InBlack wrote on May 19, 2015, 04:00:
Yo! Thanks for that Quinn, keep it coming. Got some info on the combat? Is it fun or a pain?
I trained a bit with Veremir and fought 5 ghouls but that's it. In combat mode, Geralt does feel responsive. I was used to TW2 combat, so at first I was slashing air because I expected Geralt to close the gap between himself and his target. He still does this to some extent, but you do have to close the gaps manually yourself more than in TW2. The signs/magic feel more responsive albeit simplified too. Aard is like "Force Push" in an arc in front of you, knocking enemies back and off-balance. Igni is a gush of fire in an arc in front of you. Axii now simply stuns the targeted enemy. Yrden creates a temporary, rather large AoE that slows enemies that enter it. The shielding sign (forgot the name) works the same as in TW2, although the animation has way less of a "fuck yeah now I'm shielded!" (see latest Night to Remember cinematic to know what I mean) vibe .. which I found really disappointing.
You do light attacks with the left MB. Strong attacks with shift+left MB. You parry with right MB. You can hold right MB to play it safe, or tap it at the right time in order to do a counter-attack. This feels really nice.
With ALT + direction key you dodge. With SPACE + direction key you leaproll away.
You can focus on enemies using Z. Good for controllers, but with M/KB you own the shit out of the battleground without it I'm certain.
I haven't got the crossbow yet.