Ship Ahoy - Evolve

Publisher 2K and developer Turtle Rock announce the release of Evolve, their four-versus-one shooter for Windows, Xbox One, and PlayStation 4. The game's launch trailer is online, and here's the news:
2K and Turtle Rock Studios announced today that Evolve™, the 4v1 shooter in which four Hunters cooperatively fight to take down a single-player controlled Monster, is now available worldwide for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system, and Windows PC. Evolve is a cooperative and competitive experience enjoyed online, as well as offline solo.

“2K and Turtle Rock Studios did a remarkable job delivering such a creative and ambitious game,” said Christoph Hartmann, president of 2K. “Evolve is an innovative and highly replayable experience that will define this console generation for years to come.”

Evolve features a wealth of content playable both online and offline, with three playable Monsters, 12 playable Hunters across four unique classes, four game modes, and 16 maps. Evolve also includes Evacuation, a unique experience that combines the full array of maps, modes, Hunters, and Monsters into a single dynamic campaign offering near-limitless variety. In Evacuation, players choose a side – Monster or Hunter – and play through a series of five matches, where the outcome of each match directly impacts the next, totaling over 800,000 possible gameplay combinations for ultimate replayability.

“Our philosophy is to build incredibly fun game experiences that we can’t find anywhere else, and we’ve achieved that with Evolve,” said Chris Ashton, co-founder and design director at Turtle Rock Studios. “After years of iteration and playing the game every day, Evolve is a polished and balanced experience for players to enjoy online, cooperatively with friends against AI, or completely alone offline.”

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63 Replies. 4 pages. Viewing page 1.
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63.
 
Re: Ship Ahoy - Evolve
Feb 12, 2015, 22:15
63.
Re: Ship Ahoy - Evolve Feb 12, 2015, 22:15
Feb 12, 2015, 22:15
 
People have brought up Borderlands as an example of the same formula. That's true, but I guess I'm more forgiving of a franchise that has literally given me hundreds of hours of play. Their games are easily 60-80 hours out of the box, and each DLC is 20 hours of gameplay. They offer great bang for the buck: huge campaigns, single, coop, and multiplayer, a unique world populated with funny characters, fun mechanics, etc. etc. Evolve just doesn't seem to offer anywhere near the same level of fun that BL does. As I've said in previous threads, I'll probably pick it up in a couple of years once everything is available for one price in a GOTY edition. Right now, it smells like a ripoff.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
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62.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 15:52
62.
Re: ArcheAge Head Start Issues Feb 11, 2015, 15:52
Feb 11, 2015, 15:52
 
nin wrote on Feb 11, 2015, 15:06:
I'm not the one who spent $100 on a dlc fest. If there's anyone that should be explaining their actions, it's you. edit: And if you dlc-fest is so fantastic, why aren't you off playing it now?

I was kinda with you until you started in with the "explaining your actions" stuff. Do you go to work for him and earn his money? Why should he have to explain anything? I've dropped way more money on far more trivial shit and I bet you have too, everyone has their foibles. I think spending $100 on this game is pretty silly and that's why I didn't buy it but if he wants to then hey whatever.

Also hes already explained himself, hes taken time to articulate what he thinks it does well which is more than I can say for some of the thread shitters here.

I don't like downloadable characters but cosmetics, who cares? Everyone does it these days and its always optional.

edit: And if you dlc-fest is so fantastic, why aren't you off playing it now?

He can't game 24/7. Is that sort of like saying if money is so important then why aren't you off earning it? Come on, that's just petty.
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61.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 15:27
61.
Re: ArcheAge Head Start Issues Feb 11, 2015, 15:27
Feb 11, 2015, 15:27
 
nin wrote on Feb 11, 2015, 15:26:
DarkCntry wrote on Feb 11, 2015, 15:24:
Really nin, I thought better of you.

And you as well, believe me.

Still waiting for the reasoning behind the outrage. Are pretty blue shirts and a slightly different shade of monster that big of a deal for you that you have to go all rabid dog level of stupid?
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60.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 15:26
nin
60.
Re: ArcheAge Head Start Issues Feb 11, 2015, 15:26
Feb 11, 2015, 15:26
nin
 
DarkCntry wrote on Feb 11, 2015, 15:24:
Really nin, I thought better of you.

And you as well, believe me.

I think it's filter time!

59.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 15:25
59.
Re: ArcheAge Head Start Issues Feb 11, 2015, 15:25
Feb 11, 2015, 15:25
 
nin wrote on Feb 11, 2015, 15:25:
Here! I made you my first DLC! It's $14.99! I hope you like it!

http://imgur.com/tR1AMRk

Look, I can image macro too!

http://imgur.com/dJUftHv
Avatar 24330
58.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 15:25
nin
58.
Re: ArcheAge Head Start Issues Feb 11, 2015, 15:25
Feb 11, 2015, 15:25
nin
 

Here! I made you my first DLC! It's $14.99! I hope you like it!

http://imgur.com/tR1AMRk

57.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 15:24
57.
Re: ArcheAge Head Start Issues Feb 11, 2015, 15:24
Feb 11, 2015, 15:24
 
nin wrote on Feb 11, 2015, 15:18:
You bought into this horseshit the moment you gave them money. You rewarded their stupid fucking behavior with $100. $100! You could have bought some good booze with that, or put it towards a pc upgrade, but instead you bought Evolve! Holy fuck! Can you give me $100, too?!?! I'll even draw you some pictures in mspaint!

Really, that's your argument? I rewarded them for what I said I did, if you wish to apply this to your continued tirade about something with zero impact, so-be-it.

They nickel and dime everything, and to you, that's A-OK. You are part of the problem. You reward stupidity with money, allowing schemes like this to continue.
OMG, THEY NICKLE AND DIMED ME FOR SKINS WHATEVER SHALL I DO IF I DON'T GET A BLUE SHIRT ON MY TRAPPER!??!?!?!?!?!?!?!?!!?

I bought the $100 game. One, to get everything in one simple package

Except you didn't. You got played, and now you defend them.

Got played? I paid $100 for the game, season pass, and the extra monster...

As for defending them? No, not really, I'm really more about, you know, logic thought processes. Your argument is that they have $135 of DLC skins which somehow means that TRS is totally fucking over gamers.

Really nin, I thought better of you.
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56.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 15:18
nin
56.
Re: ArcheAge Head Start Issues Feb 11, 2015, 15:18
Feb 11, 2015, 15:18
nin
 
DarkCntry wrote on Feb 11, 2015, 15:09:
So yea, again tell me what's disgusting about it? Oh yea, again the gamer 'community' have nothing better to do but to go all bukake-level circle jerking over the perceived slight TRS has done with a bunch of cosmetic skins.

You bought into this horseshit the moment you gave them money. You rewarded their stupid fucking behavior with $100. $100! You could have bought some good booze with that, or put it towards a pc upgrade, but instead you bought Evolve! Holy fuck! Can you give me $100, too?!?! I'll even draw you some pictures in mspaint!

They nickel and dime everything, and to you, that's A-OK. You are part of the problem. You reward stupidity with money, allowing schemes like this to continue.


I bought the $100 game. One, to get everything in one simple package

Except you didn't. You got played, and now you defend them.

55.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 15:09
55.
Re: ArcheAge Head Start Issues Feb 11, 2015, 15:09
Feb 11, 2015, 15:09
 
nin wrote on Feb 11, 2015, 15:06:
DarkCntry wrote on Feb 11, 2015, 15:04:
nin wrote on Feb 11, 2015, 15:01:
DarkCntry wrote on Feb 11, 2015, 14:58:
nin wrote on Feb 11, 2015, 14:50:
If you gave these fucks a penny, you're part of the problem.


I have them 10,000 pennies...I like being part of the problem. But hey, when you don't have a leg to stand on, might as well just go ahead and strawman, right?

I hope they at least gave you some lube...but I'm sure that's extra as well.


Really nin, I expected better than Cutter-level strawman. You still have yet to argue why it's a bad thing that they sell cosmetics that have no effect on the actual game.

I'm not the one who spent $100 on a dlc fest. If there's anyone that should be explaining their actions, it's you.

Disgusting.
I explained my actions already, quite a few posts back when someone asked.

Here, I'll explain again, I had some disposable income, I've played since the jank Alpha and when I saw improvement in the last beta I bought the $100 game. One, to get everything in one simple package, and two, to actually support a studio that I saw was actually improving things.

Have I purchased any of the cosmetics? Nope. Do I really want any of the cosmetics outside of the stuff I already have in the package I purchased? Nope.

So yea, again tell me what's disgusting about it? Oh yea, again the gamer 'community' have nothing better to do but to go all bukake-level circle jerking over the perceived slight TRS has done with a bunch of cosmetic skins.
Avatar 24330
54.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 15:06
nin
54.
Re: ArcheAge Head Start Issues Feb 11, 2015, 15:06
Feb 11, 2015, 15:06
nin
 
DarkCntry wrote on Feb 11, 2015, 15:04:
nin wrote on Feb 11, 2015, 15:01:
DarkCntry wrote on Feb 11, 2015, 14:58:
nin wrote on Feb 11, 2015, 14:50:
If you gave these fucks a penny, you're part of the problem.


I have them 10,000 pennies...I like being part of the problem. But hey, when you don't have a leg to stand on, might as well just go ahead and strawman, right?

I hope they at least gave you some lube...but I'm sure that's extra as well.


Really nin, I expected better than Cutter-level strawman. You still have yet to argue why it's a bad thing that they sell cosmetics that have no effect on the actual game.

I'm not the one who spent $100 on a dlc fest. If there's anyone that should be explaining their actions, it's you.

Disgusting.

edit: And if you dlc-fest is so fantastic, why aren't you off playing it now?

53.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 15:04
53.
Re: ArcheAge Head Start Issues Feb 11, 2015, 15:04
Feb 11, 2015, 15:04
 
nin wrote on Feb 11, 2015, 15:01:
DarkCntry wrote on Feb 11, 2015, 14:58:
nin wrote on Feb 11, 2015, 14:50:
If you gave these fucks a penny, you're part of the problem.


I have them 10,000 pennies...I like being part of the problem. But hey, when you don't have a leg to stand on, might as well just go ahead and strawman, right?

I hope they at least gave you some lube...but I'm sure that's extra as well.


Really nin, I expected better than Cutter-level strawman. You still have yet to argue why it's a bad thing that they sell cosmetics that have no effect on the actual game.

Wonder what it would cost to buy all the champs from LoL with skins, or DOTA2, or WoW's pets and mounts?
Avatar 24330
52.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 15:01
nin
52.
Re: ArcheAge Head Start Issues Feb 11, 2015, 15:01
Feb 11, 2015, 15:01
nin
 
DarkCntry wrote on Feb 11, 2015, 14:58:
nin wrote on Feb 11, 2015, 14:50:
If you gave these fucks a penny, you're part of the problem.


I have them 10,000 pennies...I like being part of the problem. But hey, when you don't have a leg to stand on, might as well just go ahead and strawman, right?

I hope they at least gave you some lube...but I'm sure that's extra as well.

51.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 14:58
51.
Re: ArcheAge Head Start Issues Feb 11, 2015, 14:58
Feb 11, 2015, 14:58
 
nin wrote on Feb 11, 2015, 14:50:
If you gave these fucks a penny, you're part of the problem.


I have them 10,000 pennies...I like being part of the problem. But hey, when you don't have a leg to stand on, might as well just go ahead and strawman, right?
Avatar 24330
50.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 14:50
nin
50.
Re: ArcheAge Head Start Issues Feb 11, 2015, 14:50
Feb 11, 2015, 14:50
nin
 

If you gave these fucks a penny, you're part of the problem.

49.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 14:49
49.
Re: ArcheAge Head Start Issues Feb 11, 2015, 14:49
Feb 11, 2015, 14:49
 
nin wrote on Feb 11, 2015, 14:36:
DarkCntry wrote on Feb 11, 2015, 13:33:
Quinn wrote on Feb 11, 2015, 06:44:
In all other cases I'd agree that this isn't fair. In this case, though, I strongly feel "serves them right!". Those motherfuckers -- yes, I'm angry about it -- release an expensive game with not enough content -- this is an opinion shared by many if not most reviewers! -- and fine their customers heavily (15 euros for 1 extra monster? go fuck yourself, filthy pigs!) for future content? Boycott the hell out of that shit. Hard.

So, yeah, let those alpha/beta testers write their negative reviews. By all means.

Not enough content? What is it that you expect? You get 4 hunters for each role, 3 monsters, 16 maps, 5 game modes, a pretty decent custom game system for just the base game.

Cry more man, really...$15 for a monster is fine as long as the mechanics to back it up are there, and if the currently-released monsters are to gauge it on, it's there. After-fucking-all, people pay $40 for a pack of maps for a game that I'm sure takes a level designer all of a week to fully develop from ground-up.

If you don't think the monsters are worth it for $15, then don't buy them...fuck people, you make it sound like that if it is released YOU MUST BUY IT. Stop sounding so fucking entitled.


Evolve has more than $130 worth of DLC not covered by its season pass.

That's why people are pissed.


Cosmetics...yea...such a MASSIVELY BIG DEAL AMIRITE?!
Avatar 24330
48.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 14:36
nin
48.
Re: ArcheAge Head Start Issues Feb 11, 2015, 14:36
Feb 11, 2015, 14:36
nin
 
DarkCntry wrote on Feb 11, 2015, 13:33:
Quinn wrote on Feb 11, 2015, 06:44:
In all other cases I'd agree that this isn't fair. In this case, though, I strongly feel "serves them right!". Those motherfuckers -- yes, I'm angry about it -- release an expensive game with not enough content -- this is an opinion shared by many if not most reviewers! -- and fine their customers heavily (15 euros for 1 extra monster? go fuck yourself, filthy pigs!) for future content? Boycott the hell out of that shit. Hard.

So, yeah, let those alpha/beta testers write their negative reviews. By all means.

Not enough content? What is it that you expect? You get 4 hunters for each role, 3 monsters, 16 maps, 5 game modes, a pretty decent custom game system for just the base game.

Cry more man, really...$15 for a monster is fine as long as the mechanics to back it up are there, and if the currently-released monsters are to gauge it on, it's there. After-fucking-all, people pay $40 for a pack of maps for a game that I'm sure takes a level designer all of a week to fully develop from ground-up.

If you don't think the monsters are worth it for $15, then don't buy them...fuck people, you make it sound like that if it is released YOU MUST BUY IT. Stop sounding so fucking entitled.


Evolve has more than $130 worth of DLC not covered by its season pass.

That's why people are pissed.

47.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 13:33
47.
Re: ArcheAge Head Start Issues Feb 11, 2015, 13:33
Feb 11, 2015, 13:33
 
Quinn wrote on Feb 11, 2015, 06:44:
In all other cases I'd agree that this isn't fair. In this case, though, I strongly feel "serves them right!". Those motherfuckers -- yes, I'm angry about it -- release an expensive game with not enough content -- this is an opinion shared by many if not most reviewers! -- and fine their customers heavily (15 euros for 1 extra monster? go fuck yourself, filthy pigs!) for future content? Boycott the hell out of that shit. Hard.

So, yeah, let those alpha/beta testers write their negative reviews. By all means.

Not enough content? What is it that you expect? You get 4 hunters for each role, 3 monsters, 16 maps, 5 game modes, a pretty decent custom game system for just the base game.

Cry more man, really...$15 for a monster is fine as long as the mechanics to back it up are there, and if the currently-released monsters are to gauge it on, it's there. After-fucking-all, people pay $40 for a pack of maps for a game that I'm sure takes a level designer all of a week to fully develop from ground-up.

If you don't think the monsters are worth it for $15, then don't buy them...fuck people, you make it sound like that if it is released YOU MUST BUY IT. Stop sounding so fucking entitled.
Avatar 24330
46.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 09:03
46.
Re: ArcheAge Head Start Issues Feb 11, 2015, 09:03
Feb 11, 2015, 09:03
 
mellis wrote on Feb 10, 2015, 18:27:
It's odd, but the monster artwork in Evolve looks like it was lifted straight from Shiny's Giants: Citizen Kabuto

Compare Evolve to Giants: Citizen Kabuto - uncanny?

They look pretty different to me... maw is different, leg structure different, back is different... If you go by that argumentation all humans look uncanny alike too.
Avatar 54727
45.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 06:44
45.
Re: ArcheAge Head Start Issues Feb 11, 2015, 06:44
Feb 11, 2015, 06:44
 
ViRGE wrote on Feb 11, 2015, 03:56:
Trevellian wrote on Feb 11, 2015, 00:31:
A majority of those bitchy user reviews caught up on DLC aren't even people that own the game and claim they never will, for some reason it's allowing anyone who played Beta/Alpha to place a review without even owning the actual product, it's pretty pathetic and needs to be fixed. It was Mostly Positive before Reddit nerds flooded it with negative DLC reviews, and for what, skins?

They need to fix it so only owners of the final product have reviews showing up, be it negative or not.
Well that explains why there are so many people with so many hours so soon. That's a massive oversight on Valve's part. Only owners of the final game should be posting reviews for it.

In all other cases I'd agree that this isn't fair. In this case, though, I strongly feel "serves them right!". Those motherfuckers -- yes, I'm angry about it -- release an expensive game with not enough content -- this is an opinion shared by many if not most reviewers! -- and fine their customers heavily (15 euros for 1 extra monster? go fuck yourself, filthy pigs!) for future content? Boycott the hell out of that shit. Hard.

So, yeah, let those alpha/beta testers write their negative reviews. By all means.
44.
 
Re: ArcheAge Head Start Issues
Feb 11, 2015, 03:56
44.
Re: ArcheAge Head Start Issues Feb 11, 2015, 03:56
Feb 11, 2015, 03:56
 
Trevellian wrote on Feb 11, 2015, 00:31:
A majority of those bitchy user reviews caught up on DLC aren't even people that own the game and claim they never will, for some reason it's allowing anyone who played Beta/Alpha to place a review without even owning the actual product, it's pretty pathetic and needs to be fixed. It was Mostly Positive before Reddit nerds flooded it with negative DLC reviews, and for what, skins?

They need to fix it so only owners of the final product have reviews showing up, be it negative or not.
Well that explains why there are so many people with so many hours so soon. That's a massive oversight on Valve's part. Only owners of the final game should be posting reviews for it.
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