Ryse: Son of Rome Next Month; Specs Revealed

The Steam page for Ryse: Son of Rome now reveals an October 10th release date for the Windows edition of Crytek's action game, offering a free copy of the game's soundtrack for those who pre-purchase it (thanks VG247). This also reveals the following system specifications:
Minimum:
OS: Windows Vista SP1, Windows 7 or Windows 8 (64bit)
Processor: Intel Dual-Core 2.8 GHz/ AMD Dual-Core 3.2 GHz or better
Memory: 4 GB RAM
Graphics: DirectX 11 graphics card with 1 GB video RAM
DirectX: Version 11
Hard Drive: 26 GB available space
Sound Card: DirectX compatible Sound Card with latest drivers

Recommended:
OS: Windows Vista SP1, Windows 7 or Windows 8 (64bit)
Processor: Intel Quad-Core or AMD Octo-Core
Memory: 8 GB RAM
Graphics: DirectX 11 graphics card with 4 GB video RAM
DirectX: Version 11
Hard Drive: 26 GB available space
Sound Card: DirectX compatible Sound Card with latest drivers
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16.
 
Re: Ryse: Son of Rome Next Month; Specs Revealed
Sep 4, 2014, 10:55
16.
Re: Ryse: Son of Rome Next Month; Specs Revealed Sep 4, 2014, 10:55
Sep 4, 2014, 10:55
 
PHJF wrote on Sep 4, 2014, 10:29:
SlimRam wrote on Sep 4, 2014, 10:07:
I'm not quite sure I understand the strategy for this? By Crytek's own proclamation they lose money every time they released their titles to PC due to piracy. So, is it really such a wise idea to release a game that is in such demand that they could possibly lose maybe two to three hundred in sales to piracy off of this title versus the 40 to 50 copies sold legitimately?

They are/were under the impression PC sales cannibalized console sales. This isn't an issue with a game that was released, only to consoles, months ago. The cost of porting to PC is largely negligible depending on the engine, especially to a dev studio with a lot of experience in PC games. So virtually any sales will help at this point.

From a management standpoint, they can only be trying to salvage whatever they can from Ryse. It was a catastrophic failure into which they dumped a lot of money, and nobody wants to just COMPLETELY write off such an investment.
Well, perhaps if they filled the game with ad billboards stylized with a Roman flair and gave the game away for free they might actually make more money than selling it? It might not break immersion too much to see the casual billboard by the roadside (although I imagine the QTE's accomplish this in spades)?

IMAGINE!

"When your starting to get a RYSE, Reach for a Trojan brand condom!"

With a damaged Panzer still hunting 'The Haunted Tank' and Gus out of ammo, Jeb knew there was only one option, "Slim, RAM!"
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  Re: Ryse: Son of Rome Next Month; Specs Revealed