A 30 year legacy, and more than 2 years of development, and we're thrilled to announce that Elite: Dangerous 1.00 is out now, available for download and play.
Thanks to everyone who played this far - see you in space Commanders.
Ed (and the whole of the Elite: Dangerous development team)
https://store.elitedangerous.com/
Change log for those updating from Gamma:
- Prevent missions softlocks when switching servers from A->B->A without disconnecting from A
- Check if we should use the neutron star's version of the bolometric luminosity first to prevent soft lock
- Avoid crash in creating a location object when it hits a rare window
- Sky box view distance altered to reduce memory usage in highly populated regions
SpectralMeat wrote on Feb 11, 2015, 21:43:
I just saw a FSD for my Asp for 5mill
Wow this ship will be expensive to kit out, but I get something like 30Ly jump distance with that! Whoo hoo!
Looks like class 5 stuff is hard to find though. I can't even find any class 4 fuel scoops at the stations I visit on the trade run.
Vall Forran wrote on Feb 11, 2015, 21:52:thanks, I will look for that tomorrow
Go to high population, hi-tech stations. They will fit you up. Population, turns out, is quite important.
Odd about the fuel scoops, they are everywhere. Especially on refinery/extraction stations.
Not sure where you are, but Shonzi (spelling?) has pretty much everything.
Also, if you're still doing that rare trade run, there's a station called Ivins Vision in Ww Piscis Austrini. Just type the station name and it'll point you to the proper system. It's high tech (federation). I had a viper parked there for a while. There was a nearby combat zone. I think it's out near Zeetssze or however the fuck you spell that weird area.
Mr. Tact wrote on Feb 11, 2015, 09:45:
I think I probably overdid it on the fuel scoop, got a 5b -- at full tilt it fills the tank ridiculously fast.![]()
SpectralMeat wrote on Feb 10, 2015, 21:52:
Thanks Vall but no worries dude I am not too bad in combat either and I can cover my own repair costs![]()
Holy shit they did fix the travelling though.
I am doing the 11 stop rare trade run. Before the patch it literally took me 2 full night to get around. Now it takes no time at all.
To cover 91Ly it takes 7 jumps. Before the patch it was like 25 jumps.
Very happy to see that.
Oh and the "fastest route" ticker stays on now you don't have to click it every single time