The
Game Developers Conference 2015 Scheduler shows a session to be presented by
Valve at next month's GDC on "The Future of High Performance Graphics," which
will include members of the Frostbite engine team, Epic Games, Oxide Games, and
Unity (thanks
PC Gamer). With Valve focused on the ability to offer games
independent of Windows, getting
better control over the graphics API seems a next logical step following the
launch of SteamOS, and the description of the session suggests that's what this
is about:
Join us for the unveiling of Khronos' glNext initiative, the
upcoming cross-platform graphics API designed for modern programming techniques
and processors. glNext will be the singular choice for developers who demand
peak performance in their applications. We will present a technical breakdown of
the API, advanced techniques and live demos of real-world applications running
on glNext drivers and hardware.