Quinn wrote on Jun 6, 2015, 22:22:
Ugh! I keep feeling like I'm lvling too quickly.
The completionist within me can't stfu!

same, all the way

we need a mod to reduce the XP gain.. there was one for witcher 2 so hopefully it wont take long

btw im on 2nd highest difficulty, may have to switch to max soon, and im only lvl 13 so far... fun fact, thought it capped around 30 due to the items i was seeing, but i found a diagram for a lvl 37 item last night.. was like, daaaaaaaaaaaaaaamn
32.
 
Re: The Witcher 3 Patched
Jun 6, 2015, 23:26
32.
Re: The Witcher 3 Patched Jun 6, 2015, 23:26
Jun 6, 2015, 23:26
 
Quinn wrote on Jun 6, 2015, 22:22:
Ugh! I keep feeling like I'm lvling too quickly. I do 2 main quests and 5 sidequests and contracts turn gray. I do 5 sidequests/contracts and the main quests turn green/gray. There's a lvl 11 and lvl 15 quest in Skalige while I'm lvl 18 doing the lvl 12 main quest in Novigrad still, and it would feel really weird to go to Skalige already before at least Novigrad is done let alone the rest of Velen.

I still can't really get into the game because it keeps nagging at me: Am I doing this all in the wrong order and am I skipping content right now?

The completionist within me can't stfu!

If you're going for 100% completion, you will be overleveled for many quests. That's what happens in every RPG. If you want a greater challenge, I recommend playing on the highest difficulty. Even low-level enemies can do a hefty amount of damage on that difficulty.

On a side note, the cow exploit seems like a waste of time. It's not hard to make money in this game. You pick up tons of loot by just looting containers and bodies.
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31.
 
Re: The Witcher 3 Patched
Jun 6, 2015, 22:22
31.
Re: The Witcher 3 Patched Jun 6, 2015, 22:22
Jun 6, 2015, 22:22
 
Ugh! I keep feeling like I'm lvling too quickly. I do 2 main quests and 5 sidequests and contracts turn gray. I do 5 sidequests/contracts and the main quests turn green/gray. There's a lvl 11 and lvl 15 quest in Skalige while I'm lvl 18 doing the lvl 12 main quest in Novigrad still, and it would feel really weird to go to Skalige already before at least Novigrad is done let alone the rest of Velen.

I still can't really get into the game because it keeps nagging at me: Am I doing this all in the wrong order and am I skipping content right now?

The completionist within me can't stfu!
30.
 
Re: The Witcher 3 Patched
Jun 6, 2015, 13:18
30.
Re: The Witcher 3 Patched Jun 6, 2015, 13:18
Jun 6, 2015, 13:18
 
Wonder if they fixed the Chest bug yet... https://youtu.be/WmW4wVVjlJ0
Avatar 22996
29.
 
Re: The Witcher 3 Patched
Jun 6, 2015, 01:22
29.
Re: The Witcher 3 Patched Jun 6, 2015, 01:22
Jun 6, 2015, 01:22
 
Darks wrote on Jun 6, 2015, 01:01:
Krovven wrote on Jun 5, 2015, 18:14:
Darks wrote on Jun 5, 2015, 17:13:
descender wrote on Jun 5, 2015, 16:11:
Deploys the Bovine Defense Force Initiative.

THIS is how you patch an exploit... lol

I wonder where people are missing money along the way, there seems to be people with tons of it or none at all. Maybe just selling to all the wrong vendors? I haven't had any troubles with cash.

Ill tell you how I would exploit their non exploit. I would load up my trusty little trainer. activate god mode and insta kill. Bye bye, exploit monster. Laugh

Couldn't you just load up the trainer and give yourself more gold and then you wouldn't need to farm cows?


Yea, I could if I wanted to cheat.

What other assumption would there be from your statement? Loading up a trainer to activate god mode to kill the mob isn't cheating?

28.
 
Re: The Witcher 3 Patched
Jun 6, 2015, 01:01
28.
Re: The Witcher 3 Patched Jun 6, 2015, 01:01
Jun 6, 2015, 01:01
 
Krovven wrote on Jun 5, 2015, 18:14:
Darks wrote on Jun 5, 2015, 17:13:
descender wrote on Jun 5, 2015, 16:11:
Deploys the Bovine Defense Force Initiative.

THIS is how you patch an exploit... lol

I wonder where people are missing money along the way, there seems to be people with tons of it or none at all. Maybe just selling to all the wrong vendors? I haven't had any troubles with cash.

Ill tell you how I would exploit their non exploit. I would load up my trusty little trainer. activate god mode and insta kill. Bye bye, exploit monster. Laugh

Couldn't you just load up the trainer and give yourself more gold and then you wouldn't need to farm cows?


Yea, I could if I wanted to cheat.
Author of the Neverwinter Nights Eye of the Beholder Series of Mods.
Now integrated into Steams NWN: Enhanced Edition

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
Avatar 20498
27.
 
Re: The Witcher 3 Patched
Jun 6, 2015, 00:35
27.
Re: The Witcher 3 Patched Jun 6, 2015, 00:35
Jun 6, 2015, 00:35
 
im not sure if they've reverse-downgraded or what with these patches, or if it was all just bullshit.. but i was playing earlier in novigrad and it was raining in the daytime, and it looked almost real, like a medieval movie or something... just fucking awesome
26.
 
Re: The Witcher 3 Patched
Jun 6, 2015, 00:31
26.
Re: The Witcher 3 Patched Jun 6, 2015, 00:31
Jun 6, 2015, 00:31
 

@HoSpanky and Task: Thanks for feedback, much appreciated. I'll check them out.

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25.
 
Re: The Witcher 3 Patched
Jun 5, 2015, 22:37
25.
Re: The Witcher 3 Patched Jun 5, 2015, 22:37
Jun 5, 2015, 22:37
 
Paranoid Jack wrote on Jun 5, 2015, 22:01:
Shocked that anyone would suggest skipping the dialogs. This game has some of the best writing, in-game cut scenes, and consistent quality through out. Yes, it is a huge game with unknown hours of dialog but why you would choose to skip it is mind blowing. I think most of the quest dialogs are great. With a nice variety from whacky strange, to funny, to sad, and even depressing. I've enjoying almost every minute of the game so far and I can't even tell you how many dozens of hours I have played. Just an amazing game.

The people that skip the dialogues/content are the same people that complain about games being to short or sucking. Why you would ever skip it.....just makes no sense.
24.
 
Re: The Witcher 3 Patched
Jun 5, 2015, 22:25
24.
Re: The Witcher 3 Patched Jun 5, 2015, 22:25
Jun 5, 2015, 22:25
 
Paranoid Jack wrote on Jun 5, 2015, 22:01:
Shocked that anyone would suggest skipping the dialogs. This game has some of the best writing, in-game cut scenes, and consistent quality through out. Yes, it is a huge game with unknown hours of dialog but why you would choose to skip it is mind blowing. I think most of the quest dialogs are great. With a nice variety from whacky strange, to funny, to sad, and even depressing. I've enjoying almost every minute of the game so far and I can't even tell you how many dozens of hours I have played. Just an amazing game.

Not to mention the facial animations! You see little wrinkles around the forehead, eyes, and mouth appear and disappear with changing expressions, even the cheeks slightly inflate where appropriate based on what they're saying. Going back to finish up Dragon Age: Inquisition after playing Witcher 3 was a jarring step backward in time, where the most advanced lip-synching BioWare has ever done looks like ventriloquist dummies talking at each other by comparison.
23.
 
Re: The Witcher 3 Patched
Jun 5, 2015, 22:13
23.
Re: The Witcher 3 Patched Jun 5, 2015, 22:13
Jun 5, 2015, 22:13
 
The first and second games are very time consuming, and as people say, the combat definately needs improvement (though I did enjoy the combat in Assassins of Kings). Wild Hunt doesn't require you to have played the previous two games, though it can give you some perspective on King Radovid and Foltest. I'm currently trying to learn the alchemy ingredients by sight, and after I do that , I'll attempt to learn the bestiary by heart! =D

You're missing out on a LOT if you skip the dialogue. Personally, I've always found Geralt's mannerisms and tone hilarious (n.b. disdain).
22.
 
Re: The Witcher 3 Patched
Jun 5, 2015, 22:01
22.
Re: The Witcher 3 Patched Jun 5, 2015, 22:01
Jun 5, 2015, 22:01
 
Shocked that anyone would suggest skipping the dialogs. This game has some of the best writing, in-game cut scenes, and consistent quality through out. Yes, it is a huge game with unknown hours of dialog but why you would choose to skip it is mind blowing. I think most of the quest dialogs are great. With a nice variety from whacky strange, to funny, to sad, and even depressing. I've enjoying almost every minute of the game so far and I can't even tell you how many dozens of hours I have played. Just an amazing game.
Avatar 11537
21.
 
Re: The Witcher 3 Patched
Jun 5, 2015, 20:56
21.
Re: The Witcher 3 Patched Jun 5, 2015, 20:56
Jun 5, 2015, 20:56
 
Just watch some of the excellent Witcher 1 + 2 story recaps on YouTube. No real need to play the games though both are highly recommended.
That is if you can ignore the shitty gameplay (combat is horrible in both games) and focus on the more important stuff like fucking all the chicas, the story and the choices & consequences and all that other crap that hopefully distracts you enough from the shitty parts.
20.
 
Re: The Witcher 3 Patched
Jun 5, 2015, 20:38
20.
Re: The Witcher 3 Patched Jun 5, 2015, 20:38
Jun 5, 2015, 20:38
 
To MajorD that is wondering whether to play 1 or 2; that'll depend on what kind of games you like. Witcher 1 uses classic cRPG mechanics, its an older game akin to KOTOR with throwback elements to classics of the 90s/00s, with its own twists on combat. I mean you don't necessarily need to play 1&2, but you would certainly gain a more 'complete' picture of where the series was headed into the third game. After I played the first game is when I actually started reading the books which are phenomenal.
Avatar 37119
19.
 
Re: The Witcher 3 Patched
Jun 5, 2015, 20:07
19.
Re: The Witcher 3 Patched Jun 5, 2015, 20:07
Jun 5, 2015, 20:07
 
Krovven wrote on Jun 5, 2015, 16:49:
I knew about the Pearls but I didn't know about the Cow's.

Dude. Come on. What the FUCK is that apostrophe doing there in "cows"? You know what that kind of apostrophe is called? It's called an idiot's apostrophe. And you know why? Because only a DUMB COW IDIOT would put an apostrophe where it doesn't belong.

And now feel free to thank me for some awesome free education (on a Friday night no less). Yeah. Don't mention it. I'm just helpful like that, man.
18.
 
Re: The Witcher 3 Patched
Jun 5, 2015, 20:05
18.
Re: The Witcher 3 Patched Jun 5, 2015, 20:05
Jun 5, 2015, 20:05
 
HoSpanky wrote on Jun 5, 2015, 19:22:
You'll spend 20 minutes talking to people and investigating the areas the problem has occurred before finding the monster/human who did it, and god help you if you aren't ready for it.

Or wind up with a worn out spacebar from skipping dialogue.

Currently setting a record for most edited posts, 1 reply at a time.
17.
 
Re: The Witcher 3 Patched
Jun 5, 2015, 19:22
17.
Re: The Witcher 3 Patched Jun 5, 2015, 19:22
Jun 5, 2015, 19:22
 
MajorD wrote on Jun 5, 2015, 18:35:
I've never played a Witcher game, but this one (3) has peaked my interest; however, is it recommended I play 1 and/or 2 before playing 3? How are the KB&M controls, is it a good port?


The game runs quite nicely, and it's a great game. I didn't play the first two, you can infer a lot of things that happened just from conversations in the game. I use a controller, can't comment on KB&M controls.

The game is...different from most. There's a LOT of conversations, and minor research you have to do on your own. Monster weaknesses are not displayed when fighting them, but you DO carry a bestiary which may or may not have info on the thing you're fighting in it. You'll spend 20 minutes talking to people and investigating the areas the problem has occurred before finding the monster/human who did it, and god help you if you aren't ready for it.
Basically, if you enjoy conversations and choices that have ACTUAL consequences (and often not the one you may have expected), along with some surprisingly frantic fighting, this is your game.
Avatar 15603
16.
 
Re: The Witcher 3 Patched
Jun 5, 2015, 19:19
16.
Re: The Witcher 3 Patched Jun 5, 2015, 19:19
Jun 5, 2015, 19:19
 
Game seems smoother to me, however, I've still had 2 crashes since the patch. Was hoping the patch was the end of having to save every 5 minutes.
15.
 
Re: The Witcher 3 Patched
Jun 5, 2015, 19:04
15.
Re: The Witcher 3 Patched Jun 5, 2015, 19:04
Jun 5, 2015, 19:04
 
they still havent fixed the herky-jerky running animations.. or decoupled the camera so it wont jerk back and forth along with him... but ive pretty much gotten used to it at this point

its a pretty weird optical effect, i wonder why they havent bothered with it - i guess not enough people are complaining (altho there is a whole thread about it on the cdpr forums)

whatever i guess... the game is too good not to play it
14.
 
Re: The Witcher 3 Patched
Jun 5, 2015, 18:35
14.
Re: The Witcher 3 Patched Jun 5, 2015, 18:35
Jun 5, 2015, 18:35
 

I've never played a Witcher game, but this one (3) has peaked my interest; however, is it recommended I play 1 and/or 2 before playing 3? How are the KB&M controls, is it a good port?

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