One of our ongoing goals for Diablo III (and Seasons in particular) is to promote diversity in play styles and encourage a variety of experience whenever possible. In line with this goal, and as a direct result of your feedback from Season 1, we're in the process of implementing a series of hotfixes that will temporarily disable the following events as eligible bounties:
- The Matriarch's Bones
- The Jar of Souls
- The Miser's Will
- A Miner's Gold
This change will apply to both Seasonal and non-Seasonal games. Additionally, please note that these hotfixes will only remove the above events from the active bounty pool, not the game itself. The events can still spawn in-game and will provide rewards as normal.
We don't have an ETA at this time for when these events will be re-added to the bounty pool, but are working to have them available for Season 2.
InBlack wrote on Sep 5, 2014, 03:48:Redmask wrote on Sep 4, 2014, 21:57:Optional nickname wrote on Sep 4, 2014, 17:36:
I'm just emotional like this, I am a responsible citizen, I distribute over 5 Billion dollars of PC hardware annually
Are you high or something? That is some wacked out stuff man.
Or maybe he is the CEO of Dell or IBM or something...
Jonjonz wrote on Sep 5, 2014, 07:27:
Nothing lowers my respect for game companies than when they patch glitches, but let those who benefited from it, keep their gains, especially when knowing that the company's logs can easily identify those who glitched.
Task wrote on Sep 4, 2014, 17:58:Optional nickname wrote on Sep 4, 2014, 17:36:
This game does not offer any haunting feelings, they are all smoothed over with WOW ART. why is the scariest features about Diablo 3 have to be endearing or almost apologetic to the viewer?
That's an interesting point. When I first played D2, it seemed really unsettling, horrifying, and sometimes claustrophobic to me with the combination of artwork and music and level design, which was strange to me since its a cRPG and I did not expect immersion like that. I didn't get that total feeling in D3, just kind of tense sometimes I guess.
Redmask wrote on Sep 4, 2014, 21:57:Optional nickname wrote on Sep 4, 2014, 17:36:
I'm just emotional like this, I am a responsible citizen, I distribute over 5 Billion dollars of PC hardware annually
Are you high or something? That is some wacked out stuff man.
Optional nickname wrote on Sep 4, 2014, 17:36:My advice...get your meds checked. There are not thousands of Blizzard moles posting to ridicule your absurd conspiracy theory, it just really -is- that stupid. I assure you that Blizzard has not the slightest incentive to make D3 fail, no matter how much you dislike what they did with the game.
I wrote all that I did, solely because I loved D1 and D2, but my heart fell out unassistedly with Diablo3. The signs are everywhere. You could even be a Blizzard mole, becuase there ARE thousands of them out there moderating forums world wide.
I wanted D3 to succeed, I really did. Heck, I even wanted the Auction House to mature into something that could be fair to all those that chose to either PAY or grind their way there,
THE FUCKING PROBLEM THOUGH, is that the TIME everyone invested NEVER EVER got to have the same items that you could buy outright. Time is money, to an extent (time is more valuable) , but how many people that put in over ten thousand hours into finding nothing as worthy as a post $60 item on the auction house, that is a design issue.
This game does NOT reward farming, that is bad point #1.
This game does not offer its forum unique avatars, because apparently , they are all the same ====> LABRATS
This game does not offer any haunting feelings, they are all smoothed over with WOW ART. why is the scariest features about Diablo 3 have to be endearing or almost apologetic to the viewer?
The changes you speak of, are TEMPORARY I mean, less than 1% of the time inbetween updates (I know, you guys at GGG must be choking on laughter at my post)
I'm just emotional like this, I am a responsible citizen, I distribute over 5 Billion dollars of PC hardware annually, I just fucking hate Diablo 3 in its current state. I haven't even logged into seasonals yet, just reading the demise about people getting to lvl 70 in hop jump skip. I don't care, I know I won't reach top 1000, though I could have almost if I really wanted to , as not many more than 1,500 remain playing this game.
Optional nickname wrote on Sep 4, 2014, 17:36:
This game does not offer any haunting feelings, they are all smoothed over with WOW ART. why is the scariest features about Diablo 3 have to be endearing or almost apologetic to the viewer?
Optional nickname wrote on Sep 4, 2014, 16:33:PHJF wrote on Sep 4, 2014, 10:41:
I'd not played for a couple months waiting for 2.1.0, but after this shit, I'm completely done with D3. Having a game that doesn't "begin" until level 70 is monumentally fucking stupid, the worst of a laundry list of horrible design decisions carried over from fucking MMO Design 101.
Working as intended. Blizzard knows, EVERYONE knows, that Diablo 1 , and D2, (and D3 supposed to) were and are, better games than World of Warcraft. Since the very inception of D3, it is clear as a glaciers' 1000ft colon, that Blizzard does not want people playing Diablo 3, instead of paying to play World of Warcraft,
this is the sole reason for the countless Nerfs, it is the Anti-Fun agency riding high, getting people back to sustain the WOW cash money bag marquee, until there is really nothing left to do for Blizzard, except to finally one day, give in. which they won't. The successor to WOW is brewing, it should come alongside Half Life 3.
/I know how corporations work.
I will have zero remorse to all the Devs and CEO's in charge up there responsible for the heartache that D3 brought to its franchise, to disenchant us all, once they get into their deathbeds. Zero Fucks to be given then, as now. Thank you for Pissing all over our Diablo 3, you douchebags. spineless. absolutely disgusting.
PHJF wrote on Sep 4, 2014, 10:41:
I'd not played for a couple months waiting for 2.1.0, but after this shit, I'm completely done with D3. Having a game that doesn't "begin" until level 70 is monumentally fucking stupid, the worst of a laundry list of horrible design decisions carried over from fucking MMO Design 101.
AngelicPenguin wrote on Sep 4, 2014, 12:44:Creston wrote on Sep 4, 2014, 12:18:
Wouldn't they just have a logfile of "player X completed Matriarch's bones 247 times" etc? So then you readjust the XP rating, and have it apply retro-actively.
Apparently this math is too complicated for Blizzard's programmers? Better solution: Just basically whack the entirety of your first competitive season?
Huh?
Getting to level 70 is a super small part of the season, so that's a bit a stretch to say that it "whacks the entirety."
And why would you roll it back? That was a legitimate bounty before. Just because someone is OCD to run it that many times, more power to them.
Creston wrote on Sep 4, 2014, 12:18:
Wouldn't they just have a logfile of "player X completed Matriarch's bones 247 times" etc? So then you readjust the XP rating, and have it apply retro-actively.
Apparently this math is too complicated for Blizzard's programmers? Better solution: Just basically whack the entirety of your first competitive season?
Huh?
AngelicPenguin wrote on Sep 4, 2014, 10:53:
I'm guessing the PTR people are not the same as the ones who want to be first on the leaderboard.