Star Citizen at $73M; Rental Equipment Credits Controversy

A new Letter from the Chairman on the Roberts Space Industries website talks more about the future of Star Citizen now that they've stopped laying out additional stretch goals and talks to backers about their support of the project (for the record, the space combat game has now surpassed the $73 million mark). Chris Roberts also addresses a recent controversy within the game's community over "Rental Equipment Credits," a complicated system of equipment rentals for the game. There's an article criticizing this concept on Ten Ton Hammer that helps an outsider understand what's up with this system, and why this may raise concerns, saying: "you cannot earn REC and then purchase any items or equipment in Arena Commander right now or in this upcoming update permanently. You can, instead, earn REC to rent equipment and ships to try before you buy or, if you are committed enough, to keep playing with as long as you can continue to earn enough REC to pay the rental fee every 7 non-consecutive days of playing." In his post, Roberts acknowledges the controversy, though it's not certain how it will be dealt with:
Finally, I know that everyone is expecting me to talk more about Rental Equipment Credits. I took part in the heated discussion over the weekend and one of our priorities this week was clarifying some of the confusion about the system. I don’t have much to add right now, but I do want to stress: we asked for your feedback because we genuinely wanted it. A sincere thank you to everyone who provided that feedback. I’ll stress: we’re going to create a system that’s fun, not one that hurts players. Like everything else in Star Citizen, we will balance and expand our system to that goal once it launches until it meets our vision, and we will not settle for less.
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Re: Star Citizen at $73M; Rental Equipment Credits Controversy
Feb 22, 2015, 06:19
69.
Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 22, 2015, 06:19
Feb 22, 2015, 06:19
 
I am only joking Sugarman, but seriously. Game funding has to be something you feel really strong about, an tbh I really feel this game is gonna fall well short of its target!

It's already overly in complexity in operations that makes me think that it's gonna be bugged to hell an back!

I've game tested many games and believe me when I say this, that many devs wont listen cos they think they're too smart for it to be wrong and become blinkered/narrow vision. What they propose is 99% of what they are gonna do and community is just 1% of that proposal. In the end he is gonna do what he thinks will happen, an what ever control you think you have is an illusion.

This comment was edited on Feb 22, 2015, 06:32.
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