Beamer wrote on Nov 13, 2014, 19:40:
Journalists let you know games are in the works, tell you release dates, serve you trailers, write you previews, and ultimately tell you whether or not to buy the game.
What percentage of gamers do you think hang out on messageboards like this? GTAV sold, what, 22 million copies? Kotaku, a standard games journalist, has 17 million unique visitors per month. Blues has, what, a few hundred regular posters?
We're the minority.
I actually agree with you, Beamer, about the importance of games media.
From announcement to release, how much influence does the hype train have on games -- from indies to AAA -- that turn into pre-orders and day-one buys?
The games journalism debate always keeps going back to "but teh reviews", but it's so much more than just the pre/post-release review; it's everything that leads up to it.
The question is: would a game like No Man's Sky be able to sell without any coverage from the media at all? And would a game like Payday 2 been able to manage a million or so sales without all the positive press leading up to release?