Diablo III Mid-Season Nerf

Those still hoping to compete in the first Diablo III season just took an arrow to the knee (oops, wrong RPG), as Blizzard announces they are hotfixing out the bounties that allowed some players to race up the seasonal leaderboard. In spite of extensive beta testing, it apparently came as a surprise that some bounties were providing more experience than they wanted, so they've broken out the nerf hammer mid-season, giving up on keeping a level playing field, saying: "While we won't be removing any Conquest credit or ranking from players who chose to use this particular technique, we will be making changes to these bounties for future Seasons." Here's word on the changes:
One of our ongoing goals for Diablo III (and Seasons in particular) is to promote diversity in play styles and encourage a variety of experience whenever possible. In line with this goal, and as a direct result of your feedback from Season 1, we're in the process of implementing a series of hotfixes that will temporarily disable the following events as eligible bounties:

  • The Matriarch's Bones
  • The Jar of Souls
  • The Miser's Will
  • A Miner's Gold

This change will apply to both Seasonal and non-Seasonal games. Additionally, please note that these hotfixes will only remove the above events from the active bounty pool, not the game itself. The events can still spawn in-game and will provide rewards as normal.

We don't have an ETA at this time for when these events will be re-added to the bounty pool, but are working to have them available for Season 2.

View : : :
22 Replies. 2 pages. Viewing page 1.
Newer [  1  2  ] Older
22.
 
Re: Diablo III Mid-Season Nerf
Sep 8, 2014, 22:06
22.
Re: Diablo III Mid-Season Nerf Sep 8, 2014, 22:06
Sep 8, 2014, 22:06
 
RIP the real Blizzard and Diablo III
http://www.youtube.com/watch?v=5nmE5t1EvM8
Avatar 57697
21.
 
Re: Diablo III Mid-Season Nerf
Sep 5, 2014, 19:23
21.
Re: Diablo III Mid-Season Nerf Sep 5, 2014, 19:23
Sep 5, 2014, 19:23
 
InBlack wrote on Sep 5, 2014, 03:48:
Redmask wrote on Sep 4, 2014, 21:57:
Optional nickname wrote on Sep 4, 2014, 17:36:
I'm just emotional like this, I am a responsible citizen, I distribute over 5 Billion dollars of PC hardware annually

Are you high or something? That is some wacked out stuff man.

Or maybe he is the CEO of Dell or IBM or something...

Yeah I'm sure that's it, thanks for solving the mystery.
Avatar 57682
20.
 
Re: Diablo III Mid-Season Nerf
Sep 5, 2014, 08:48
20.
Re: Diablo III Mid-Season Nerf Sep 5, 2014, 08:48
Sep 5, 2014, 08:48
 
Jonjonz wrote on Sep 5, 2014, 07:27:
Nothing lowers my respect for game companies than when they patch glitches, but let those who benefited from it, keep their gains, especially when knowing that the company's logs can easily identify those who glitched.

This isn't even really a glitch though, people have been doing it for a long time and its like it just doesn't fit with their "vision" of ranking up.
Avatar 51617
19.
 
Re: Diablo III Mid-Season Nerf
Sep 5, 2014, 07:27
19.
Re: Diablo III Mid-Season Nerf Sep 5, 2014, 07:27
Sep 5, 2014, 07:27
 
Nothing lowers my respect for game companies than when they patch glitches, but let those who benefited from it, keep their gains, especially when knowing that the company's logs can easily identify those who glitched.
Life should not be a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside in a cloud of smoke, thoroughly used up, totally worn out, and loudly proclaiming "Wow! What a Ride! - HT
Avatar 57379
18.
 
Re: Diablo III Mid-Season Nerf
Sep 5, 2014, 03:50
18.
Re: Diablo III Mid-Season Nerf Sep 5, 2014, 03:50
Sep 5, 2014, 03:50
 
Task wrote on Sep 4, 2014, 17:58:
Optional nickname wrote on Sep 4, 2014, 17:36:
This game does not offer any haunting feelings, they are all smoothed over with WOW ART. why is the scariest features about Diablo 3 have to be endearing or almost apologetic to the viewer?

That's an interesting point. When I first played D2, it seemed really unsettling, horrifying, and sometimes claustrophobic to me with the combination of artwork and music and level design, which was strange to me since its a cRPG and I did not expect immersion like that. I didn't get that total feeling in D3, just kind of tense sometimes I guess.

There is a lot of truth to this. Also can someone explain to me why Bind on Account is EXCLUSIVE to the PC version of the game, while the console crowd can freely TRADE their legendaries??? Another fuck you to PC gamers from the company that was started by PC gamers (or so they would have us believe). Well fuck you right back Blizzard fuck you very much!
I have a nifty blue line!
Avatar 46994
17.
 
Re: Diablo III Mid-Season Nerf
Sep 5, 2014, 03:48
17.
Re: Diablo III Mid-Season Nerf Sep 5, 2014, 03:48
Sep 5, 2014, 03:48
 
Redmask wrote on Sep 4, 2014, 21:57:
Optional nickname wrote on Sep 4, 2014, 17:36:
I'm just emotional like this, I am a responsible citizen, I distribute over 5 Billion dollars of PC hardware annually

Are you high or something? That is some wacked out stuff man.

Or maybe he is the CEO of Dell or IBM or something...
I have a nifty blue line!
Avatar 46994
16.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 21:57
16.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 21:57
Sep 4, 2014, 21:57
 
Optional nickname wrote on Sep 4, 2014, 17:36:
I'm just emotional like this, I am a responsible citizen, I distribute over 5 Billion dollars of PC hardware annually

Are you high or something? That is some wacked out stuff man.
Avatar 57682
15.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 21:51
15.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 21:51
Sep 4, 2014, 21:51
 
Optional nickname wrote on Sep 4, 2014, 17:36:
I wrote all that I did, solely because I loved D1 and D2, but my heart fell out unassistedly with Diablo3. The signs are everywhere. You could even be a Blizzard mole, becuase there ARE thousands of them out there moderating forums world wide.

I wanted D3 to succeed, I really did. Heck, I even wanted the Auction House to mature into something that could be fair to all those that chose to either PAY or grind their way there,

THE FUCKING PROBLEM THOUGH, is that the TIME everyone invested NEVER EVER got to have the same items that you could buy outright. Time is money, to an extent (time is more valuable) , but how many people that put in over ten thousand hours into finding nothing as worthy as a post $60 item on the auction house, that is a design issue.

This game does NOT reward farming, that is bad point #1.
This game does not offer its forum unique avatars, because apparently , they are all the same ====> LABRATS
This game does not offer any haunting feelings, they are all smoothed over with WOW ART. why is the scariest features about Diablo 3 have to be endearing or almost apologetic to the viewer?
The changes you speak of, are TEMPORARY I mean, less than 1% of the time inbetween updates (I know, you guys at GGG must be choking on laughter at my post)

I'm just emotional like this, I am a responsible citizen, I distribute over 5 Billion dollars of PC hardware annually, I just fucking hate Diablo 3 in its current state. I haven't even logged into seasonals yet, just reading the demise about people getting to lvl 70 in hop jump skip. I don't care, I know I won't reach top 1000, though I could have almost if I really wanted to , as not many more than 1,500 remain playing this game.

My advice...get your meds checked. There are not thousands of Blizzard moles posting to ridicule your absurd conspiracy theory, it just really -is- that stupid. I assure you that Blizzard has not the slightest incentive to make D3 fail, no matter how much you dislike what they did with the game.
14.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 17:58
14.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 17:58
Sep 4, 2014, 17:58
 
Optional nickname wrote on Sep 4, 2014, 17:36:
This game does not offer any haunting feelings, they are all smoothed over with WOW ART. why is the scariest features about Diablo 3 have to be endearing or almost apologetic to the viewer?

That's an interesting point. When I first played D2, it seemed really unsettling, horrifying, and sometimes claustrophobic to me with the combination of artwork and music and level design, which was strange to me since its a cRPG and I did not expect immersion like that. I didn't get that total feeling in D3, just kind of tense sometimes I guess.
Avatar 37119
13.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 17:36
13.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 17:36
Sep 4, 2014, 17:36
 
I wrote all that I did, solely because I loved D1 and D2, but my heart fell out unassistedly with Diablo3. The signs are everywhere. You could even be a Blizzard mole, becuase there ARE thousands of them out there moderating forums world wide.

I wanted D3 to succeed, I really did. Heck, I even wanted the Auction House to mature into something that could be fair to all those that chose to either PAY or grind their way there,

THE FUCKING PROBLEM THOUGH, is that the TIME everyone invested NEVER EVER got to have the same items that you could buy outright. Time is money, to an extent (time is more valuable) , but how many people that put in over ten thousand hours into finding nothing as worthy as a post $60 item on the auction house, that is a design issue.

This game does NOT reward farming, that is bad point #1.
This game does not offer its forum unique avatars, because apparently , they are all the same ====> LABRATS
This game does not offer any haunting feelings, they are all smoothed over with WOW ART. why is the scariest features about Diablo 3 have to be endearing or almost apologetic to the viewer?
The changes you speak of, are TEMPORARY I mean, less than 1% of the time inbetween updates (I know, you guys at GGG must be choking on laughter at my post)

I'm just emotional like this, I am a responsible citizen, I distribute over 5 Billion dollars of PC hardware annually, I just fucking hate Diablo 3 in its current state. I haven't even logged into seasonals yet, just reading the demise about people getting to lvl 70 in hop jump skip. I don't care, I know I won't reach top 1000, though I could have almost if I really wanted to , as not many more than 1,500 remain playing this game.

12.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 16:51
12.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 16:51
Sep 4, 2014, 16:51
 
Optional nickname wrote on Sep 4, 2014, 16:33:
PHJF wrote on Sep 4, 2014, 10:41:
I'd not played for a couple months waiting for 2.1.0, but after this shit, I'm completely done with D3. Having a game that doesn't "begin" until level 70 is monumentally fucking stupid, the worst of a laundry list of horrible design decisions carried over from fucking MMO Design 101.

Working as intended. Blizzard knows, EVERYONE knows, that Diablo 1 , and D2, (and D3 supposed to) were and are, better games than World of Warcraft. Since the very inception of D3, it is clear as a glaciers' 1000ft colon, that Blizzard does not want people playing Diablo 3, instead of paying to play World of Warcraft,

this is the sole reason for the countless Nerfs, it is the Anti-Fun agency riding high, getting people back to sustain the WOW cash money bag marquee, until there is really nothing left to do for Blizzard, except to finally one day, give in. which they won't. The successor to WOW is brewing, it should come alongside Half Life 3.

/I know how corporations work.

I will have zero remorse to all the Devs and CEO's in charge up there responsible for the heartache that D3 brought to its franchise, to disenchant us all, once they get into their deathbeds. Zero Fucks to be given then, as now. Thank you for Pissing all over our Diablo 3, you douchebags. spineless. absolutely disgusting.

I guess it's news to you that the vast majority of the changes from 2.0 on have been buffs then, huh? GJ spewing complete bullshit. It's easy to skim over "big stories" like this one and presume what you are, though, I guess... Can't be arsed to read actual patch notes where 99% of skill changes are either beneficial re-works or just straight damage increases, right? Nevermind all the enhanced legendary traits or ones they added to items that didn't have one before. So they added a new rare mini-dungeon that showers you in tens of millions of gold? WHO GIVES A FUCK, the next day they removed a guaranteed goblin spawn that prevents us from farming it somewhat efficiently!!! Rolleyes

I have no idea what sort of whacked out psychology you subscribe to, either, where feeling like D3 sucks magically instills this desire in you to go subscribe to and play WoW. As if that audience is the only group who plays Diablo? There are certainly millions like myself that have never touched that MMO.
11.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 16:33
11.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 16:33
Sep 4, 2014, 16:33
 
PHJF wrote on Sep 4, 2014, 10:41:
I'd not played for a couple months waiting for 2.1.0, but after this shit, I'm completely done with D3. Having a game that doesn't "begin" until level 70 is monumentally fucking stupid, the worst of a laundry list of horrible design decisions carried over from fucking MMO Design 101.

Working as intended. Blizzard knows, EVERYONE knows, that Diablo 1 , and D2, (and D3 supposed to) were and are, better games than World of Warcraft. Since the very inception of D3, it is clear as a glaciers' 1000ft colon, that Blizzard does not want people playing Diablo 3, instead of paying to play World of Warcraft,

this is the sole reason for the countless Nerfs, it is the Anti-Fun agency riding high, getting people back to sustain the WOW cash money bag marquee, until there is really nothing left to do for Blizzard, except to finally one day, give in. which they won't. The successor to WOW is brewing, it should come alongside Half Life 3.

/I know how corporations work.

I will have zero remorse to all the Devs and CEO's in charge up there responsible for the heartache that D3 brought to its franchise, to disenchant us all, once they get into their deathbeds. Zero Fucks to be given then, as now. Thank you for Pissing all over our Diablo 3, you douchebags. spineless. absolutely disgusting.
10.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 16:24
10.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 16:24
Sep 4, 2014, 16:24
 
They really shouldn't have changed these until Season 2 and just left them as they were until then. It makes absolutely no sense whatsoever to even remove them from non-season games as they had always been an option for exploiting xp, they just weren't "the best xp" compared to others that have long since been nerfed.

I have already abandoned my season DH anyways. Got him to lvl 70 and about 25 paragon levels...but I don't feel like I'm getting anything out of it. I'd rather spend my time leveling up the Legendary Gems for my account and getting new gear to mess around with other builds and classes.

The only thing that could get me interested in seasons would be new gear sets for each class (the current season specific legendaries are lame). Even then I'm not sure. I'm also not a fan of seasons has fragmented the community, more specifically the players within clans. Half the clan is playing seasonal toons and half the clan isn't bothering. This has a lot of people having to play public games or play solo with few clan members to play with. Simple fix to this would be to increase the maximum clan members from 150 so we can increase the numbers.
9.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 13:51
9.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 13:51
Sep 4, 2014, 13:51
 
AngelicPenguin wrote on Sep 4, 2014, 12:44:
Creston wrote on Sep 4, 2014, 12:18:
Wouldn't they just have a logfile of "player X completed Matriarch's bones 247 times" etc? So then you readjust the XP rating, and have it apply retro-actively.

Apparently this math is too complicated for Blizzard's programmers? Better solution: Just basically whack the entirety of your first competitive season?

Huh?


Getting to level 70 is a super small part of the season, so that's a bit a stretch to say that it "whacks the entirety."

And why would you roll it back? That was a legitimate bounty before. Just because someone is OCD to run it that many times, more power to them.

If that's the case, then why remove it at all? They clearly felt it was an exploit and unbalancing or they wouldn't have removed it.
8.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 13:31
8.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 13:31
Sep 4, 2014, 13:31
 
It's silly that they would apply it now though, especially on non-ladder, seeing as how you can get powerleveled to 70 in less than half the time it took to grind out these bounties on the chance they were available. All it takes is a friend and waiting a day for said friend to hit 70. A single Rift created by a level 1 player in T6 and having a 70 clear it in ~6 minutes will net you about 24 levels and this pace is fairly consistent until late 60s where you need to turn it down simply due to mob health and efficiency.

Bounty farming won't help players next season but this method was likely used by only a small portion of those who are on the ladder. I would bet that most who hit 70 were powerleveled through T6 rifts after the first day and that won't change from season to season unless they do something drastic to prevent this from being done.
Avatar 50040
7.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 12:44
7.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 12:44
Sep 4, 2014, 12:44
 
Creston wrote on Sep 4, 2014, 12:18:
Wouldn't they just have a logfile of "player X completed Matriarch's bones 247 times" etc? So then you readjust the XP rating, and have it apply retro-actively.

Apparently this math is too complicated for Blizzard's programmers? Better solution: Just basically whack the entirety of your first competitive season?

Huh?


Getting to level 70 is a super small part of the season, so that's a bit a stretch to say that it "whacks the entirety."

And why would you roll it back? That was a legitimate bounty before. Just because someone is OCD to run it that many times, more power to them.
Avatar 55985
6.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 12:18
6.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 12:18
Sep 4, 2014, 12:18
 
Wouldn't they just have a logfile of "player X completed Matriarch's bones 247 times" etc? So then you readjust the XP rating, and have it apply retro-actively.

Apparently this math is too complicated for Blizzard's programmers? Better solution: Just basically whack the entirety of your first competitive season?

Huh?

Avatar 15604
5.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 11:37
5.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 11:37
Sep 4, 2014, 11:37
 
AngelicPenguin wrote on Sep 4, 2014, 10:53:
I'm guessing the PTR people are not the same as the ones who want to be first on the leaderboard.

...because nobody has "tested" a Blizzard MMO with the sole intent of finding exploits to get world first.
4.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 11:15
4.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 11:15
Sep 4, 2014, 11:15
 
The next best thing will likely be T6 with a bunch of Crusaders packing Shield Glare to reap the rewards of confused mobs.

Confused will then be nerfed.
Avatar 50040
3.
 
Re: Diablo III Mid-Season Nerf
Sep 4, 2014, 10:55
3.
Re: Diablo III Mid-Season Nerf Sep 4, 2014, 10:55
Sep 4, 2014, 10:55
 
See you all Season 2! Season one uneven play field...
Avatar 17232
22 Replies. 2 pages. Viewing page 1.
Newer [  1  2  ] Older