As usual, I don't have an exact date for you - that will be forthcoming once we pass Cert and all that other good stuff. Note that there are some issues fixed that are not covered by these notes.
BUG FIXES:
- Fixed a server crash in Rescue
- Increased the character limit in the MapList to support up to 150 maps in a rotation
- You can now set the time limit to 0 and it disables the time limit instead of instantly ending the round in Blood Money
- Various fixes for server crashes with rental servers (multiple issues addressed)
- Fix for the timer in Conquest freezing when the user set the time limit higher than 800
- Fix for MP squad join issue where after the squad leader gets disconnected, a new leader cannot kick members or disband
- Fix for the patch awarded in released game for reaching Rank 10 in the Beta
- Fix for Derailed Levolution where players were teleported to origin of Point B and killed in some circumstances
- Fix for crash if the UI is disabled in the .cfg file
- Fix for Bloodmoney exploit in HH where players could access the money pile through the floor/roof
- Fix on XB1 for players using invite/join on friend after Quickmatching
- Fix for the Uzi's weapon license cost, setting it to the correct value of $50,000
- Fix for X360 players being unable to invite friends while playing Rescue
- Fix for a rare crash in the Customize screen
- All platforms, miscellaneous low frequency crash fixes
GAMEPLAY CHANGES:
- Conquest tickets increased (CQL 999, CQS 600)
- Greatly decreased nearby bullet impact flinch; your aimpoint will not shift from rounds striking the environment near you
- Fixed some issues with FLIR/IRNV
- RPG reduced to 1 ammo from back of cars, with smaller explosion radius overall thus requiring more skill to use effectively
- TDM friendzones have been adjusted for better spawning
- Rescue / Crosshair exploit where players could skip the round start time by hitting START or ESC has been fixed
- Couch health reduced and repair rate decreased to a miniscule amount, making the Couch the one-off it was intended
- Player should no longer Quickmatch into servers with unsupported numbers of players
- K10: Reduce max damage to 33 and min damage to 8
- Saiga and PTR: reduce recoil to bring more in line with Cop faction DMRs
- HCAR and HK51: reduce recoil to bring more in line with SCAR-H and SA-58
- .410 Jury: Increase damage per pellet to become more effective
- FMG-9: increase damage per round to 25 and push out falloff start range to make these weapons more effective
- Battlerifle min damage increased to 25 across the board
- AKM min damage reduced to 24
If your favorite fix isn't listed here, don't despair - we're working hard every day to improve the experience, and we're always listening to feedback. Keep sharing your thoughts and point of view, and continue to engage in constructive dialog with us and each other.
Malachii wrote on Apr 2, 2015, 15:03:
So many negative Nancy's. I'm having a blast with the game and different modes and have not yet ridden the couch of love. Not to mention I've had zero issues since launch.
Compared to the BF4 launch, this has been fantastic. I remember mid game crashing non stop at launch and services not running like Battle log.
DangerDog wrote on Apr 2, 2015, 15:55:
Hardcore mode is so hardcore you don't even get to see who is in your squad!
I can't imagine anyone wanting even faster TTK than what's already in the game.
Dacron wrote on Apr 2, 2015, 15:34:
GMG has had deals on it (with coupon codes) but I don't know if any are active atm.
I bought it, am upset they nerfed hardcore mode. It's just normal with no map / spotting. Still takes 4-5 rounds to kill, I'm use to hardcore being realistic, not conquest with no map.
HorrorScope wrote on Apr 2, 2015, 14:56:Love that fucking movie! All hail John Carpenter!
I'd rather not spend the rest of the winter TIED TO THIS FUCKING COUCH!
SpectralMeat wrote on Apr 2, 2015, 15:19:DangerDog wrote on Apr 2, 2015, 15:17:Good game design
I think there's more people doing that in game than are actually playing the game objective.![]()
DangerDog wrote on Apr 2, 2015, 15:20:Not here unfortunately.SpectralMeat wrote on Apr 2, 2015, 13:50:Brumbek wrote on Apr 2, 2015, 13:47:Actually I've been thinking of picking it up, looking for a deal.
Please begin flaming me now.![]()
I've been hearing good things about it, refreshing after the clusterfuck Ghost was
$40 at best buy and Amazon right now
Total-Khaos wrote on Apr 2, 2015, 11:09:eRe4s3r wrote on Apr 2, 2015, 10:35:
When an easter egg is more OP than all vehicles in the game... what does that tell us about the game?![]()
Not only that, but wtf is a couch doing as a vehicle in the first place? How much retardery do they got going on over there at EA?
eRe4s3r wrote on Apr 2, 2015, 10:35:That the developers cannot be trusted...but tell us something we didn't know... but seriously, all the recent BF games have countless balance patches that force you to relearn many mechanics and stats...yet another reason CoD deserves more respect. Advanced Warfare released in a very well-balanced state, and only has adjusted a handful of things. It is that reliability that so many of us appreciate. Please begin flaming me now.
When an easter egg is more OP than all vehicles in the game... what does that tell us about the game?![]()