A 30 year legacy, and more than 2 years of development, and we're thrilled to announce that Elite: Dangerous 1.00 is out now, available for download and play.
Thanks to everyone who played this far - see you in space Commanders.
Ed (and the whole of the Elite: Dangerous development team)
https://store.elitedangerous.com/
Change log for those updating from Gamma:
- Prevent missions softlocks when switching servers from A->B->A without disconnecting from A
- Check if we should use the neutron star's version of the bolometric luminosity first to prevent soft lock
- Avoid crash in creating a location object when it hits a rare window
- Sky box view distance altered to reduce memory usage in highly populated regions
Mr. Tact wrote on Feb 21, 2015, 10:39:D'OH! Nevermind, the webpage says first sale.
Query: Do we know if "First Discovery" is the first detailed scan of the object or the first person to SELL the data for a detailed scan of the object?
Mr. Tact wrote on Feb 20, 2015, 22:38:Vall Forran wrote on Feb 6, 2015, 13:09:The page says it's static data provided by FD and unlikely to be updated. That is really too bad, even a once a month update would be really cool.
This is kind of cool. There's a data dump with people who the first to discover objects in the game. It's a few weeks old, so Tooch is probably half-way up the list by now.
And I'm not completely sure what the 'tag' is based on. I think it might just be from using a discovering scanner without actually scanning them. I just can't imagine actually scanning 96,000 objects.
http://dump.bass-speaker.com/chart.php
Vall Forran wrote on Feb 6, 2015, 13:09:The page says it's static data provided by FD and unlikely to be updated. That is really too bad, even a once a month update would be really cool.
This is kind of cool. There's a data dump with people who the first to discover objects in the game. It's a few weeks old, so Tooch is probably half-way up the list by now.
And I'm not completely sure what the 'tag' is based on. I think it might just be from using a discovering scanner without actually scanning them. I just can't imagine actually scanning 96,000 objects.
http://dump.bass-speaker.com/chart.php
Undocumented Alien wrote on Feb 20, 2015, 08:18:Well, I brought along a Auto Maintenance Unit, but I haven't used it. All the modules are reporting 100% still..
Also be interesting to see what kind of repairs you have to make from such a long journey.
Mr. Tact wrote on Feb 19, 2015, 22:49:
Ended up just over 6,000 ly from Sol, on my way back now. Looking forward to finding out how much cash I get from the exploration and how far up the explorer rankings I move...
Vall Forran wrote on Feb 19, 2015, 01:21:Mr. Tact wrote on Feb 18, 2015, 20:02:Vall Forran wrote on Feb 18, 2015, 19:35:Looking the wiki it seems you are correct. Too bad, that was quite the win. I'll miss it when I rebuild a battle ready Cobra.
Eleven charges?! I don't think that exists anymore.
This is why I think small ships are going to have a much harder time dealing with large ships. I think this is a good move by frontier. It's stupid that a viper can outpace an Anaconda with shield cells. IMO, the viper should die in five seconds.
Mr. Tact wrote on Feb 18, 2015, 20:02:Vall Forran wrote on Feb 18, 2015, 19:35:Looking the wiki it seems you are correct. Too bad, that was quite the win. I'll miss it when I rebuild a battle ready Cobra.
Eleven charges?! I don't think that exists anymore.
Vall Forran wrote on Feb 18, 2015, 19:35:Looking the wiki it seems you are correct. Too bad, that was quite the win. I'll miss it when I rebuild a battle ready Cobra.
Eleven charges?! I don't think that exists anymore.