That's right! All nephalem who log into Diablo III this weekend on any platform* will receive a +100% bonus to experience gain. As with previous buffs, the bonus provided will stack multiplicatively with other existing bonuses, including those provided by items, shrines, Pools of Reflection, and Paragon points.
Doesn't matter if you've been naughty or nice! This festive in-game boost begins for console and PC players alike in the Americas region on Thursday, December 25 at 12:00 a.m. PST and ends on Monday, December 29 at 11:59 p.m. PST.**
Whether you're in Sanctuary, Azeroth, Mar Sara, the Nexus, or your local Hearthstone tavern, we hope that you and yours share in the warmth of the season. Happy holidays, heroes, and have a very merry new year!
*Please note that this buff will only be available on console for Ultimate Evil Edition.
**For PC, the buff will start and end at the noted times in each gameplay region according to its local time zone (PST for the Americas, CST for Europe, and KST for Asia). For console, the buff will start and end in all regions at the same time, listed above. For time zone assistance, click here.
ItBurn wrote on Dec 26, 2014, 12:09:
I've played this game a ton, but I'm done. A new patch won't do it. I need a new expansion.
Krovven wrote on Dec 26, 2014, 10:40:MoreLuckThanSkill wrote on Dec 26, 2014, 00:06:
Paragon levels are largely useless
This demonstrates how clueless you actually are. Understandable you don't understand your own contradiction.
justice7 wrote on Dec 26, 2014, 09:34:
What an odd way to play Diablo. I beat the game once or twice then hung it up, might play again later.. but getting the best/best of gear? Have you gone... MAD?
MoreLuckThanSkill wrote on Dec 26, 2014, 00:06:
Paragon levels are largely useless
MoreLuckThanSkill wrote on Dec 26, 2014, 00:06:
As soon as you get a Boon of the Hoarder gem, gold is meaningless. Yellow, blue and white mats are all meaningless
MoreLuckThanSkill wrote on Dec 26, 2014, 00:06:
(most remain unchanged anyway, not counting Ancient versions)
MoreLuckThanSkill wrote on Dec 26, 2014, 00:06:
the only holdup for me and the very few friends still playing the game occasionally, is Forgotten Souls.
jacobvandy wrote on Dec 26, 2014, 00:13:
I'll disagree with you there. You get 5-10 legs per hour, at least, so unless you're really re-rolling stats like crazy trying to perfect a lot of jewelry, you're gonna have tons of souls piling up on an end-game character. I pick up whites and blues now, since they're the limiter for crafting or rolling stats, respectively. Yellow mats are thrown at you like crazy in drops and rewards now, so I don't even bother with those items.
Krovven wrote on Dec 25, 2014, 22:50:MoreLuckThanSkill wrote on Dec 25, 2014, 15:43:
Exp bonus... yeah a Legendary drop bonus would have made much more sense, and even been in theme with the Holidays.![]()
Few people are playing right now, waiting for the next patch to drop, with a relatively large shakeup in the legendaries... at the very least, a legendary drop increase now would have led to more Forgotten Souls once the patch hits.
You contradict yourself. Not entirely surprising though.
Increasing leg drops now would be pointless with the patch just around the corner with so many legs changes coming. I think they learned the obvious lesson last time they increased drop rates where they ended up having to leave the bonus going permanently. Don't expect to see another leg drop bonus.
MoreLuckThanSkill wrote on Dec 25, 2014, 15:43:
Exp bonus... yeah a Legendary drop bonus would have made much more sense, and even been in theme with the Holidays.![]()
Few people are playing right now, waiting for the next patch to drop, with a relatively large shakeup in the legendaries... at the very least, a legendary drop increase now would have led to more Forgotten Souls once the patch hits.
Graham wrote on Dec 25, 2014, 20:40:MoreLuckThanSkill wrote on Dec 25, 2014, 15:43:
Exp bonus... yeah a Legendary drop bonus would have made much more sense, and even been in theme with the Holidays.![]()
Few people are playing right now, waiting for the next patch to drop, with a relatively large shakeup in the legendaries... at the very least, a legendary drop increase now would have led to more Forgotten Souls once the patch hits.
It seriously feels like Blizzard has their B or C team on Diablo 3 at this point.
On the plus side, Grim Dawn seems to be coming along pretty well, and it's moddable even if it doesn't turn out great on release.![]()
*EDIT* Typo.
I guess you're really not accounting for everyone who got it for Christmas. I took a week off for D3 at launch (so many regrets) but I've just picked it up for PS4.
Oddly enough, it's more fun on PS4–at least through D3 classic. The controls are tight. The PC version is more competitive and harder, but lying back in bed and playing on a 106" screen with a controller is a more enjoyable experience right now.
Anyway, this buff is great for people like me - and I think with the recent price drop on PSN there are going to be a lot of us.
MoreLuckThanSkill wrote on Dec 25, 2014, 15:43:
Exp bonus... yeah a Legendary drop bonus would have made much more sense, and even been in theme with the Holidays.![]()
Few people are playing right now, waiting for the next patch to drop, with a relatively large shakeup in the legendaries... at the very least, a legendary drop increase now would have led to more Forgotten Souls once the patch hits.
It seriously feels like Blizzard has their B or C team on Diablo 3 at this point.
On the plus side, Grim Dawn seems to be coming along pretty well, and it's moddable even if it doesn't turn out great on release.![]()
*EDIT* Typo.