EverQuest Emulator Legal

A recent post on the EverQuest website offers an official endorsement from Daybreak Games for Project 1999, an emulator that supports "classic" EverQuest gameplay echoing the early days of the MMORPG. Since emulation in such games has typically been a touchy legal topic, this is good news for supporters of the project. Here's word:
It’s been an exciting year for Project 1999 and we have some exciting news we’ve been really anxious to share with all of you. As some of you may be aware, in the past there has been both confusion and concern over the status of Project 1999. We have recently entered into a written agreement with Daybreak Game Company LLC that formally recognizes Project 1999 as a fan based, not-for-profit, classic EverQuest emulation project. The agreement establishes the guidelines that we as a project must follow, but it will allow to us continue to update the game without risk of legal repercussions. As a show of good faith to support the efforts of Daybreak Games, we have decided to reschedule our expansion release as to not conflict with the upcoming new progression server being released in the coming weeks. We would like to personally thank all the folks at Daybreak and acknowledge how awesome it is for a company to work with and embrace the creations of their fans. This is really something that’s unique in the gaming industry.
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21.
 
Re: EverQuest Emulator Legal
May 6, 2015, 18:45
21.
Re: EverQuest Emulator Legal May 6, 2015, 18:45
May 6, 2015, 18:45
 
Sepharo wrote on May 6, 2015, 03:27:
In multiplayer games losing has consequence, you didn't win.
If you're not first you're last.

*meaningful consequence.
Looking at the end of match scoreboard for 5 seconds before it reset doesn't really count.

Like gambling with fake money vs real. One gets your heart pumping, the other is boring as fk.

Plus with MMO's it changes the entire game, politics actually matter, people have to think before they act, skill meant something - not gear, no more meaningless zerging, or coming back into battle right after death, pve isn't boring as fk because you are always looking over your shoulder etc etc...

These days you get a gold star and a pat on your back for dying.
PVE = gear grind so you can do better in PVP
PVP = point grind in instances for better gear, so you can do ever better at uhh... said PVP grind. Alternatively play musical castles and attack the wall for half an hour.

Fkn Yay! Console gaming at it's best.
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   Re: EverQuest Emulator Legal
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