"Likely not. We are creating this game with the PC gamer in mind. Of course performance will be optimized much further than our current version of Arena Commander but I wouldn’t expect that we would drop the system requirements any time soon. Additionally on the Direct X 10 front, as almost every engine/rendering we’d like to put in relies heavily on DX11 and even DX12 or Mantle I can’t see DX10 cards even existing much longer. It’s difficult to say, but I don’t expect that the majority of gamers would even have DX10 cards anymore and so for us to continue support it wouldn’t make sense."
Bundy wrote on Nov 15, 2014, 20:23:Flatline wrote on Nov 14, 2014, 17:19:InBlack wrote on Nov 14, 2014, 16:35:SpectralMeat wrote on Nov 14, 2014, 12:57:Creston wrote on Nov 14, 2014, 12:39:Well the good news is you will not need specs like that to play the other space game that is due out in a month
Aw shit. Here. 256TB RAM, a core i19@5.3Ghz and a GTXMegaForceSupreme99990Ti.
![]()
and instead of a digital cigar or hair comb they are giving all beta testers an additional free ship (your choice of the 5 new ships) as a thank you for the support.
Oh yeah and there will be 5 more ships in the final game than what was promised in the kickstarter
Looking forward to it. Probably a day one buy. I didnt opt in the beta as Im still lacking a proper TrackIR (it's on the way yay!) but I will definitely purchase Elite Dangerous as soon as it goes 'live'. I realise the game is kind of barebones but it will be a nice change of pace from DCS which is what Ill be playing 'full time'.
Ah you already ordered it. I was going to tell you to google EDTracker. Assembled it's about 50 bucks, if you buy the pieces on their own, figure about 30 bucks plus some soldering. It basically uses similar bits to the Occulus Rift to do accellerometer based head tracking and works really well for X/Y plane tracking (Z plane isn't doable with the chipsets involved apparently).
If you don't have TrackIR it's a good option.
I thought about getting TrackIR for ED, but felt that it would be obsolete once I get Oculus.
Flatline wrote on Nov 14, 2014, 17:19:InBlack wrote on Nov 14, 2014, 16:35:SpectralMeat wrote on Nov 14, 2014, 12:57:Creston wrote on Nov 14, 2014, 12:39:Well the good news is you will not need specs like that to play the other space game that is due out in a month
Aw shit. Here. 256TB RAM, a core i19@5.3Ghz and a GTXMegaForceSupreme99990Ti.
![]()
and instead of a digital cigar or hair comb they are giving all beta testers an additional free ship (your choice of the 5 new ships) as a thank you for the support.
Oh yeah and there will be 5 more ships in the final game than what was promised in the kickstarter
Looking forward to it. Probably a day one buy. I didnt opt in the beta as Im still lacking a proper TrackIR (it's on the way yay!) but I will definitely purchase Elite Dangerous as soon as it goes 'live'. I realise the game is kind of barebones but it will be a nice change of pace from DCS which is what Ill be playing 'full time'.
Ah you already ordered it. I was going to tell you to google EDTracker. Assembled it's about 50 bucks, if you buy the pieces on their own, figure about 30 bucks plus some soldering. It basically uses similar bits to the Occulus Rift to do accellerometer based head tracking and works really well for X/Y plane tracking (Z plane isn't doable with the chipsets involved apparently).
If you don't have TrackIR it's a good option.
panbient wrote on Nov 15, 2014, 07:58:I should stop giving them ideasSpectralMeat wrote on Nov 14, 2014, 10:14:
Time to move on to the next feature on the 264 pages long list. Landing gear animations, than helmet HUD bad breath indicator, than the digital hair comb for the backers at 63mill
Virtual LIQUOR CABINETS!!! So you can DUI in space!
I'm not even kidding, I just saw the RSI email.
SpectralMeat wrote on Nov 14, 2014, 10:14:
Time to move on to the next feature on the 264 pages long list. Landing gear animations, than helmet HUD bad breath indicator, than the digital hair comb for the backers at 63mill
Acleacius wrote on Nov 14, 2014, 23:39:Yes, you did. This game is NOT targeted at the broad mass with middleclass hardware. This was always, from Day One of the crowdfunding campaign, supposed to be a game for people with powerful, highend PC hardware ... at the time of the release
They just serving you and your brethren backers. I clearly misunderstood the game development goals.![]()
Acleacius wrote on Nov 14, 2014, 23:32:jacobvandy wrote on Nov 14, 2014, 13:17:Thanks for the price check and PC gaming hobby requirements.Acleacius wrote on Nov 14, 2014, 13:08:
Ridiculously stupid decision, much of the world is still experiencing recession.
8GB of RAM can be had for under $70. Or a 4GB upgrade is under $40. You probably shouldn't be PC gaming as a hobby if you can't swing that. =/
Did you put into perspective what you wrote? How many PCs currently have 8 gig of RAM, in comparison to all PC gamers? Now how many of those 8 gig machines, actually play Strategy games? Now as a PC Game developer, publisher and game system analysis how many games do you want to sell? Here's hoping you will enlighten us, the board members and stock holders on how you maximizing profits of you 50 million game.
Flatline wrote on Nov 14, 2014, 13:33:Exactly! It's as if people believe because they 'say' it was developed for 8 gig, it will be perfect because of it. It will be just as buggy a mess, the developers and fanboys will be blaming the actual gamers and their machines.Acleacius wrote on Nov 14, 2014, 13:08:
Ridiculously stupid decision, much of the world is still experiencing recession.
They'll need some reason to blame shitty optimization on.
"Oh you don't have specs high enough to simulate the entire universe inside your PC. So sorry it chugs."
Edit: Ultimately this is a not very big deal. If you can't have the same amount of memory available to you as a modern day console then you probably should consider getting a console.
Kajetan wrote on Nov 14, 2014, 13:19:Oh I see, so they are making the game for a fraction of PC gamers who are backers, instead of all the PC strategy gamers or trying to broaden the genre. They just serving you and your brethren backers. I clearly misunderstood the game development goals.Acleacius wrote on Nov 14, 2014, 13:08:Stupid? We are talking about Star Citizen, the project which got 60 mio. dollar solely from user contributions. From which ZERO cent have to be paid back. Star Citizen will be a commercially very successful game with only percentage of the revenue other games need to reach only break even.
Ridiculously stupid decision, much of the world is still experiencing recession.
And the backers of SC are having enough disposable income to afford a new gaming rig if need be.
jacobvandy wrote on Nov 14, 2014, 13:17:Thanks for the price check and PC gaming hobby requirements.Acleacius wrote on Nov 14, 2014, 13:08:
Ridiculously stupid decision, much of the world is still experiencing recession.
8GB of RAM can be had for under $70. Or a 4GB upgrade is under $40. You probably shouldn't be PC gaming as a hobby if you can't swing that. =/
jacobvandy wrote on Nov 14, 2014, 13:17:
Just like DX10 didn't have much different about it than DX9, feature-wise. The advantages of the last few newer versions are largely related to efficiency.
xXBatmanXx wrote on Nov 14, 2014, 18:13:
80 Bajillion dollars can't make a dx10 version I guess. Even though 25% of the market is still DX10.
http://store.steampowered.com/hwsurvey/videocard/
InBlack wrote on Nov 14, 2014, 16:35:SpectralMeat wrote on Nov 14, 2014, 12:57:Creston wrote on Nov 14, 2014, 12:39:Well the good news is you will not need specs like that to play the other space game that is due out in a month
Aw shit. Here. 256TB RAM, a core i19@5.3Ghz and a GTXMegaForceSupreme99990Ti.
![]()
and instead of a digital cigar or hair comb they are giving all beta testers an additional free ship (your choice of the 5 new ships) as a thank you for the support.
Oh yeah and there will be 5 more ships in the final game than what was promised in the kickstarter
Looking forward to it. Probably a day one buy. I didnt opt in the beta as Im still lacking a proper TrackIR (it's on the way yay!) but I will definitely purchase Elite Dangerous as soon as it goes 'live'. I realise the game is kind of barebones but it will be a nice change of pace from DCS which is what Ill be playing 'full time'.
SpectralMeat wrote on Nov 14, 2014, 12:57:Creston wrote on Nov 14, 2014, 12:39:Well the good news is you will not need specs like that to play the other space game that is due out in a month
Aw shit. Here. 256TB RAM, a core i19@5.3Ghz and a GTXMegaForceSupreme99990Ti.
![]()
and instead of a digital cigar or hair comb they are giving all beta testers an additional free ship (your choice of the 5 new ships) as a thank you for the support.
Oh yeah and there will be 5 more ships in the final game than what was promised in the kickstarter