Star Citizen DFM Patch Imminent

An Arena Commander V0.9 Status Update on the Roberts Space Industries website indicates they are very close to releasing the version 0.9 update for the Arena Commander module for Star Citizen first mentioned over three months ago when the debut version 0.8 was released. They explain the hoops they must now go through in order to push out a patch once their release candidate is improved, adding they are planning on improving this kludgy-sounding system to streamline this process going forward. There will apparently be a new hangar patch this weekend, as shown off in this user video. This recent post outlines all the changes planned for version 0.9, summarizing the news in this shortlist:

  • Murray Cup Racing Mode: As shown at Gamescom, players can now race their pledge ships in a specially designed upper-atmospheric scenario!
  • Vanduul Swarm Co-Op: Take on the alien hoards with a friend, or competitor!
  • Flyable M50 and 350R: The M50 and the 350R have been readied for flight to kick off the race mode. These ships will now be flyable in all Arena Commander game modes.
  • Private Matches: Tired of being matched with random players in AC? Private matches will let you play with friends!
  • Friend Codes: We’re launching a code system for both private and public matches so you can connect with your wingmen.
  • Leaderboards: Your performance in Arena Commander’s various modes will display on the RSI website and allow you to compare with others.
  • Updated Ship Performance: We’ve increased the speed and acceleration of every ship. With this we’ve also reworked the afterburner mechanic to increase acceleration instead of top speed.
  • HUD Update: We’ve overhauled the usability of the visor HUD interface so you can customize your ships systems much more easily in flight.
  • New Hangars: We’ve remastered all of Star Citizen’s Hangars with the new forward-looking room system and added the Asteroid Hangar.
  • New Pause Menu: Our refactored pause menu is a large step forward aesthetically, and will support new features like custom keybindings in the future. In the meantime we’ve included selectable profiles for the most common peripherals.
  • 6DOF: With the improvements to the IFCS and flight physics we are now ready to introduce 6DOF movement for an entirely new way to fly.
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55 Replies. 3 pages. Viewing page 1.
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1.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 09:47
1.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 09:47
Sep 11, 2014, 09:47
 
Well this game is shaping up nicely, sort of like Mechwarrior Online did a while ago. I have a feeling that people will be playing the DFM for a loooooooooooong time.
I have a nifty blue line!
Avatar 46994
2.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 09:48
nin
2.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 09:48
Sep 11, 2014, 09:48
nin
 

Is this the patch that...


3.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 09:49
3.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 09:49
Sep 11, 2014, 09:49
 
After seeing some of the battlestation setups by fans, I now understand how this game has an almost limitless pool of funds to tap in to.

Some of those setups are just disgustingly awesome.
Avatar 50040
4.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 09:59
4.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 09:59
Sep 11, 2014, 09:59
 
Wallshadows wrote on Sep 11, 2014, 09:49:
After seeing some of the battlestation setups by fans, I now understand how this game has an almost limitless pool of funds to tap in to.

Some of those setups are just disgustingly awesome.

Any day now, Centauri is going to show up and take this guy away to defend the frontier against Xur and Ko-dan Armada.
"We don't stop playing because we grow old; we grow old because we stop playing."
-George Bernard Shaw
Avatar 2718
5.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 10:07
5.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 10:07
Sep 11, 2014, 10:07
 
Atomic wrote on Sep 11, 2014, 09:59:
Wallshadows wrote on Sep 11, 2014, 09:49:
After seeing some of the battlestation setups by fans, I now understand how this game has an almost limitless pool of funds to tap in to.

Some of those setups are just disgustingly awesome.

Any day now, Centauri is going to show up and take this guy away to defend the frontier against Xur and Ko-dan Armada.

Fuck that was an awesome movie. The Last Star Fighter right? These kinds of setups are fairly common among (the wealthier) sim enthusiasts. I wouldnt build one myself for a space game, but If I had the cash Id go for one for DCS World...
I have a nifty blue line!
Avatar 46994
6.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 10:08
6.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 10:08
Sep 11, 2014, 10:08
 
Atomic wrote on Sep 11, 2014, 09:59:
Any day now, Centauri is going to show up and take this guy away to defend the frontier against Xur and Ko-dan Armada.
The guy? Or the cat?

"What do you mean, oh glorious warrior, who will save us all, when you say MEOW?"
7.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 10:22
7.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 10:22
Sep 11, 2014, 10:22
 
Wonder if it'll actually be flyable this time?
8.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 10:39
J
8.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 10:39
Sep 11, 2014, 10:39
J
 
nin wrote on Sep 11, 2014, 09:48:
Is this the patch that...
...makes it better than Elite?
nin: This forum is headed for a disaster of biblical proportions.
Blue: What do you mean, "biblical"?
xXBatmanXx: What he means is Old BBS, El Presidente, real wrath of SysOp type stuff.
Avatar 45926
9.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 10:40
9.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 10:40
Sep 11, 2014, 10:40
 
Atomic wrote on Sep 11, 2014, 09:59:
Wallshadows wrote on Sep 11, 2014, 09:49:
After seeing some of the battlestation setups by fans, I now understand how this game has an almost limitless pool of funds to tap in to.

Some of those setups are just disgustingly awesome.

Any day now, Centauri is going to show up and take this guy away to defend the frontier against Xur and Ko-dan Armada.

But wait, no he's not, because he's just the dude with the awesome gear that still can't play! Nooooooo!!!!!
Avatar 17232
10.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 10:41
nin
10.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 10:41
Sep 11, 2014, 10:41
nin
 
J wrote on Sep 11, 2014, 10:39:
nin wrote on Sep 11, 2014, 09:48:
Is this the patch that...
...makes it better than Elite?

Or at least comparable!

11.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 10:59
11.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 10:59
Sep 11, 2014, 10:59
 
nin wrote on Sep 11, 2014, 10:41:
J wrote on Sep 11, 2014, 10:39:
nin wrote on Sep 11, 2014, 09:48:
Is this the patch that...
...makes it better than Elite?

Or at least comparable!

Wishful thinking
Steam: SpectralMeat
Avatar 14225
12.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 11:13
12.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 11:13
Sep 11, 2014, 11:13
 
As long as they don't fix SLI they can shove their patches up their dumb asses at the speed of light for all I fucking care.
13.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 11:19
nin
13.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 11:19
Sep 11, 2014, 11:19
nin
 
SpectralMeat wrote on Sep 11, 2014, 10:59:
nin wrote on Sep 11, 2014, 10:41:
J wrote on Sep 11, 2014, 10:39:
nin wrote on Sep 11, 2014, 09:48:
Is this the patch that...
...makes it better than Elite?

Or at least comparable!

Wishful thinking

I know. At least we know one of them will be good...

14.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 11:39
14.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 11:39
Sep 11, 2014, 11:39
 
I have CrossFire and SLI working with Arena Commander.

1. Start the game, and press ~ to open the console:

2. Type in the following commands:

r_MultiGPU = 2
r_MotionBlur = 0
r_vsync = 1
r_buffer_sli_workaround = 1
sys_maxfps = 30

sys_maxfps needs to be tweaked, I have mine set to 120 which runs flawlessly, but your rig will be different.

If this does work, and it should due to the bug that is causing the textures to "glitch" then you should create a user.cfg with the listed commands in your starcitizen folder.

Your a PC gamer. Act Accordingly.

Note: For whatever reason, r_vsync must be enabled, despite it not locking the framerate.
15.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 11:44
15.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 11:44
Sep 11, 2014, 11:44
 
MuscularYoda wrote on Sep 11, 2014, 11:39:
Your a PC gamer. Act Accordingly.
Maybe take your own advice and quit the elitist shit?
Steam: SpectralMeat
Avatar 14225
16.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 11:49
nin
16.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 11:49
Sep 11, 2014, 11:49
nin
 
SpectralMeat wrote on Sep 11, 2014, 11:44:
MuscularYoda wrote on Sep 11, 2014, 11:39:
Your a PC gamer. Act Accordingly.
Maybe take your own advice and quit the elitist shit?

Always a great way to make that all important first impression.

17.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 11:49
El Pit
 
17.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 11:49
Sep 11, 2014, 11:49
 El Pit
 
Kajetan wrote on Sep 11, 2014, 10:08:
Atomic wrote on Sep 11, 2014, 09:59:
Any day now, Centauri is going to show up and take this guy away to defend the frontier against Xur and Ko-dan Armada.
The guy? Or the cat?

"What do you mean, oh glorious warrior, who will save us all, when you say MEOW?"

Wouldn't that be a cat-astrophe? She might even pussy out of the battle.
Patriotism means to stand by the country. It does not mean to stand by the president.
-Theodore Roosevelt
18.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 12:45
18.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 12:45
Sep 11, 2014, 12:45
 
SpectralMeat wrote on Sep 11, 2014, 11:44:
MuscularYoda wrote on Sep 11, 2014, 11:39:
Your a PC gamer. Act Accordingly.
Maybe take your own advice and quit the elitist shit?

Sounded like an appropriate response to the tantrum post he was responding to about a BETA.
Avatar 55985
19.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 12:59
19.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 12:59
Sep 11, 2014, 12:59
 
Slightly off topic post: Go to Netflix/Amazon/Whatever and watch The Last Starfighter again... it'll make you weep, the special effects look so terrible now.

Still, one of the defining films of my youth.
Avatar 54863
20.
 
Re: Star Citizen DFM Patch Imminent
Sep 11, 2014, 13:13
20.
Re: Star Citizen DFM Patch Imminent Sep 11, 2014, 13:13
Sep 11, 2014, 13:13
 
J wrote on Sep 11, 2014, 10:39:
nin wrote on Sep 11, 2014, 09:48:
Is this the patch that...
...makes it better than Elite?

no
Avatar 54727
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