CDPR on Witcher 3 Graphics Downgrades

CD Projekt RED address the graphics in The Witcher 3 in a conversation with Eurogamer where they acknowledge that some effects shown in previews were cut from the release version of the game, particularly features shown in a 2013 gameplay trailer. Discussion of this apparently needed to be face-to-face, as CDPR flew someone out to Poland to confess about the changes. They include a bunch of details on an upcoming patch to improve visuals, as well as details on plans to allow further PC tweaking. They do admit that the console versions did cause some design compromises, but note that without the console editions, the game wouldn't exist at all. Here's the part where they address the graphics "downgrade":
Why did the graphics change?
"If you're looking at the development process," Iwinski begins, "we do a certain build for a tradeshow and you pack it, it works, it looks amazing. And you are extremely far away from completing the game. Then you put it in the open-world, regardless of the platform, and it's like 'oh shit, it doesn't really work'. We've already showed it, now we have to make it work. And then we try to make it work on a huge scale. This is the nature of games development."

It was captured PC footage, not pre-rendered, Badowski confirms, but a lot had to change. "I cannot argue - if people see changes, we cannot argue," Adam Badowski says, "but there are complex technical reasons behind it.

"Maybe it was our bad decision to change the rendering system," he mulls, "because the rendering system after VGX was changed." There were two possible rendering systems but one won out because it looked nicer across the whole world, in daytime and at night. The other would have required lots of dynamic lighting "and with such a huge world simply didn't work".

It's a similar story for environments, and their texture sizes and incidental objects. It was a trade-off between keeping that aspect of them or their unique, handmade design. And the team chose the latter. The data-streaming system couldn't handle everything while Geralt galloped around.

The billowing smoke and roaring fire from the trailer? "It's a global system and it will kill PC because transparencies - without DirectX 12 it does't work good in every game." So he killed it for the greater good, and he focused on making sure the 5000 doors in Novigrad worked instead.

"People are saying that 2013 was better but actually there's plenty of things that improved since 2013," Michal Platkow-Gilewski points out. "Size of the world, frames-per-second..."

"Yes!" realises Adam Badowski. "The game's performance: people say the game is well optimised. This is the first time for this company!" It's the first smile I've seen from him all interview.

Marcin Iwinski picks it up: "Maybe we shouldn't have shown that [trailer], I don't know, but we didn't know that it wasn't going to work, so it's not a lie or a bad will - that's why we didn't comment actively. We don't agree there is a downgrade but it's our opinion, and gamers' feeling can be different. If they made their purchasing decision based on the 2013 materials, I'm deeply sorry for that, and we are discussing how we can make it up to them because that's not fair.

"It's very important to stress: we are continuously working on the PC version, and we will be adding a lot of stuff, and there is more to come. We've proven it in the past that we support our games and we will be looking at the feedback and trying to make it better."
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69 Replies. 4 pages. Viewing page 1.
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69.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 22, 2015, 14:10
69.
Re: CDPR on Witcher 3 Graphics Downgrades May 22, 2015, 14:10
May 22, 2015, 14:10
 
How about the patch that improved gfx on Thursday. Praise be, right?
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68.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 22, 2015, 13:55
Verno
 
68.
Re: CDPR on Witcher 3 Graphics Downgrades May 22, 2015, 13:55
May 22, 2015, 13:55
 Verno
 
The console versions look much worse, I saw the PS4 at a buddys place last night and they get the short end of the stick. The PC version is much much better in just about every respect. Stop talking about it and looking at youtube videos, go play em.
Playing: FF7R
Watching: The Last Dance
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67.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 22, 2015, 11:50
67.
Re: CDPR on Witcher 3 Graphics Downgrades May 22, 2015, 11:50
May 22, 2015, 11:50
 
Imagine that... a PC version of a multi-platform game gets dumbed-down and degraded to console levels.

What they fail to understand is that PC gamers (like me) would not have bought the game if they presented it truthfully as yet another shit console port. So, their statement that the game wouldn't have existed without the console concessions is just meaningless spin with a dash of hubris, as if PC gamers should just be happy the game exists at all, even if it sucks ass.

This comment was edited on May 22, 2015, 11:57.
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66.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 22, 2015, 03:00
66.
Re: CDPR on Witcher 3 Graphics Downgrades May 22, 2015, 03:00
May 22, 2015, 03:00
 
You are pushing it too far. So far the Witcher3 is my GAME OF THE YEAR. Its fucking awesome. Its better than awesome! Awesome is not an awesome enough word to describe how fucking good the Witcher3 is.

Now Slick here has argued that 'it's all about the graphics, they lied about the graphics'....well that may be true, but I for one never even saw the 2013 footage (I saw it only after someone pointed it out to me after the game's launch) but even if I did see it, Im reasonable enough to know that sometimes devs have to cut corners, especially when they are developing a multiplatform game. It has had no EFFECT on the gameplay whatsoever. I found it more insulting when Bethesda released Skyrim with that awful, awful interface. Slick has also compared this to the fuckup that was the Sims, hheheh, well if graphics are THAT important to yuu, well there is not really much more to discuss here....If they had fucked up in the gameplay department I would be all over them, but to me this whole 'controversy' is way overblown out of all proportion.
I have a nifty blue line!
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65.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 22, 2015, 00:47
Slick
 
65.
Re: CDPR on Witcher 3 Graphics Downgrades May 22, 2015, 00:47
May 22, 2015, 00:47
 Slick
 
CJ_Parker wrote on May 21, 2015, 22:27:
Slick wrote on May 21, 2015, 19:06:
and yes, EA currently makes the best FPS game on the market

Dude? And you called *me* the biggest troll on this site? Seriously? WTF???

i knew i'd be jumped on for that comment, but i still stand behind it.

name a better FPS game on the market and i'll eat my shirt.

name an FPS that looks better, plays better, shoots better, has the depth of gameplay, has the large battles, the map size, vehicles, etc etc etc.

I've been playing FPS games since wolfenstein 3D, and there's nothing better than rolling with a squad in battlefield. those "battlefield moments" they market are the reason i've been playing those games for the past decade+, where just about very other FPS game out there gets stale after a few weeks, I can go back to any BF game in the canon and play a round that plays differently than anything i've experienced before. for someone with ADD like me, it's my happy place.

name an FPS which tops it, and i'll play that instead.
For your transgressions you shall be labeled a shill, called an idiot and anytime you mention facts or disagree with a tribe member you will henceforth be known as a troll. The best you can hope for is that the labels won't haunt your offspring. -RedEye9
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64.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 22:27
64.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 22:27
May 21, 2015, 22:27
 
Slick wrote on May 21, 2015, 19:06:
and yes, EA currently makes the best FPS game on the market

Dude? And you called *me* the biggest troll on this site? Seriously? WTF???
63.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 22:17
63.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 22:17
May 21, 2015, 22:17
 
Its standard for games to look worse on release nowadays, So I'm not surprised.
The game still looks great and I love CDPR but they should refrain from showing "in game trailers" that probably wont reflect the final game, or should at least remove those trailers and point it out if and when things do change.
I'm not saying this is necessarily the case here but at some point it becomes false advertising which is kind of illegal.
62.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 19:06
Slick
 
62.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 19:06
May 21, 2015, 19:06
 Slick
 
HorrorScope wrote on May 21, 2015, 18:22:
I think where some use the words favorites, I think it is safe to say they have built up their rep from previous actions, allowing some leeway. There is no secret hand-shake, or group BN meetings on who we like or don't like. EA, I'd like to think if they made a fantastic game, we'd give them some credit for that.

To me reading here, it seems overall that it's gfx or nothing. I bet the game still looks darn good, but then comes in "how fun is it to play?".

i'm not commenting on how it is to play whatsoever. It looks like a blast to play. this conversations is entirely about graphics. and watching that comparison video showing PC ultra settings looking virtually identical to PS4 graphics, after they went out of their way to say "it's so good, we can't even show you yet (insinuating that the PC looked SO GOOD that it would eat into console sales)" is tripe. waiting until after launch to rack up all the pre-orders they could is double tripe.

and yes, EA currently makes the best FPS game on the market, but every article about it (BF4) on blues is like the troll apocalypse, like the H1T1 virus turns normally mild-mannered posters into vitriolic haters with such an axe to grind that they'll post hate and lies for years at a time.

you know... "favorites"

this is another dark day for the supposed PC gaming master race, they've been console nerfed into the ground and people who should be at arms are defending it.

"look at the comparison video, it looks like you can see 2 more shitty looking trees in the distance in that one scene, PC ultra and console are MILES APART!" instead of looking at the 8 billions graphical assets that are IDENTICAL.

look what you're all defending, it's atrocious. calling it a shitty port is being offensive to all the shitty ports out there. this is 1:1 line for like console bullshit.
For your transgressions you shall be labeled a shill, called an idiot and anytime you mention facts or disagree with a tribe member you will henceforth be known as a troll. The best you can hope for is that the labels won't haunt your offspring. -RedEye9
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61.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 18:22
61.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 18:22
May 21, 2015, 18:22
 
I think where some use the words favorites, I think it is safe to say they have built up their rep from previous actions, allowing some leeway. There is no secret hand-shake, or group BN meetings on who we like or don't like. EA, I'd like to think if they made a fantastic game, we'd give them some credit for that.

To me reading here, it seems overall that it's gfx or nothing. I bet the game still looks darn good, but then comes in "how fun is it to play?".
Avatar 17232
60.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 18:10
Slick
 
60.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 18:10
May 21, 2015, 18:10
 Slick
 
there's absolutely favorites

can you imagine if simcity decided to not tell anyone that it was online-only until launch day? howabout Elite:Dangerous staying mum about axing offline until launch day? too busy piling on the pre-orders... heads would have rolled.

although with comments like this:

Malachii wrote on May 21, 2015, 09:11:
Even though I am more and more filthy console scum, these devs continue to win me over. They seem extremely honest and sincere.
Gamers are butthurt over a trailer from a couple years ago and they want to do something to make it right? Jeez.

it's quite obvious that it's better to beg forgiveness then ask permission.
For your transgressions you shall be labeled a shill, called an idiot and anytime you mention facts or disagree with a tribe member you will henceforth be known as a troll. The best you can hope for is that the labels won't haunt your offspring. -RedEye9
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59.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 17:56
59.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 17:56
May 21, 2015, 17:56
 
It doesn't matter how many times you link the video, the trees still pop in (more obvious at the 1:00 mark than other parts).

There are blatantly obvious differences between the Horse and witcher models in the PS4 and PC versions in that video. Maybe I'm not the one that "wants to see something" in that video, eh?

I'm gonna go ahead and guess you aren't very good at those bar games that ask you to spot the difference in the pictures are you :p

I'd be a lot more understanding of the bait&switch argument if they were still advertising the game with trailers showing those removed features in the videos but... they aren't. The crux of the argument here is a 2 year old (pre?)alpha gameplay video.

This comment was edited on May 21, 2015, 18:11.
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58.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 17:35
58.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 17:35
May 21, 2015, 17:35
 
Well I remember when X Rebirth came out and there were (and still are) people on their forums saying that everyone else is crazy for not expecting the game to be shit at release and fixed up later with patches. And furthermore, no one should have believed the pre-release advertising anyway. But it's a great game!

Now Witcher 3 is obviously a great game, downgraded graphics or not, but that doesn't make it right for CDPR to lie and then switch up stories conveniently when they are caught.
57.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 17:30
57.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 17:30
May 21, 2015, 17:30
 
"we made a render to use for a show, we realized it didn't work afterwards, we changed and moved on"

So basically, you people are bitching about them doing a better job?
Avatar 57660
56.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 17:18
56.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 17:18
May 21, 2015, 17:18
 
People here bitch about everything, there are no favorites. I see people here criticizing them for the same things so I'm not sure where you're getting hypocrisy from CJ.
Avatar 57682
55.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 16:43
55.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 16:43
May 21, 2015, 16:43
 
Slick wrote on May 21, 2015, 16:21:
Great, so the only one on my side is the board's biggest troll ;P

HAHAHA ROTFL ... thanks for the promotion but I'd say I'm still only second tier (at best, well, or worst depending on one's POV on trolling) behind Cutter et al!

Agree with your assessment. The hypocrisy is ridiculous. CDP, Rockstar, Valve, Blizz and most indie devs can do whatever the fuck they want but EA or Ubi are the devil incarnate for the exact same offense.
54.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 16:37
Slick
 
54.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 16:37
May 21, 2015, 16:37
 Slick
 
descender wrote on May 21, 2015, 12:35:
The PS4 has a lower different draw distance and exhibits pop-in issues (which are obvious even in the video you posted), it also doesn't run at 60FPS... The PS4 version is basically "high" settings with a 30FPS lock. Woo! Bait and swi... bleh. Will it still be "bait and switch" in 2 weeks when they patch a bunch of the PC fidelity back in?

The fact that people looked at E3 demo's and trailers and think that's the game they are buying... /boggle Welcome to advertising.

1) watch that trailer again, i'll link it again incase anyone missed it. HERE. if you're seeing any differences between PS4 and PC ultra settings, then you REALLY want to see differences. because there are none. it's the same graphics on the console, and the high powered PC that they held back footage for because it was "too good". If the only difference is "the PC gets a better frame rate" well guess what? THATS NOT A GRAPHICAL DIFFERENCE, that's just superior hardware. how am i having to explain this? drink the kool-aid much?

BOLLOCKS

2) the trailer clearly said "in-game footage". yes. if i buy something based on advertising that says "in-game footage"... call me crazy, but I expect it to be in-game footage. but i guess according to you savvy consumers understand that when i ask for a coke and expect a dark carbonated beverage, and the waiter gives me a lemonade, then it's my fault for trusting anything ever.
For your transgressions you shall be labeled a shill, called an idiot and anytime you mention facts or disagree with a tribe member you will henceforth be known as a troll. The best you can hope for is that the labels won't haunt your offspring. -RedEye9
Avatar 57545
53.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 16:21
Slick
 
53.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 16:21
May 21, 2015, 16:21
 Slick
 
Great, so the only one on my side is the board's biggest troll

It's amazing to me how obvious some devs just get a pass, bliz, valve, and now CDPR apparently. they have so much goodwill that they can do no wrong.

They openly said that they refused to show the PC graphics because they were "too good". and the game comes out, and guess what, it's virtually identical to the PS4. yes, the PS4 has a bit of pop-in, but that's about it. same foliage, same draw distance, same bloom, same everything. the "foliage" look like sprites from morrowind. the whole graphical treatment stinks of last-gen consolitis. the poly count is low. the textures are shitty. It looks good for an xbox 360 game. not for the next-gen PC graphical bliss that they not only alluded to: "the PC version will blow you away", but even showed us.

Did watchdogs get a pass because they downgraded? LOL!!! fuck no, they were a laughing stock, it's ubisoft, they can do no right, they're evil, watchdogs downgrading to work on consoles was just about the worst. (ironiclally when they released Unity, these same people bitched that the quality was too high). But then modder "the worse" released his infamous mod to reclaim PC watchdogs to it's E3 2012 glory. so until that happens with Witcher 3, then it's %100 grade AAA bullshit, and you're all lapping it up.

and yeah, GTA V still has wonky mouse acceleration issues (sensitivity is tied to framerate), when i try typing to people in my job my keystrokes go "through" the chat window and instead triggers things like me leaving session involuntarily, oh and the fucking atrocious multiplayer "match-making", uhh "service"??? but you know. after spending 7 years on a game, they "almost" got a passworthy release for PC, better pre-order!

For your transgressions you shall be labeled a shill, called an idiot and anytime you mention facts or disagree with a tribe member you will henceforth be known as a troll. The best you can hope for is that the labels won't haunt your offspring. -RedEye9
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52.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 15:36
52.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 15:36
May 21, 2015, 15:36
 
Slick wrote on May 21, 2015, 12:16:
what short memories you apologists have.

"we're purposefully not showing PC footage, it just looks too good. Don't worry, the game on ultra will BLOW YOU AWAY."

gameplay showing ultra being more or less identical to PS4

they lied, and moreover, they lied up to the launch date, trying to squeeze more sales in. they purposefully didn't show off PC gameplay, because it was TOO GOOD. not my words, this is what they were saying a week before launch.

it's fucking disgusting. and the fact that this, like all gaming forums is littered with people apologising for this behaviour is nothing short of ridiculous. BAIT AND SWITCH.

It's hilarious that I was called an apologist with simcity (for being a fun game) but it was always-online, therefore i was a shill. even though the online DRM was WELL known for months ahead of launch. but CDPR pull this shit as a launch day surprise for all you pre-orders! and the whole internet explodes in apologies.

What did you expect? It's the same crowd that gets screwed in the behind by Rockstar and then still lines up for GTA V preorders like the little sheep that they are. They are too addicted to their precious games to make a stand for once or give a game a pass or call out a developer/publisher for their lies. Can't have any of that.

Yes, it's disgusting but what can ya do? People eating at McDonald's is disgusting for a large number of reasons (not just the disgusting food per se), too, but people will never change.
Munch. Munch. Swallow. Swallow. Consume. Consume. Buuuurp. Wipe mouth. Rinse. Repeat.
And fuck any kind of negative implications detracting from the consumerist experience of overindulgence. It's all way too yummy to activate one's brain for once.
51.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 15:32
mag
51.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 15:32
May 21, 2015, 15:32
mag
 
ItBurn wrote on May 21, 2015, 10:29:
Squirmer wrote on May 21, 2015, 09:47:
InBlack wrote on May 21, 2015, 09:34:
The Witcher3 looks and runs GREAT. Even on older hardware.
Only thing that matters, time to move on.

It does not! Intel Xeon E5-1650 3.20GHz(essentially 12 threads), 48 gigs of ram and GTX 670 here and I can barely run the game in 1080p in medium. I sure as hell ain't getting 60 fps either. That game looks good, but not as good as it should for my hardware. I think the game is badly optimised. Also, the pre-rendered cutscenes run like sh*t. Like, 10 fps.

Is it playable? Yes. Does it run "GREAT"? Hellz no.

That is an old-ass video card. Upgrade it.
50.
 
Re: CDPR on Witcher 3 Graphics Downgrades
May 21, 2015, 14:59
50.
Re: CDPR on Witcher 3 Graphics Downgrades May 21, 2015, 14:59
May 21, 2015, 14:59
 
I think more people would be happier if there was never any pre-release footage. I really can't blame the devs for:

1) the realities of development
2) drinking a little of their own kool-aid
3) creating a masterpiece that looks very good

Of course the Aliens:CM thing didn't bother me much either. The final product spoke for itself bullshots or no.

People get worked up over the darndest things. But on the other hand, I do hope that CDPR puts out a directors cut like they usually do, that pushes the game even further. I mean, better is better right?
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