A 30 year legacy, and more than 2 years of development, and we're thrilled to announce that Elite: Dangerous 1.00 is out now, available for download and play.
Thanks to everyone who played this far - see you in space Commanders.
Ed (and the whole of the Elite: Dangerous development team)
https://store.elitedangerous.com/
Change log for those updating from Gamma:
- Prevent missions softlocks when switching servers from A->B->A without disconnecting from A
- Check if we should use the neutron star's version of the bolometric luminosity first to prevent soft lock
- Avoid crash in creating a location object when it hits a rare window
- Sky box view distance altered to reduce memory usage in highly populated regions
InBlack wrote on Dec 16, 2014, 10:12:That's why you need a TrackIR or a Rift. I just look at the menus and they open up then use the buttons on my joystick to navigate them.
Is there any way to enable the mouse in the cocpit menus? I was struggling to bind keys from my joystick, the whole binding system is a horrible mess.
My first mission will be "Find your pre-order Eagle". Apparently its an agile and very lightly armoured fighter, thats music to my ears. So its just like a tie fighter, basically a flying space lazer! PEW PEW!
InBlack wrote on Dec 16, 2014, 10:12:
Is there any way to enable the mouse in the cocpit menus? I was struggling to bind keys from my joystick, the whole binding system is a horrible mess.
My first mission will be "Find your pre-order Eagle". Apparently its an agile and very lightly armoured fighter, thats music to my ears. So its just like a tie fighter, basically a flying space lazer! PEW PEW!
InBlack wrote on Dec 16, 2014, 10:12:
Is there any way to enable the mouse in the cocpit menus? I was struggling to bind keys from my joystick, the whole binding system is a horrible mess.
My first mission will be "Find your pre-order Eagle". Apparently its an agile and very lightly armoured fighter, thats music to my ears. So its just like a tie fighter, basically a flying space lazer! PEW PEW!
SpectralMeat wrote on Dec 16, 2014, 10:26:InBlack wrote on Dec 16, 2014, 10:12:That's why you need a TrackIR or a Rift. I just look at the menus and they open up then use the buttons on my joystick to navigate them.
Is there any way to enable the mouse in the cocpit menus? I was struggling to bind keys from my joystick, the whole binding system is a horrible mess.
My first mission will be "Find your pre-order Eagle". Apparently its an agile and very lightly armoured fighter, thats music to my ears. So its just like a tie fighter, basically a flying space lazer! PEW PEW!
There are keys to bind each of the 3 panels if you look under options. There are at least 200 gazillion key binding options from menu navigation to flight controls targeting and all the different functions of your ship like silent running lights cargo door etc etc.
Undocumented Alien wrote on Dec 16, 2014, 10:09:
Playing now!!! WoOt! Haven't played a Space Sim in a LONG time, so far just doing basic stuff in the game, Launch, Land, accept some missions, etc, going to take some getting used to.
Went full open world, just diving right in!!! Loved open world PvP in UO, like that the world can be dangerous![]()
If we ever create a 'Blues' Wings (Guild/Corp) I'd love to join in.
If you are in game, my handle is CMDR Tooch, drop me a friend invite.
Game is a blast so far, the Combat Training Tutorial was very helpful.
Darks wrote on Dec 16, 2014, 10:36:
This I what concerns me about this game. they have gone ape shit overboard making the game way to complicated with controls and to the point of almost forcing you to have a complicated setup to play the game.
This is why I am passing on this game. I am hoping Star Citizen is not going to be the same mess. I don't want to wade thought a ton of keyboard options just to paly a flight sim, I want to enjoy it for what it really is and not have to feel like im in some real world BS. I get a feeling this was done to appease the hard Core players.
Darks wrote on Dec 16, 2014, 10:36:Have you played the original game, or any of the previous ones?SpectralMeat wrote on Dec 16, 2014, 10:26:InBlack wrote on Dec 16, 2014, 10:12:That's why you need a TrackIR or a Rift. I just look at the menus and they open up then use the buttons on my joystick to navigate them.
Is there any way to enable the mouse in the cocpit menus? I was struggling to bind keys from my joystick, the whole binding system is a horrible mess.
My first mission will be "Find your pre-order Eagle". Apparently its an agile and very lightly armoured fighter, thats music to my ears. So its just like a tie fighter, basically a flying space lazer! PEW PEW!
There are keys to bind each of the 3 panels if you look under options. There are at least 200 gazillion key binding options from menu navigation to flight controls targeting and all the different functions of your ship like silent running lights cargo door etc etc.
This I what concerns me about this game. they have gone ape shit overboard making the game way to complicated with controls and to the point of almost forcing you to have a complicated setup to play the game.
This is why I am passing on this game. I am hoping Star Citizen is not going to be the same mess. I don't want to wade thought a ton of keyboard options just to paly a flight sim, I want to enjoy it for what it really is and not have to feel like im in some real world BS. I get a feeling this was done to appease the hard Core players.
SpectralMeat wrote on Dec 16, 2014, 10:39:Darks wrote on Dec 16, 2014, 10:36:Have you played the original game, or any of the previous ones?SpectralMeat wrote on Dec 16, 2014, 10:26:InBlack wrote on Dec 16, 2014, 10:12:That's why you need a TrackIR or a Rift. I just look at the menus and they open up then use the buttons on my joystick to navigate them.
Is there any way to enable the mouse in the cocpit menus? I was struggling to bind keys from my joystick, the whole binding system is a horrible mess.
My first mission will be "Find your pre-order Eagle". Apparently its an agile and very lightly armoured fighter, thats music to my ears. So its just like a tie fighter, basically a flying space lazer! PEW PEW!
There are keys to bind each of the 3 panels if you look under options. There are at least 200 gazillion key binding options from menu navigation to flight controls targeting and all the different functions of your ship like silent running lights cargo door etc etc.
This I what concerns me about this game. they have gone ape shit overboard making the game way to complicated with controls and to the point of almost forcing you to have a complicated setup to play the game.
This is why I am passing on this game. I am hoping Star Citizen is not going to be the same mess. I don't want to wade thought a ton of keyboard options just to paly a flight sim, I want to enjoy it for what it really is and not have to feel like im in some real world BS. I get a feeling this was done to appease the hard Core players.
You don't need a complicated setup but the option is there if you'd like to control everything.
You can use an xbox controller or a mouse and keyboard to do just about everything.
By the sound of it this game doesn't appeal to you the begin with anyways.
It is nothing like SC
Darks wrote on Dec 16, 2014, 10:36:
[...] I don't want to wade thought a ton of keyboard options just to paly a flight sim, I want to enjoy it for what it really is and not have to feel like im in some real world BS. [...]
InBlack wrote on Dec 16, 2014, 10:12:
Is there any way to enable the mouse in the cocpit menus? I was struggling to bind keys from my joystick, the whole binding system is a horrible mess.
My first mission will be "Find your pre-order Eagle". Apparently its an agile and very lightly armoured fighter, thats music to my ears. So its just like a tie fighter, basically a flying space lazer! PEW PEW!
InBlack wrote on Dec 16, 2014, 10:12:
Is there any way to enable the mouse in the cocpit menus? I was struggling to bind keys from my joystick, the whole binding system is a horrible mess.
My first mission will be "Find your pre-order Eagle". Apparently its an agile and very lightly armoured fighter, thats music to my ears. So its just like a tie fighter, basically a flying space lazer! PEW PEW!