HorrorScope wrote on May 6, 2015, 22:45:
It had nowhere near the tech, push or wow comments you get today vs back then. It was less than Money For Nothing Gfx and terrible gameplay at an amusement park costing you a bundle per minute.
Remember the old Mechwarrior setups? They weren't all that either. Well games survived and large scale pvp/coop took off at home vs arcade and continually improved to awesome. But if we were stuck in a Mech or VR world of 1998, yes guaranteed fail.
Dunno about that, for the tech of the time it was big, there was a huge, huge push by several companies, and there was lots of 'wow' comments then just as now. I remember quite a few computer and video game stores that had live demos of it. So I guess we'll see, but I expect that it's going to be a niche product.
"For every human problem,
there is a neat, simple solution;
and it is always wrong."