Torment: Tides of Numenera at $4.75M

The Torment: Tides of Numenera website has that inXile entertainment's upcoming RPG has hit another stretch goal, which was set for when inXile entertainment's upcoming RPG hit the $4.75M mark (thanks Acleacius). They say this increases the size of the game Bloom by about 10%, but there's no indication at this point that this will invoke another delay. Here's the outline of the specific changes this goal triggers:
All pledges are applied to improving Torment: Tides of Numenera, but with this Stretch Goal, one specific improvement we can commit to is restoring the Gullet to the Bloom, per George Ziets' original design. We had cut this area to control scope of the Bloom zone. Restoring it to the design would complete George's original vision for the Bloom and increase its scope by roughly 10%.
View : : :
5.
 
Re: Torment: Tides of Numenera at $4.75M
Oct 29, 2014, 13:36
5.
Re: Torment: Tides of Numenera at $4.75M Oct 29, 2014, 13:36
Oct 29, 2014, 13:36
 
After seeing the quality of Wasteland 2, which I have 40 hours into and am enjoying immensely, I had no qualms about throwing $30 at this today. These guys have proven they can deliver.
Date
Subject
Author
1.
Oct 29, 2014Oct 29 2014
2.
Oct 29, 2014Oct 29 2014
 5.
Oct 29, 2014Oct 29 2014
  Re: Torment: Tides of Numenera at $4.75M
6.
Oct 29, 2014Oct 29 2014
16.
Oct 29, 2014Oct 29 2014
7.
Oct 29, 2014Oct 29 2014
8.
Oct 29, 2014Oct 29 2014
14.
Oct 29, 2014Oct 29 2014
11.
Oct 29, 2014Oct 29 2014
12.
Oct 29, 2014Oct 29 2014
15.
Oct 29, 2014Oct 29 2014