jdreyer wrote on May 6, 2015, 13:23:
MajorD wrote on May 6, 2015, 12:11:
Cutter wrote on May 6, 2015, 09:37:
A lot of people will end up with VR paperweights before this fad passes. That'll take a while however as there's too much money behind this movement at current. I have no doubt that VR will succeed one day, just not today. I still see this being of far more use in practical applications, AR in particular.
I have to agree. Similar to how the whole 3D television/monitor hype train that has slowly died off. Now it's curved TVs.
BUUUTTTT, until I try it, who really knows? /Shrug
The problem with 3D TVs: first there isn't a lot of 3D content out there to watch, and second it's just an additional layer to the presentation, it's not integral to the story telling.
Curved TVs are a fad, although I have a feeling they'll always be sold as a niche product. But they make no sense: a TV is a group device, and curving it is antithetical to that.
Curved monitors are here to stay, and will become the majority display type in the future because monitors are individual use items, so curving makes sense.
The OR fundamentally changes your experience for a rather large subset of games: racing & driving sims, flight sims, space sims, and FP horror games. And it also seems to adapt well to FP RPG and adventure games that focus more on exploration and don't require the twitch reactions of FPSs. I view it as a strong niche product like joysticks or driving wheels which change and improve how you play certain kinds of games. These have been with us for decades. The OR is less like gimmicky products like kinect which can't die soon enough.
Yeah, very true jdreyer. Good points to ponder, thanks.