Age of Wonders III Expands; Adds OS X & Linux Support

The Age of Wonders III website announces the release of the Age of Wonders III: Eternal Lords for Windows, OS X, and Linux, offering an expansion for the strategy/RPG sequel, accompanied by an update that adds OS X and Linux support for the game (thanks Roger). They say: "The expansion is accompanied by the free V1.5 main game update introducing Vassals, the New Play by Email multiplayer mode, Mac/Linux support, Race Relations, improved AI, and more racial unit diversity." They point the way to where this can be acquired through GOG.com and Steam, also noting that new users can pick up the Age of Wonders III Collection on Steam on sale. Here's word:
Embrace forbidden powers and prepare to reign for eternity, as today Triumph Studios launches the highly anticipated Eternal Lords Expansion!

Eternal Lords is the major, second expansion for Age of Wonders III, marking one year of continuous development since its release. With the introduction of the Tigran and Frostling races and the new Necromancer class, players must adapt to a world on the brink of cataclysmic change. New mechanics include the Race Governance system, which allows players to tailor the features of each race in their empire to meet their strategic needs, and adds new layers of depth to empire development and diplomacy.

The expansion is accompanied by the free V1.5 main game update introducing Vassals, the New Play by Email multiplayer mode, Mac/Linux support, Race Relations, improved AI, and more racial unit diversity.
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Re: Age of Wonders III Expands; Adds OS X & Linux Support
Apr 15, 2015, 18:00
7.
Re: Age of Wonders III Expands; Adds OS X & Linux Support Apr 15, 2015, 18:00
Apr 15, 2015, 18:00
 
I own AOW3 and its first expansion, Golden realms. I've had a lot of fun with them (200+ hours on Steam). The campaigns are good but I've probably spent more time playing random maps. IMO the game has a lot of replayability because of all the different race/class/magic specialization combos.

Compared to Civ 5 there's a much bigger focus on combat (IMO) and on finding a good mix of units that can support each other. There are some *really* devious unit combinations, and the fact that you get to customize your heros (and even equip them!) means that there's always plenty of stuff to min/max. If you're into that sortof thing.

I still have not tried multiplayer... kindof afraid to after reading on the forums about the crazy tricks those guys have figured out already

Finally... the map artwork is beautiful!

EDIT: I think a big reason I enjoy AOW3 is that the game promotes being active on the map. The treasure site mechanic means there's always stuff for your units to do (in addition to scouting), even in the first few turns of the game. Half the strategy is squeezing every last drop of usefulness from your troops. For example, if you can fight battle X a little more efficiently then maybe you can attack another site in the same turn, earning additional resources.

This comment was edited on Apr 15, 2015, 18:10.
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    Re: Age of Wonders III Expands; Adds OS X & Linux Support