Star Citizen at $73M; Rental Equipment Credits Controversy

A new Letter from the Chairman on the Roberts Space Industries website talks more about the future of Star Citizen now that they've stopped laying out additional stretch goals and talks to backers about their support of the project (for the record, the space combat game has now surpassed the $73 million mark). Chris Roberts also addresses a recent controversy within the game's community over "Rental Equipment Credits," a complicated system of equipment rentals for the game. There's an article criticizing this concept on Ten Ton Hammer that helps an outsider understand what's up with this system, and why this may raise concerns, saying: "you cannot earn REC and then purchase any items or equipment in Arena Commander right now or in this upcoming update permanently. You can, instead, earn REC to rent equipment and ships to try before you buy or, if you are committed enough, to keep playing with as long as you can continue to earn enough REC to pay the rental fee every 7 non-consecutive days of playing." In his post, Roberts acknowledges the controversy, though it's not certain how it will be dealt with:
Finally, I know that everyone is expecting me to talk more about Rental Equipment Credits. I took part in the heated discussion over the weekend and one of our priorities this week was clarifying some of the confusion about the system. I don’t have much to add right now, but I do want to stress: we asked for your feedback because we genuinely wanted it. A sincere thank you to everyone who provided that feedback. I’ll stress: we’re going to create a system that’s fun, not one that hurts players. Like everything else in Star Citizen, we will balance and expand our system to that goal once it launches until it meets our vision, and we will not settle for less.
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Re: Star Citizen at $73M; Rental Equipment Credits Controversy
Feb 21, 2015, 18:52
47.
Re: Star Citizen at $73M; Rental Equipment Credits Controversy Feb 21, 2015, 18:52
Feb 21, 2015, 18:52
 
jdreyer wrote on Feb 21, 2015, 17:06:
This is going to be yet another 100 comment SC thread, isn't it.

Popcorn

Of course it is.
You see. There are those that are following the project and are a bit more informed about the subject than the people creating this click bait articles.

David Piner has been critical of the project since the start.
Comments like this make his opinion quite clear

"Is it a bad thing? Well, to me it is, but looking at a broad perspective, it's very hard to define what is and isn't bad in Star Citizen"

Regarding REC the "issue" if there is one is simple.
CIG is implementing an unlock system in the alpha stage that is going to be used in the final game and it is doing it now because it allows anyone to access any ship in Arena Commander even if that ship is not part of the package they got when helping fund the project. Basically trying to kill two rabbits in a row.

While playing AC you get REC points. You can use REC to rent ships. The ships are not permanent but you can play the "rented" ship as much as you want for 7 days. You can use these days however you want. So you could play for 24h today and that would only count for one day. And play again in one month and that would only count as your second day.

Now why aren't Arena Commander unlocks permanent?
Because they want to avoid turning SC into an Arena Commander game so to speak. Goal is for people to earn ships and other content in the persistent universe. Not in the Arena Commander. So in the final game you'll be able to buy a ship in the persistent universe and it will be available in the Arena Combat modes.

The thing is this system also respects the "advantage" given to those that have spent more money funding the project or are long time backers.

Now obviously Ten Ton Hammer does not approve this.
Well Ten Ton Hammer claims he is looking towards the people interest. WRONG. If unlocks were permanent other members of the community would be complaining.

The REC system is not perfect. No system is. But it is a system that makes a lot more sense to implement in SC than permanent unlocks. And the controversy does not come from the community. it comes from sites like TTH.
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