Blizzard's Overwatch Hits TM Snag

Blizzard may be forced to rename Overwatch, the team-based shooter they announced last year a while after applying to trademark the title. It turns out that trademark now carries a suspension letter from the USPTO apologetically saying that this application should have been suspended from the start, since a conflicting trademark was discovered. The site still confusingly lists live TMs for Blizzard's Overwatch, but the conflicting listing appears to be this one. Thanks games.on.net.
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25.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 14, 2015, 09:33
25.
Re: Blizzard's Overwatch Hits TM Snag Jan 14, 2015, 09:33
Jan 14, 2015, 09:33
 
@CJ,

"I know. And the hard difficulty says you should play on hard if you have geared up with legendary loot from a normal playthrough."

No it doesnt - read it again.

If i recall right - normal says "for new players or people with no gear", hard says something like "for people with a rare item or two" (IE a couple of blues) not sure what expert is defined as.

I generally start on expert.

You are also free to change that difficulty whenever you like.

There are a number of things you keep stating as fact that are just inaccurate. That and you've also said that you found normal none challenging (and i would assume quiet boring); yet you still refused to use the flexibility that PC players so crave and request from devs (that Blizzard happen to have included).

dont uderstand why you went through 5 acts without changing it if yuo were not enjoying yourself - especially seen as you can do that on any session change with no penalty.

So much inaccurate - not sure why i am replying really. realise that i am being picky here, sorry about that - but i am a HUGE ARPG fan, and play them all - its ok that people dont enjoy them, personal tastes are what makes the world go around - i just get frustrated when people make comments that are inaccurate (about any of these games, its not limited to d3).

I do however totally agree with you about both the AH and RMAH.

This comment was edited on Jan 14, 2015, 09:39.
Everyone on Bluesnews is synical, get over it.
edit: i cant spell, this is my disclaimer.
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24.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 13, 2015, 20:46
Kxmode
 
24.
Re: Blizzard's Overwatch Hits TM Snag Jan 13, 2015, 20:46
Jan 13, 2015, 20:46
 Kxmode
 
StoNe wrote on Jan 12, 2015, 19:33:
jdreyer wrote on Jan 12, 2015, 14:27:
C'mon dude! The name is staring you in the face!

WATCHCRAFT


World of Watchcraft: Sylar's Revenge
"...and in stonks, Fizzy Squeezy Stocklebocks leaped over Droopy Whoopy Bondfluffs, hitting 300-gigglebits to their 150-snorebucks. Meanwhile, in Whimsyland's market, the pancakes reached parity with pogo sticks."
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23.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 13, 2015, 11:05
23.
Re: Blizzard's Overwatch Hits TM Snag Jan 13, 2015, 11:05
Jan 13, 2015, 11:05
 
Theo wrote on Jan 13, 2015, 07:28:
@ CJ - there are 3 difficulty's available at level 1

I know. And the hard difficulty says you should play on hard if you have geared up with legendary loot from a normal playthrough. So you're pretty much forced to finish the game on normal the first time as I said. And normal is retard mode. When I played through all five acts I needed to make use of exactly one potion on the final boss of the expansion. I'm not exaggerating. It really was that easy and stupid. It was just a clickfest with absolutely zero challenge.
I didn't use any tactics either (kiting etc.). Just spammed my left and right mouse button and occasionally pressed a number key.

Sorry if it offends you but the game is balanced for retards on normal.
Diablo 1 + 2, while not exactly hard per se, were still much more challenging on the first (normal) playthrough. I even remember dying a few times which has yet to happen to my level 49 Diablo 3 character who hasn't really come close to dying yet.

OK. So maybe the scaling is better once you play on hard or do some of those challenges, but after five completely challenge free acts, I only dabbled a little in those challenge maps and then quickly got bored again.

Also, i would argue that the problem was not with the RMAH, but with the AH its self (gold); as we had a shared item store to buy from with gold, the game was more about grinding gold than finding items and drops suffered as a result of this common resource.

I'd say it's very obvious what Blizzard's idea was. Nerf drops into oblivion and force players to look on the (RM)AH for any equipment they might require. I remember coming out of the campaign (then four acts) pre-RoS and pre-loot patches with exactly one legendary item. It was so boring compared to Diablo 2. No legendaries, no set items, barely any other neat stuff for crafting, enchanting etc... nothing.
The problem was definitely Blizzard's greed. They intentionally ruined the experience because they wanted us to spend cash to get all the cool stuff from their lame auction house.

I'm glad that gamers did not fall for this crap and that Blizzard was forced to react. Their reaction IMHO was to turn Diablo 3 into a much less challenging, dumbed down Diablo 2 HD. And, no, I'm not willing to give them a lot of credit for playing it safe and going back to a decade old formula. It's the least they could do and the game should have been released like it is now (plus better balancing and much more challenge on normal). I'm not going to applaud them for cleaning up their crap.
22.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 13, 2015, 07:28
22.
Re: Blizzard's Overwatch Hits TM Snag Jan 13, 2015, 07:28
Jan 13, 2015, 07:28
 
@ CJ - there are 3 difficulty's available at level 1 , have been since ROS launch. With regards to challenge, greater rifts pretty much scale as much as your char can take.

Also, i would argue that the problem was not with the RMAH, but with the AH its self (gold); as we had a shared item store to buy from with gold, the game was more about grinding gold than finding items and drops suffered as a result of this common resource.

as someone who plays d3, PoE, TL2 and Marvel (and played an awful lot of d2) ; i dont see how you can call d3 a dumbed down d2 - its diffent on so many levels now.

the "for retards" thing is pretty offensive to be honest, and not even backed up with something concrete - you are welcome to your opinion of course.

Everyone on Bluesnews is synical, get over it.
edit: i cant spell, this is my disclaimer.
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21.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 23:48
21.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 23:48
Jan 12, 2015, 23:48
 
SimplyMonk wrote on Jan 12, 2015, 12:46:
Kinda looking forward to it because I never really got into TF2 as much as I loved the short movies and the art style. I played a ton of MegaTF for Quake 1 back in the day and the differences between that and TF2 were just too much for me to get over and I couldn't adjust. I still bitch about spies being able to go invisible rather than just feign death. I loved feign death. Felt like I was really playing strategically. Invisibility just felt like cheating. But I digress...
I loved that when you feigned in original TF, you had to be careful not to look around. A dead body rotating to watch you as you passed it was always sure to get shot with a couple of rockets

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20.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 20:21
20.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 20:21
Jan 12, 2015, 20:21
 
Yeahyeah Yeah wrote on Jan 12, 2015, 11:05:
Diablo 3 gambled big on an idea that seemed reasonable, and failed. They acknowledged the failure and have been throwing themselves into improving the game, and in large part they've succeeded. That alone wins them my respect.

"Gambled big on an idea that seemed reasonable and failed?"
Ummm. Yeah.
The RMAH is definitely the pinnacle of a reasonable idea. Let's make the game really shitty and put all the fun loot on a RMAH but still ask $60 for the game. What can go wrong? Rolleyes

And while I agree that Diablo 3 + RoS is finally fun now, it might as well be called Diablo 2 HD for retards.
It's a complete rehash and as such does not really inspire me to congratulate Blizzard on delivering an insignificant update to a 10+ years old concept.
There's also the issue that the current Diablo 3 RoS offers zero challenge so it's Diablo 2 HD for uber n00bs. It's been so dumbed down it's not even funny. I'm obviously talking about normal difficulty which you have to slog through for better or worse when getting started. It's a click- and snorefest with absolutely no challenge.

So, no, I do not think that Blizz deserve any respect or accolades for turning Diablo 3 into a dumbed down version of Diablo 2 HD. The Diablo 3 we got now (with way better balancing and a challenge progression which is sorely missing from the game still) should have been the game at launch a couple of years ago. Those corrections they've made since, shouldn't even have been necessary in the first place. They've fucked this up big time initially due to greed and the RMAH and for many people their corrections are rightfully considered to be too little too late.
19.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 19:33
19.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 19:33
Jan 12, 2015, 19:33
 
jdreyer wrote on Jan 12, 2015, 14:27:
Task wrote on Jan 12, 2015, 12:54:
Overwatched. Fixed it for em.

C'mon dude! The name is staring you in the face!

WATCHCRAFT


Or in Blizzards case.... OVERCRAFT
18.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 18:42
18.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 18:42
Jan 12, 2015, 18:42
 
Wallshadows wrote on Jan 12, 2015, 11:56:
Either way, Blizzard has enough money to make a conflicting TM go away if that's what it'll take the secure the title. This is just karma for them going after New Line for for having a movie called Diablo.

It's also ironic because they tried to go after Valve for DotA2.
17.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 14:27
17.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 14:27
Jan 12, 2015, 14:27
 
Task wrote on Jan 12, 2015, 12:54:
Overwatched. Fixed it for em.

C'mon dude! The name is staring you in the face!

WATCHCRAFT

If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
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16.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 14:20
16.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 14:20
Jan 12, 2015, 14:20
 
Xero wrote on Jan 12, 2015, 12:20:
Yep, I think Blizzard's goal with Heroes of the Storm is to make 15-20min matches, pretty typical with an RTS match from their catalog as well. Just to further show they are pushing for that time range, when the matches go into the later time frame, there is plenty more assist to get that win including game finishing hero abilities, and the usual heavy building damage catapults and whatnot that start to auto spawn.

Also, each map is distinct in the side objectives that each time has to fight for and to give an idea, there is a map with a Golem that keeps getting stronger as you collect skulls in the mines. As you get it stronger and it keeps moving towards your opponents base, eventually the golem will literally spawn inside your opponents base with the strength you earned it. This puts a statement that the match will be over soon unless someone makes a game changing move...

Overall I'm loving the way Heroes of the Storm is shaping up and my only sadness would be that I think Blizzard is done with the RTS route with Starcraft 2. I doubt I'll ever see a true Warcraft 3 RTS sequel and that was my favorite game for many a years (around 10).

Awesome that's all really encouraging to hear, I will definitely check it out in the future then. I loved War3 as well and I'm sad that everything has to require a long tail monetization chain these days. Warcraft 4 is begging to be made.
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15.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 13:49
Kxmode
 
15.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 13:49
Jan 12, 2015, 13:49
 Kxmode
 
Now would be a great time for Blizzard to register Titan. I kind of think Titan is a cooler name than Overwatch.
"...and in stonks, Fizzy Squeezy Stocklebocks leaped over Droopy Whoopy Bondfluffs, hitting 300-gigglebits to their 150-snorebucks. Meanwhile, in Whimsyland's market, the pancakes reached parity with pogo sticks."
Avatar 18786
14.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 12:54
14.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 12:54
Jan 12, 2015, 12:54
 
Overwatched. Fixed it for em.
Avatar 37119
13.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 12:46
13.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 12:46
Jan 12, 2015, 12:46
 
Xero wrote on Jan 12, 2015, 12:24:
It's a big *yawn* and pass type of game, but I'm sure Blizzard will add it's usual flair and special touches to make it stand out over the rest.

This is what Blizzard does (used to do?) though. Not really innovate or explore new ground but take an established genre, polish it up really nice and put out the best they can with it.

Kinda looking forward to it because I never really got into TF2 as much as I loved the short movies and the art style. I played a ton of MegaTF for Quake 1 back in the day and the differences between that and TF2 were just too much for me to get over and I couldn't adjust. I still bitch about spies being able to go invisible rather than just feign death. I loved feign death. Felt like I was really playing strategically. Invisibility just felt like cheating. But I digress...

Hopefully Overwatch will have enough differences for me to get over that feeling, which I'm sure it will.
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12.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 12:34
Kxmode
 
12.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 12:34
Jan 12, 2015, 12:34
 Kxmode
 
Your tax dollars at work?
"...and in stonks, Fizzy Squeezy Stocklebocks leaped over Droopy Whoopy Bondfluffs, hitting 300-gigglebits to their 150-snorebucks. Meanwhile, in Whimsyland's market, the pancakes reached parity with pogo sticks."
Avatar 18786
11.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 12:24
11.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 12:24
Jan 12, 2015, 12:24
 
Oh and in regards to this Overwatch fiasco, I'm honestly in no way interestedin this new IP. It's so boring and seems played out with the likes of what's come out since Team Fortress 2.

It's a big *yawn* and pass type of game, but I'm sure Blizzard will add it's usual flair and special touches to make it stand out over the rest. I just can't say I'm with them on board all the way. I'll definitely wait to see what the heck it's all about when it releases.
Avatar 16605
10.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 12:20
10.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 12:20
Jan 12, 2015, 12:20
 
Verno wrote on Jan 12, 2015, 11:39:
SimplyMonk wrote on Jan 12, 2015, 11:23:
I will say though, I've played quite a bit of Heroes of the Storm and do enjoy it specifically when I only have 15 minutes for a game and just want to have a good time.

Yeah my problem with DOTA2 is that games go on a bit too long. I want a 15-20 minute thing, not 25-40.

Yep, I think Blizzard's goal with Heroes of the Storm is to make 15-20min matches, pretty typical with an RTS match from their catalog as well. Just to further show they are pushing for that time range, when the matches go into the later time frame, there is plenty more assist to get that win including game finishing hero abilities, and the usual heavy building damage catapults and whatnot that start to auto spawn.

Also, each map is distinct in the side objectives that each time has to fight for and to give an idea, there is a map with a Golem that keeps getting stronger as you collect skulls in the mines. As you get it stronger and it keeps moving towards your opponents base, eventually the golem will literally spawn inside your opponents base with the strength you earned it. This puts a statement that the match will be over soon unless someone makes a game changing move...

Overall I'm loving the way Heroes of the Storm is shaping up and my only sadness would be that I think Blizzard is done with the RTS route with Starcraft 2. I doubt I'll ever see a true Warcraft 3 RTS sequel and that was my favorite game for many a years (around 10).
Avatar 16605
9.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 11:56
9.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 11:56
Jan 12, 2015, 11:56
 
I still wish they would have gone the Borderlands route as far as team-based FPS is concerned and just built a whole new level of play on to it. To me, I never really got in to TF-style games but then again my experience with those was last seen with dial up so maybe I should give it another chance.

Either way, Blizzard has enough money to make a conflicting TM go away if that's what it'll take the secure the title. This is just karma for them going after New Line for for having a movie called Diablo.
Avatar 50040
8.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 11:39
8.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 11:39
Jan 12, 2015, 11:39
 
SimplyMonk wrote on Jan 12, 2015, 11:23:
I will say though, I've played quite a bit of Heroes of the Storm and do enjoy it specifically when I only have 15 minutes for a game and just want to have a good time.

Yeah my problem with DOTA2 is that games go on a bit too long. I want a 15-20 minute thing, not 25-40.
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7.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 11:23
7.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 11:23
Jan 12, 2015, 11:23
 
Yeahyeah Yeah wrote on Jan 12, 2015, 11:05:
Heroes of the Storm is pretty great, though it still has a ways to go. League for people who don't want to think too much, which is a pretty considerable group.

DOTA2: "Come get your MOBA on with the original!"

League of Legends: "Don't want to worry about strategy or denials too much and just slaughter people with ridiculous heroes? Get over here! We have grass!"

Heroes of the Storm: "Does just being in the same room as a book give you a migraine? Do rapid moving colors transfix you in a visual wonderland for hours? Do you like the smell of Styrofoam? We have the game for you. Stay awhile and vegetate."

SMITE: "BOOM! HEADSHOT!"

I will say though, I've played quite a bit of Heroes of the Storm and do enjoy it specifically when I only have 15 minutes for a game and just want to have a good time.
Avatar 55902
6.
 
Re: Blizzard's Overwatch Hits TM Snag
Jan 12, 2015, 11:05
6.
Re: Blizzard's Overwatch Hits TM Snag Jan 12, 2015, 11:05
Jan 12, 2015, 11:05
 
InBlack wrote on Jan 12, 2015, 11:02:
Yeahyeah Yeah wrote on Jan 12, 2015, 10:06:
Really looking forward to this one. Blizzard really has been impressing me for a while - they found their footing again with WoW, Diablo 3 isn't perfect but is much improved, and Overwatch had a great presentation (other than the isolated dev yammering about female character outfits.)

Diablo3 is a travesty. WoW is...Im not gonna even go there. The only thing that Blizzard has produced of any quality in the last ten years or so is Starcraft2 and Hearthstone. Ill reserve judgement on Overwatch but it appears to be a reskin of TF2, which might not be a bad thing at all but do we really need another team based shooter?

Diablo 3 gambled big on an idea that seemed reasonable, and failed. They acknowledged the failure and have been throwing themselves into improving the game, and in large part they've succeeded. That alone wins them my respect.

Hearthstone is fantastic. Oddly enough, SC2 is the one game I'm not very impressed with - I don't think it compares to what they had with SC, they got too greedy and dropped the ball in ways they can't really recover on that front. Heroes of the Storm is pretty great, though it still has a ways to go. League for people who don't want to think too much, which is a pretty considerable group.

And yeah, I think another team-based shooter would be nice. There's not really anything around with the charm of TF2 other than TF2 itself, and really, the game has been showing its age for a while.
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