ArcheAge Hits 2M Players

ArcheAge now has over two million players, announces Trion Worlds, saying that in spite of head start issues and founder unrest, their new MMORPG has attracted a strong following since launching. This producer's letter talks about the game's launch, battling bots, and plans for future updates. Here's the deal: "In his letter, Hartsman also describes how, in the past few days, the team at Trion drastically improved the overall player experience in ArcheAge. Among other things, Trion Worlds has undertaken a huge bot sweep, eliminating false accounts throughout the game, worked on better spam filtering and have dramatically shortened queue times in both the US and Europe by introducing new servers and taking measures to deal with AFK players more efficiently."
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Re: ArcheAge Hits 2M Players
Oct 3, 2014, 10:24
NKD
8.
Re: ArcheAge Hits 2M Players Oct 3, 2014, 10:24
Oct 3, 2014, 10:24
NKD
 
Game is a fucking mess, and I suspect most of those 2 million registered accounts are not actually playing anymore.

The game places a huge amount of trust in the client application which allows for some pretty ridiculous cheating that goes way beyond just your typical teleport hack.

The game is almost like a comical parody of what a sandbox game could or should be. The one guy I know still playing is only playing because he gets a good laugh out of seeing the ridiculous bugs, exploits and outright cheating and how liberally they are utilized in PvP.

Here's a screenshot of a bunch of Korean-named mobs killing people. Why is that unusual you ask? Because those aren't supposed to be there. Someone summoned them in using packet spoofing. From a code standpoint, there's zero excuse for why that should be possible.

And this shit runs rampant. You can give yourself buffs, remove debuffs, etc. And supposedly Trion cannot fix it. They are reliant on code drops from the mothership in Korea for this stuff, and they are on a significantly older patch of the game than Korea.

It's an unmitigated disaster.

This comment was edited on Oct 3, 2014, 10:30.
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