Hotline Miami 2 Dev to Australians: "Just Pirate It"

Via reddit, there's word on Ars Technica confirming a practical, if profit-eating response from the developer of Hotline Miami 2 to the game being refused classification in Australia. "If it ends up being not released in Australia, just pirate it after release," designer Jonatan Söderström wrote in an email reply. "No need to send us any money, just enjoy the game!" Devolver Digital confirmed for Ars this is genuine, and Fictional Devolver CFO Fork Parker tweets a confirmation that this is legit as well. "He’s said similar things in the past," a Devolver Digital PR rep told Ars. "And yes, I can confirm he wants people to enjoy the game."
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29.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 09:06
29.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 09:06
Jan 16, 2015, 09:06
 
Killswitch wrote on Jan 16, 2015, 09:00:

What if you were a Jew, a Muslim, an African-American, a victim of rape, or a mother of a child? If games portraying these crimes were freely allowed on the open market, do you believe they are conducive to a healthy society?

You are so fucking full of shit, now remove your Avatar because I HAVE OBJECTIONS OF A GAME WHERE A HOSTILE AI ABDUCTS AND MURDERS AN ENTIRE SHIP'S CREW INCLUDING WHOLE FAMILIES, CHILDREN, MOTHERS AND MONKEYS!!! Ohhh the humanity!!
I have a nifty blue line!
Avatar 46994
28.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 09:05
28.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 09:05
Jan 16, 2015, 09:05
 
Killswitch wrote on Jan 16, 2015, 09:00:
What if you were a Jew, a Muslim, an African-American, a victim of rape, or a mother of a child?

What if someone is neither of those? Those have zero bearing on your moralist crusade.


Killswitch wrote on Jan 16, 2015, 09:00:
I would go so far as to say that the very fabric of society was being eroded by the actions of those who develop and defend this sort of objectionable media.

Uh, how about no?
"Just take a look around you, what do you see? Pain, suffering, and misery." -Black Sabbath, Killing Yourself to Live.

“Man was born free, and he is everywhere in chains” -Jean-Jacques Rousseau
Avatar 21247
27.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 09:00
27.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 09:00
Jan 16, 2015, 09:00
 
Qbex . wrote on Jan 16, 2015, 08:11:
Simple answer is - I've got zero interest in any of those game scenarios you listed and would not buy and play those, same as 99.9% of gamers i reckon.
What you proposing thou is censorship and that is more dangerous then some sick individual fantasy game that no one wants and no one will buy and play.

YOU have zero interests in the game premises I have imagined and YOU believe that "99.9%" of gamers wouldn't be. We both know that that is an arbitrary number that you have conjured up. Although the actual number may not be known, make no mistake, there will be plenty of people playing these games.

What if you were a Jew, a Muslim, an African-American, a victim of rape, or a mother of a child? If games portraying these crimes were freely allowed on the open market, do you believe they are conducive to a healthy society? Is it acceptable for people to capitalize on games where the player engages in the most disturbing of crimes under the guise of "freedom of expression". At least if they were banned, those other profitting from the sales of said games wouldn't be sanctioned by the law.

I would go so far as to say that the very fabric of society was being eroded by the actions of those who develop and defend this sort of objectionable media.
Avatar 55372
26.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 08:55
26.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 08:55
Jan 16, 2015, 08:55
 
Killswitch wrote on Jan 16, 2015, 07:25:
Are you suggesting we open the floodgates to any and all games where you play as a character engaged in the most heinous of crimes?

We already have. Play any modern FPS in, say, the last five to ten years? While I have no moral qualms about it, you're given the keys to the kingdom to virtually murder your way through, taken across all games in the genre, millions of sentient beings. For example, in the last two Fallout games, you could literally kill every single thing you see...including children with a mod that isn't at all hard to find.

We've become so blaise at the simulated act, that we rationalize it away with some really flimsy logic at times. I think Spec Ops: The Line did a great job in its presentation on the lengths a person can go to when rationalizing behavior that is absolutely horrible. You can try to rationalize it by saying "B...b...but those are BAD guys and we're GOOD guys! Because reasons!" Yet, even then, good and bad are subjective, not absolute. Who's good? The blue sky hero soldier in a pretty uniform "defending freedom and justice" or the former sheep herder who's tired of seeing a foreign power murder his friends and family, impoverish the local population, starve them, and suppress his faith whom decides to fight back to stop it?

Your post is pretty typical of an absolutist and moralist. You believe that there is a definitive line between good and evil and that line must be enforced by "society". Yet, within society, there exists no moral absolute across the whole of society. Whose society? The US'? China's? Niger's? Italy's? Given that the release of entertainment products are now global, catering to as many purchasers as possible, it makes zero business sense to release a product that is hung up on one culture's values.
"Just take a look around you, what do you see? Pain, suffering, and misery." -Black Sabbath, Killing Yourself to Live.

“Man was born free, and he is everywhere in chains” -Jean-Jacques Rousseau
Avatar 21247
25.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 08:51
25.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 08:51
Jan 16, 2015, 08:51
 
Killswitch wrote on Jan 16, 2015, 07:25:
Qbex . wrote on Jan 16, 2015, 06:18:
Sure, lets ban every "touchy subject" from entertainment media, lets start from books then films then paintings. Oh and while we're at it who will tell us what is a touchy subject, you ?

Are you suggesting we open the floodgates to any and all games where you play as a character engaged in the most heinous of crimes?

Let me ask you this--how do you feel about a game where you play a Nazi soldier who is personally responsible for carrying out the execution of hundreds of thousands of Jews within a German concentration camp? Your goal: kill as many Jews as possible before the Allies liberate the camp.

Or a game where you play as a self-righteous, post-9/11 hater of Muslims that is on a mission to plan and carry out the murder of dozens of innocent, law-abiding, mosque-attending American citizens in NYC?

Perhaps a game in which you move up through the ranks of the KKK, killing black Americans, with the ultimate goal of becoming Grand Dragon?

Or even a game that first simulates a chatroom where you coax a child into meeting you and then... well, I think you get the idea.

Could you possibly be insinuating that these types of games should be sold? That seemed to be what you had implied. I'm all for the right to freely express yourself, but there really needs to be a line and a democratic society has the responsibility of determining where that line is drawn.

I'm not condoning the Austrailian law. I think that, once a game is made, the cat is out of the bag. No law can exist that will prevent those with the will to acquire such a game from acquiring it. I do, however, believe that those who wish to create such games need to respect the values that represent society at large and use some discretion before deciding to develop them.

I have not played Hotline Miami. I am not making a comment based on an opinion of this particular game. I am only responding to your comment based on the allowance or diallowance of games that contain objectionable content.

With this message, I am now expecting a visit from people with dark sunglasses and earpieces. =)

Do you also have problems with objectionable films, books and music? How do you define what is objectionable? Do you define it by your own personal standards? Are you God? Are you Better than everyone else? Do you feel that the cartoonists in Paris had it coming to them for making fun of God, Jesus and Mohammad? I find your comment on the whole offensive and would like nothing more than for it to be removed and censored. Lucky for you there is this thing called the Constitution protecting your rights to say stupid shit like that with complete impunity. Lucky bastard....
I have a nifty blue line!
Avatar 46994
24.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 08:14
24.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 08:14
Jan 16, 2015, 08:14
 
Looking forward to Hotline Miami 2. Miami 1 was one of the few titles I actually completed to the end, lol.
Had a lot of fun playing it so I look forward to this one even if it would be almost equal to an expansion.
Avatar 16605
23.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 08:11
23.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 08:11
Jan 16, 2015, 08:11
 
Simple answer is - I've got zero interest in any of those game scenarios you listed and would not buy and play those, same as 99.9% of gamers i reckon.
What you proposing thou is censorship and that is more dangerous then some sick individual fantasy game that no one wants and no one will buy and play. Please keep in mind that no one forcing you to buy and play Hotline Miami 2.
Going by your standards what would you propose to do with films like Unforgiven, Scarface, True Romance, Pulp Fiction and countless others that depict rape or other sexually violent content on screen? In Hotline Miami 2 THERE IS NO RAPE as a action of your character, its a slasher, stylized, pixelized action game that happens to have violent scenery as a backdrop. I call for reason that is all, lets get facts and context first before grabbing pitchforks and start calling for mob books burning.
Avatar 57520
22.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 07:25
22.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 07:25
Jan 16, 2015, 07:25
 
Qbex . wrote on Jan 16, 2015, 06:18:
Sure, lets ban every "touchy subject" from entertainment media, lets start from books then films then paintings. Oh and while we're at it who will tell us what is a touchy subject, you ?

Are you suggesting we open the floodgates to any and all games where you play as a character engaged in the most heinous of crimes?

Let me ask you this--how do you feel about a game where you play a Nazi soldier who is personally responsible for carrying out the execution of hundreds of thousands of Jews within a German concentration camp? Your goal: kill as many Jews as possible before the Allies liberate the camp.

Or a game where you play as a self-righteous, post-9/11 hater of Muslims that is on a mission to plan and carry out the murder of dozens of innocent, law-abiding, mosque-attending American citizens in NYC?

Perhaps a game in which you move up through the ranks of the KKK, killing black Americans, with the ultimate goal of becoming Grand Dragon?

Or even a game that first simulates a chatroom where you coax a child into meeting you and then... well, I think you get the idea.

Could you possibly be insinuating that these types of games should be sold? That seemed to be what you had implied. I'm all for the right to freely express yourself, but there really needs to be a line and a democratic society has the responsibility of determining where that line is drawn.

I'm not condoning the Austrailian law. I think that, once a game is made, the cat is out of the bag. No law can exist that will prevent those with the will to acquire such a game from acquiring it. I do, however, believe that those who wish to create such games need to respect the values that represent society at large and use some discretion before deciding to develop them.

I have not played Hotline Miami. I am not making a comment based on an opinion of this particular game. I am only responding to your comment based on the allowance or diallowance of games that contain objectionable content.

With this message, I am now expecting a visit from people with dark sunglasses and earpieces. =)

This comment was edited on Jan 16, 2015, 08:08.
Avatar 55372
21.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 06:18
21.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 06:18
Jan 16, 2015, 06:18
 
Ozmodan wrote on Jan 16, 2015, 06:12:
Just stupid of the developer to include anything about rape in a game. Just shows that instead of just making a game that they are extremely insensitive to a very touchy subject. That would put the idiot label on them.

Sure, lets ban every "touchy subject" from entertainment media, lets start from books then films then paintings. Oh and while we're at it who will tell us what is a touchy subject, you ?
Avatar 57520
20.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 06:12
20.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 06:12
Jan 16, 2015, 06:12
 
Just stupid of the developer to include anything about rape in a game. Just shows that instead of just making a game that they are extremely insensitive to a very touchy subject. That would put the idiot label on them.
19.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 05:29
19.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 05:29
Jan 16, 2015, 05:29
 
Guy is a legend, I'll just ask US or EU friend to trade it for me anyway but I love his attitude Allthumbsup
Avatar 57520
18.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 04:38
18.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 04:38
Jan 16, 2015, 04:38
 
xXBatmanXx wrote on Jan 16, 2015, 00:58:
Couldn't the devs put the game on Humble Bundle or a similar service and regions don't matter? (no clue about the laws on your island)

They could The question is whether the game is region locked then (Doesn't seem to be case here) so yeah.. buy it.. outside of AUS region? On like.. dunno.. sites that sell steam keys or whatever. Or if all fails on GOG
Avatar 54727
17.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 00:58
17.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 00:58
Jan 16, 2015, 00:58
 
Couldn't the devs put the game on Humble Bundle or a similar service and regions don't matter? (no clue about the laws on your island)
16.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 16, 2015, 00:07
16.
Re: Hotline Miami 2 Dev to Australians: Jan 16, 2015, 00:07
Jan 16, 2015, 00:07
 
harlock wrote on Jan 15, 2015, 23:02:
do they not have porn in australia?

https://answers.yahoo.com/question/index?qid=20120319052802AA62VM3
"I hope those bastards get inoperable brain cancer that they have passed on to their children."
-RedEye9
15.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 15, 2015, 23:40
15.
Re: Hotline Miami 2 Dev to Australians: Jan 15, 2015, 23:40
Jan 15, 2015, 23:40
 
DangerDog wrote on Jan 15, 2015, 19:55:
Never played these, how could they be denied with the pixel art graphics it looks like a throwback to Grand Theft Auto #1

The first game is a masterwork of portraying gut-wrenching violence in an 8-bit style. More than once, I was like, "how the hell did they make that exploding head look like that?" and, "yup, that guy is totally gouging that other dude's eyes out."
14.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 15, 2015, 23:02
14.
Re: Hotline Miami 2 Dev to Australians: Jan 15, 2015, 23:02
Jan 15, 2015, 23:02
 
do they not have porn in australia?
13.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 15, 2015, 22:30
13.
Re: Hotline Miami 2 Dev to Australians: Jan 15, 2015, 22:30
Jan 15, 2015, 22:30
 
DangerDog wrote on Jan 15, 2015, 19:55:
Never played these, how could they be denied with the pixel art graphics it looks like a throwback to Grand Theft Auto #1

"Ain't no rape like 8-bit rape!"

- Australian Ratings Board.
Avatar 15604
12.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 15, 2015, 22:29
12.
Re: Hotline Miami 2 Dev to Australians: Jan 15, 2015, 22:29
Jan 15, 2015, 22:29
 
And so the idiot government / rating board's attempt to keep this material out of the hands of the people only winds up hurting developers who worked hard to make a living out of creating said material.

Well done. Bravo. Golfclap
Avatar 15604
11.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 15, 2015, 22:10
11.
Re: Hotline Miami 2 Dev to Australians: Jan 15, 2015, 22:10
Jan 15, 2015, 22:10
 
Brilliant. Props to that dev.
10.
 
Re: Hotline Miami 2 Dev to Australians:
Jan 15, 2015, 21:38
10.
Re: Hotline Miami 2 Dev to Australians: Jan 15, 2015, 21:38
Jan 15, 2015, 21:38
 
Overon wrote on Jan 15, 2015, 21:11:
I think I'm going to go out of my way and buy it because of the sentiment behind the comments to pirate it.

You know what, I was thinking the exact same thing. And its not even my kind of game. Kudos to them.
"I hope those bastards get inoperable brain cancer that they have passed on to their children."
-RedEye9
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