Star Citizen at $73M; Rental Equipment Credits Controversy

A new Letter from the Chairman on the Roberts Space Industries website talks more about the future of Star Citizen now that they've stopped laying out additional stretch goals and talks to backers about their support of the project (for the record, the space combat game has now surpassed the $73 million mark). Chris Roberts also addresses a recent controversy within the game's community over "Rental Equipment Credits," a complicated system of equipment rentals for the game. There's an article criticizing this concept on Ten Ton Hammer that helps an outsider understand what's up with this system, and why this may raise concerns, saying: "you cannot earn REC and then purchase any items or equipment in Arena Commander right now or in this upcoming update permanently. You can, instead, earn REC to rent equipment and ships to try before you buy or, if you are committed enough, to keep playing with as long as you can continue to earn enough REC to pay the rental fee every 7 non-consecutive days of playing." In his post, Roberts acknowledges the controversy, though it's not certain how it will be dealt with:
Finally, I know that everyone is expecting me to talk more about Rental Equipment Credits. I took part in the heated discussion over the weekend and one of our priorities this week was clarifying some of the confusion about the system. I don’t have much to add right now, but I do want to stress: we asked for your feedback because we genuinely wanted it. A sincere thank you to everyone who provided that feedback. I’ll stress: we’re going to create a system that’s fun, not one that hurts players. Like everything else in Star Citizen, we will balance and expand our system to that goal once it launches until it meets our vision, and we will not settle for less.
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Re: Star Citizen at $73M; Rental Equipment Credits Controversy
Feb 22, 2015, 11:54
94.
Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 11:54
Feb 22, 2015, 11:54
 
Sugarman wrote on Feb 22, 2015, 06:20:
There's nothing keeping the peons from grouping up on me.

See but not even a few posts after your first and nothing even that pointed towards you, people saying they are ok with you spending whatever you like, good luck. But that is how a forum works, there is nothing keeping people from... If you take an unpopular position, you need to be able to deal with it. It's not like no poster here hasn't been on that side, we all have, deal.

Then you have to drop "peons". See you have money and with that it has gone to your head, you start setting up class scales in your head. (EDIT: Sugar didn't start the Peon wars, he commented from another who used it first)

To me this game right now is no more or less than even the cheapest indy game. It will have a release (well we hope in this case) and then it has the same rules as all the rest. Is it worth the time and money to buy into?

So no matter how much praise or how much bitching there is, to me there is always that moment of "Is it worth a buy?". I question this game to hell and back because it fails on a lot of warnings we've been raised around. I don't like to miss patterns and fall for "it" again. But if it is close to what they tell us, the dude is going to get some serious praise for a long time.

So I'll leave with a positive saying for the game "no guts, no glory".

This comment was edited on Feb 22, 2015, 12:14.
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