Undocumented Alien wrote on Feb 18, 2015, 15:19:
SpectralMeat wrote on Feb 18, 2015, 14:44:
Vall Forran wrote on Feb 18, 2015, 14:30:or just outside the station so you can dock and make adjustments if needed
I'd definitely advise dropping out of super cruise in a nowhere section of space and testing it out.
I gave it a quick test at the Nav Beacon and it did say "Power Limit Exceeded, Modules Disabled" when I deploy the Hard points but it only seems to shut the Cargo Hatch down and I can fight OK, so I guess I should be good to go...
Yup, that sounds about right. It's fairly terrifying, but if you have your priorities set right, it's totally fine.
AFAIK, the viper is the only ship with power problems. I was messing around the edshipyard trying to fuck up a ship's power...the only one that went into the 'red' was an Asp with 4 railguns.
Would be cool if they had an arena match mode. I'm pretty sure a viper vs cobra with equal pilot skill...the viper should win every time. Cobra just has too many easily exposed subsystems.