Ok this is going to be a really long rant.
I have a bridge to sell anyone that thinks PGI can even deliver this game on time or its supposed features. 2 million stretch goal for "combat"? That's the best joke I've ever seen. Please, PLEASE, do research on who is behind making this game.
I know a lot of INSIDE shenanigans about PGI, and perhaps some people here do as well if they helped initially fund MWO.
PGI is known for delivering Minimum Viable products or "shovelware." They literally have no experience making space games, let alone mech warrior games. No one at PGI were involved with MW2, MW3, and MW4.
There is a reason why people can have enormous faith in SC and crew, since Chris Roberts actually WORKED on space games and hired Mark Fucking Hamill later on. Likewise, Braben MADE Elite games in the past.
What has PGI Made? Hmm, let's see, Bass Fishing Pro, some shitty Duke Nukem Forever multiplayer, and "Die Hard: Nakatomi Plaza". They are also being sued by Nintendo for not being able to complete a fishing game... a friggin fishing... game. You should see their
glassdoor employee reviews. They have decent minions working for them, but Russ, Paul, and Bryan, the lead designers and producers are incompetent.
Now onto MWO, I bought into it based on nostalgia. Yes, nostalgia got the better of me, my bad. But MWO has literally been
THE Early Access game that made me wary of backing projects I don't do research on beforehand. MWO is a "f2p" game that has stripped out practically every fantastic feature from MW2 up to MW4 (no single player, no dedicated server support for multiplayer)
+There are no dedicated server lobby rooms with a plethora of game options and modes like the old games (you are forced into a bad random match-maker)
+You have to pay hundreds of dollars for a handful of Mechs rather than pay 50 bucks and get 100 Mechs on a Disk to play forever (All your Mechs are on THEIR server, so when its shut down, you get no access to all those Mechs you paid hundreds of dollars for)
+If you want to play "free" you have to sit through grueling hours on end of grinding to get a few Mechs
+Many game mechanics are missing from previous MW games that made them more SIM-LIKE (MWO is more Arcade-like) coupled with MWO's terrible, TERRIBLE balancing of certain game mechanics
+Also there is no STOCK MODE, which was one of many
important game mode options in the last games, so in order to survive in MWO's "match-maker" you have to customize, which takes a lot of grinding. This iterates a lot of people that prefer Battle Tech LORE and the basic loadouts of many variants
Last note - F2P does not work for a cherished franchise like Mech Warrior and that's all there is to it. But they are milking every dollar they can on that concept of a stripped down MechWarrior.
This comment was edited on Sep 10, 2014, 10:40.