WoW Patch Next Week

Battle.net announces that the version 6.1 patch for World of Warcraft is to launch on February 24th. They link to previews of various new features this will bring to the MMORPG: A New Heirloom System, Tweetin’ While WoWin’, Character Model Updates, Anti-Aliasing & Lighting improvements, and New Colorblind Support. They celebrate the news with a Patch 6.1 survival guide trailer.

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Re: WoW Patch Next Week
Feb 18, 2015, 11:10
5.
Re: WoW Patch Next Week Feb 18, 2015, 11:10
Feb 18, 2015, 11:10
 
In my opinion:

- Only one true daily that required you to select from one of two options to farm Apexis which is required for your initial Legendary quest.

- Factions have little interest as they offered little outside of Followers or gating the Auction House in your Garrison

- Mounts were incredibly awful. They were reskins of boring models unless you spent money on their Market.

- Garrisons quickly lost their flavor and became another tedious grind. Harvest herbs, mine ores, collect work orders, and send followers on missions which were useless fluff 95% of the time.

- Garrisons was incredibly punishing on alts since you had to do it all over again for each one.

- Invasions are gated behind hidden kill switches for certain factions often achieved from the Apexis daily.

- Without Valor, dungeons serve zero purpose beyond Achievements.

- Class-design is incredibly poor and balance is at an all-time awfulness.

- Not in to Pet Battles so I can't comment on them

- The new PVP zone, Ashran, is gated behind a queue within a queue: One to get in (often hours) and another for the main battle to restart.

- Challenge Modes are anti-melee if going for Gold and don't have your own guild group.

- Treasure hunting is less about enjoying the exploration and more about getting Garrison Resources.

- Very little reason to venture out in to the world aside from a world boss, two of which are now already outdated in gear they drop.

- Professions are a joke

All in all, as a raider, I spent about six to eight hours over three nights and that eventually came to be the only time I logged in. Honestly, what held me the most was doing older content thanks to legacy scaling which allowed me to finally get off my ass and get Shadowmourne, Invincible, and Val'anyr. Once I got those, I weighed my playtime against the monthly sub and simply felt as though it wasn't worth it.

This content update is simply a band-aid, short term fix to give players something to do since they've had nothing new to do since hitting 100 after a couple days. If you're coming in to it now, you'll get more out of it but for those who have been 100 since before Highmaul, it's incredibly weak to the point of being a farce. At least Pandaria had dailies and the Timeless Isle to get players out and about but they seem to think that this new S.E.L.F.I.E. camera junk will have the same impact.

This comment was edited on Feb 18, 2015, 11:46.
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