New Guild Wars 2 Cameras to Include First-Person

ArenaNet announces they will add new camera options including a first-person viewpoint to Guild Wars 2 in a patch for the MMORPG they plan to release on March 10th. They plan on unveiling this further in a livestream tomorrow on Twitch which should get underway at 3:00 pm EST (9:00 pm CET/ 20:00 GMT) and that will be followed by a new article on the plan on Here are the details they are revealing for now:

  • First-person Camera
    Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any restrictions on where first-person can be used.
  • Field of View
    A much requested feature, the field of view slider is a setting that will allow players to adjust how much can be seen in the game world. Players can use a slider to shrink or enlarge the field of view.
  • Position Slider
    The Position Slider has been split into two different options, horizontal position and vertical position. The horizontal position slider will offset the camera to the left and right. An ‘over-the-shoulder’ view can be created as well to keep the centre of the screen clear. The vertical position sets the maximum height the camera can go when the camera is at maximum distance from a character. The actual camera height will adjust the more you zoom in to ensure that your character is always on the screen.
  • Collision Sensitivity
    When enabled, this setting will adjust how much stuff (trees, walls, rocks, etc.) needs to be between a player’s character and camera before the camera snaps in.
  • Character Height
    No matter the race or size, the camera will now focus on a character’s head. This is going to give norn players a relatively taller feeling than their asura-playing friends. This change might affect players who frequent jumping puzzles, so to counteract this, there is an adjust camera to character height toggle. When unchecked, the camera will move to a consistent position above the character’s feet, regardless of how big or small the character is.
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Re: New Guild Wars 2 Cameras to Include First-Person
Feb 26, 2015, 14:23
Re: New Guild Wars 2 Cameras to Include First-Person Feb 26, 2015, 14:23
Feb 26, 2015, 14:23
Yawn. The only update that will ever get me to care again is the one where they turn it into a real successor to the first GW. So, never.
Feb 26, 2015Feb 26 2015
Re: New Guild Wars 2 Cameras to Include First-Person