The Cities XL franchise returns with Cities XXL, available today for download and next week in stores! Cities XXL is a bigger, more complete city-builder pushing the city limits to the edge of your imagination. Running on an improved game engine for enhanced performances, Cities XXL offers classic and extended city-building content, including over 1000 buildings and structures, over 65 maps including new landscapes and environments, and ecological features making Cities XXL the 'greenest' Cities XL game yet.
There's not enough alcohol in the world to make me play this more than an hour.
jdreyer wrote on Feb 5, 2015, 16:10:
Run out of operating capital, so you gotta ship, even if it's not ready? Maybe they should have done a Kickstarter or Early Access if that was the case? This kind of game would probably work for EA.
Slashman wrote on Feb 5, 2015, 12:24:
How can they consistently keep screwing this up?
Shouldn't you learn something after 2 failures?
Quboid wrote on Feb 5, 2015, 14:19:SpectralMeat wrote on Feb 5, 2015, 14:06:ASeven wrote on Feb 5, 2015, 13:57:Good to know. Thanks
From reviews, this is the same as the last CitiesXL, they didn't even fix the fact the game runs only on one core. Apparently this is a big avoid.
There's a Steam review that says it uses one core - but links to a screenshot showing several cores in use. It looks to me like it is multicore but that it's not particularly well optimised so the load isn't spread very well.
Quboid wrote on Feb 5, 2015, 14:19:Maybe. I won't be preordering that one either.
Maybe Skylines will be good...
SpectralMeat wrote on Feb 5, 2015, 14:06:ASeven wrote on Feb 5, 2015, 13:57:Good to know. Thanks
From reviews, this is the same as the last CitiesXL, they didn't even fix the fact the game runs only on one core. Apparently this is a big avoid.
Slashman wrote on Feb 5, 2015, 12:24:
How can they consistently keep screwing this up?
Shouldn't you learn something after 2 failures?