xXBatmanXx wrote on Jan 21, 2015, 16:04:Xero wrote on Jan 21, 2015, 09:21:
Wolf going for 17 bucks on G2a.com
Think I'll wait it out a bit longer but I've been hearing a lot of good things about it.
Its Wolf. Pretty good game, but pretty much on rails from what I have seen so far. Only 1 direction to go. But, it is Wolf, and it does Wolf pretty darn well.
Xero wrote on Jan 21, 2015, 09:21:
Wolf going for 17 bucks on G2a.com
Think I'll wait it out a bit longer but I've been hearing a lot of good things about it.
xXBatmanXx wrote on Jan 20, 2015, 21:02:nin wrote on Jan 20, 2015, 20:07:
I'm on my second playthrough of Wolf, and it's my pick for GOTY. But Mordor was a (very) close second.
Not in steam......YOU BETTER NOT BE PLAYING ON CONSOLE!
nin wrote on Jan 20, 2015, 20:07:
I'm on my second playthrough of Wolf, and it's my pick for GOTY. But Mordor was a (very) close second.
nin wrote on Jan 20, 2015, 19:35:xXBatmanXx wrote on Jan 20, 2015, 19:33:
Actually thinking about starting a new game......this is my GoTY 2014.
You need to play more Wolfenstein before you make that claim.![]()
xXBatmanXx wrote on Jan 20, 2015, 19:33:
Actually thinking about starting a new game......this is my GoTY 2014.
jomisab wrote on Jan 20, 2015, 17:14:NegaDeath wrote on Jan 20, 2015, 15:31:
The only real difficulty for me was some of the warchief mission/ability combinations. I remember one where a warchief was immune to all but the most difficult attack methods. The mission to draw him out was to sound the alarm in the biggest fort on map 1 and kill 20-ish orcs. Of course sounding the alarm summons all the nearby captains too, plus the horde of vanilla baddies. The spot it occurred at didn't have hanging meat nearby to summon caragors, and the scene transition took away any mount you might bring. That took a few tries.
Otherwise I didn't mind the easy difficulty too much. I enjoyed playing the game like I was their boogeyman. I had a few runes equipped to increase their fear and send them running in terror. They didn't get far. Mwahahaha.
I'm currently trying to figure out how to kill a level 20 Warchief who's only weaknesses are a fear of fire and a fear of flies.
NegaDeath wrote on Jan 20, 2015, 15:31:
The only real difficulty for me was some of the warchief mission/ability combinations. I remember one where a warchief was immune to all but the most difficult attack methods. The mission to draw him out was to sound the alarm in the biggest fort on map 1 and kill 20-ish orcs. Of course sounding the alarm summons all the nearby captains too, plus the horde of vanilla baddies. The spot it occurred at didn't have hanging meat nearby to summon caragors, and the scene transition took away any mount you might bring. That took a few tries.
Otherwise I didn't mind the easy difficulty too much. I enjoyed playing the game like I was their boogeyman. I had a few runes equipped to increase their fear and send them running in terror. They didn't get far. Mwahahaha.
Pigeon wrote on Jan 20, 2015, 13:41:
Yeah, it's weird, people almost seemed split 50/50 on it. Some folks said it was a breeze, and others had difficulty in parts (I did, but I'm not the most agile player, when it comes to button prompts).
InBlack wrote on Jan 20, 2015, 09:24:
Selfcongratulation and flattelation galore. Meh.
nin wrote on Jan 20, 2015, 12:14:HorrorScope wrote on Jan 20, 2015, 11:37:
One thing that may need some polish on it was the Nemisis system in terms of player death.
If I'm not mistaken, the less you die the Chiefs don't level up and they remain a lower level. If you die, aka having more difficulty with the game, the chiefs level up making the game even more difficult.
This is correct.HorrorScope wrote on Jan 20, 2015, 11:37:
I think this explained where some thought the game was too easy, while others found it to hard.
Yeah, it's weird, people almost seemed split 50/50 on it. Some folks said it was a breeze, and others had difficulty in parts (I did, but I'm not the most agile player, when it comes to button prompts).
nin wrote on Jan 20, 2015, 12:14:HorrorScope wrote on Jan 20, 2015, 11:37:
One thing that may need some polish on it was the Nemisis system in terms of player death.
If I'm not mistaken, the less you die the Chiefs don't level up and they remain a lower level. If you die, aka having more difficulty with the game, the chiefs level up making the game even more difficult.
This is correct.HorrorScope wrote on Jan 20, 2015, 11:37:
I think this explained where some thought the game was too easy, while others found it to hard.
Yeah, it's weird, people almost seemed split 50/50 on it. Some folks said it was a breeze, and others had difficulty in parts (I did, but I'm not the most agile player, when it comes to button prompts).
HorrorScope wrote on Jan 20, 2015, 11:37:
One thing that may need some polish on it was the Nemisis system in terms of player death.
If I'm not mistaken, the less you die the Chiefs don't level up and they remain a lower level. If you die, aka having more difficulty with the game, the chiefs level up making the game even more difficult.
HorrorScope wrote on Jan 20, 2015, 11:37:
I think this explained where some thought the game was too easy, while others found it to hard.