The last we recall hearing about system requirements for
Star Citizen was
a couple of years ago when
Cloud Imperium said their space combat game would probably share system
requirements with the CryENGINE upon which it is built. A
subsequent form post outlined steeper system requirements, including an 8GB
RAM minimum, for the game's Dogfighting Module, but also warned that these were
"not final."
DSOGaming recently spoke with Sean Tracy, Engine Technical Director at Cloud
Imperium Games, and promise they will post their full interview soon. In the meantime,
they share his indication that system requirements like that RAM minimum will not be lowered "any time
soon," and that Star Citizen will probably not support DirectX 10 graphics
cards. Here's his answer when asked if the game will run on systems with less
than 8 GB of RAM:
"Likely not. We are creating this game with the PC
gamer in mind. Of course performance will be optimized much further than our
current version of Arena Commander but I wouldn’t expect that we would drop the
system requirements any time soon. Additionally on the Direct X 10 front, as
almost every engine/rendering we’d like to put in relies heavily on DX11 and
even DX12 or Mantle I can’t see DX10 cards even existing much longer. It’s
difficult to say, but I don’t expect that the majority of gamers would even have
DX10 cards anymore and so for us to continue support it wouldn’t make
sense."