Hotline Miami 2 Dev to Australians: "Just Pirate It"

Via reddit, there's word on Ars Technica confirming a practical, if profit-eating response from the developer of Hotline Miami 2 to the game being refused classification in Australia. "If it ends up being not released in Australia, just pirate it after release," designer Jonatan Söderström wrote in an email reply. "No need to send us any money, just enjoy the game!" Devolver Digital confirmed for Ars this is genuine, and Fictional Devolver CFO Fork Parker tweets a confirmation that this is legit as well. "He’s said similar things in the past," a Devolver Digital PR rep told Ars. "And yes, I can confirm he wants people to enjoy the game."
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Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 13:36
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Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 13:36
Jan 16, 2015, 13:36
 
Burrito of Peace wrote on Jan 16, 2015, 12:27:
I'm not trying to bait or antagonize you, but c'mon...try to make some cogent arguments instead of relying on logical fallacies.

People are making a case for portrayal and simulation of rape and you think that I'm relying on logical fallacies to support an argument? I know, I'm such a terrible person for not supporting rape... please, have mercy. /s

Sure, I would love to live in a society where freedom of expression exists, but that reality is merely a pipe dream. You can't have a free society where a criminal element exists. I am not an enemy of freedom. I do, however, recognize that there is something inherently wrong when a person tries to capitalize on forces that oppose the society in which we live.

If someone wants to create a game that goes beyond the boundries of society, well, so be it from me stopping this person from doing so. Create your game and give it away to the dregs of society. I don't care. I just don't believe the government needs to sanction the portrayal and simulation of heinous crimes that have already been outlawed in society.
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