Star Wars: Battlefront to Support Dolby Atmos

Dolby Labs announces that Star Wars: Battlefront will be the first game to support their Dolby Atmos system for 3D sound placement (thanks ASLayerAODsk). Here's how this works:
What distinguishes Dolby Atmos from earlier sound technologies is also what makes it perfect for gaming. Dolby Atmos is object-based sound. That means that every object in a game scene – a speeding car, a rocket, a charging tiger – can have a sound associated with it. The sound moves precisely as the object moves. That produces sound that’s much more realistic and enveloping than older sound technologies, which could only assign sounds to channels, like your right or left surround speakers.

Star Wars Battlefront Key ArtGames and gaming platforms take a long time to develop, and it’s too soon to make any announcements about other specific gaming products with Dolby Atmos. But Dolby has a long history in gaming. Gamers know that for years virtually all the best games have been mixed in Dolby® surround sound. We’re excited about working with partners like EA to bring the next generation of sound, Dolby Atmos, into the best game experiences of the future.
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17.
 
Re: Star Wars: Battlefront to Support Dolby Atmos
May 6, 2015, 17:18
17.
Re: Star Wars: Battlefront to Support Dolby Atmos May 6, 2015, 17:18
May 6, 2015, 17:18
 
Julio wrote on May 6, 2015, 15:52:
I'm more interested in knowing if we're getting bots in the game. My PC doesn't have a Dolby Atmos setup.

No heavily-multiplayer games these days feature or at least depend on bots. Look at how Battlefield games dropped bots completely. We're in the day and age of fast, always-on Internet access. Multiplayer is the key. My only gripe is the proposed 40 player limit.
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  Re: Star Wars: Battlefront to Support Dolby Atmos
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