BioWare™, a division of Electronic Arts Inc. (NASDAQ: EA), today announced Shadow Realms™, a new 4v1 story-driven online action RPG, set in a constantly evolving BioWare world where modern meets fantasy. Four heroes adventure against another player-controlled enemy, a malevolent force called The Shadowlord, in dynamic 4v1 co-op missions, ensuring that no two battles are ever the same. Players will have the choice to play either as – or against – The Shadowlord, building experience and progression whether they have chosen good or evil. The over-arching narrative will be released episodically, playing out over time like a great TV series, providing players the ability to experience story-driven adventures as a community.
“This game brings us back to our roots in the realm of classic Pen and Paper RPG, but also delivers something that’s completely new and innovative for our fans,” said Jeff Hickman, General Manager and Vice President at BioWare Austin. “Shadow Realms is a new BioWare RPG that has the hallmarks of all BioWare games with a rich story, a unique world setting and deep combat progression, but built as an interactive experience that evolves the genre and broadens the appeal to online gamers all over the world.”
In Shadow Realms, Modern Heroes on Earth are being awakened and recruited, because of magical powers they never knew they had, to fight in a new and dangerous war against the Shadow Legions of Embra. The Shadow Legions, who have been battling on Embra for years against the members of the Radiant Empires, have gained new strength with the coming of a powerful, unknown force that we call the Shadowlords. And, they have just figured out how to leave Embra and invade Earth.
Join the battle with three other modern-day Heroes to fight the demonic Shadow Legions and a player-controlled Shadowlord to save all of humanity. Build both a Hero and Shadowlord that are deeply customized to the way players want to play.
Visit www.ShadowRealms.com/play to sign up for a chance to get into the closed alpha. Become a fan of Shadow Realms on Facebook and follow us on Twitter via @shadowrealms.
Shadow Realms is in development at BioWare Austin and will be available for the PC from Origin™ at www.origin.com. The game has not yet been rated the ESRB and PEGI; visit www.esrb.org and www.pegi.info for more information.
Creston wrote on Aug 13, 2014, 16:45:
Well, EA did say they were thinking about the whole Early Access process, so maybe this is their trial run with it or something.
Axis wrote on Aug 13, 2014, 16:25:Verno wrote on Aug 13, 2014, 15:51:
Ok, I take back what I said earlier, that looks absolutely awful. One long awesome button fest.
Wow I have to 2nd that, not at ALL what I was expecting, especially when they threw out words like "roots of PnP", "DnD", "Hallmarks of Bioware" "Deep combat progression" etc.
Yep, Bioware is dead in my book. Last game I truly enjoyed from them was NwN... held out hope for this long, can give up now.
Yakubs wrote on Aug 13, 2014, 15:38:
This looks horrible (gameplay):
https://www.youtube.com/watch?feature=player_embedded&v=pUlD0Kd6We8
UHD wrote on Aug 13, 2014, 17:05:NKD wrote on Aug 13, 2014, 16:52:Axis wrote on Aug 13, 2014, 16:38:
When the PR throws out those PnP keywords ("roots of PnP", "DnD", "Hallmarks of Bioware" "Deep combat progression"), the LAST thing you expect is a hack and slash FPS/TPS game.
Now will it be a good game, perhaps. But will it be "Roots of PnP" etc? hell no.
That's on you. It was pretty clear that when they talk about PnP, they are referring to the Shadowlord player's control over the environment being similar to a DM. They were NOT saying that the game is going to be a pen and paper CRPG engine with turn based combat. To me that seemed obvious, seeing as how they said right away that it was an action RPG. As far as deep combat progression, well, we haven't seen the progression yet, so we'll see later on whether that pans out.
Yeah, I'm more willing to believe they're throwing around the video game equivalent of buzzwords to amp up hype rather than a more factual description of the game. You're supposed to read that PR blurb and go "FUCK YEAH D&D HARDCOAR!"
Really looks like multiplayer Dragon Age 2 or Vindictus-style combat with a DM. Fun in theory but that clip wasn't exciting at all and I didn't see anything from the DM's perspective?...
Shadow Realms isn’t just hearkening back to those early BioWare PC games—it’s finally bringing the magic of tabletop RPGs to the digital realm
Shadow Realms has its genesis in old school Dungeons & Dragons. When I first started designing BioWare RPGs back in the 90s, what drove me creatively was the desire to give players the experience I had while playing pen and paper games as a youth
..lead designer of games such as Baldur’s Gate, Star Wars™: Knights of the Old Republic™..
BioWare RPGs have successfully replicated many of the things that made classic tabletop games fun: powerful storytelling, being able to create your own character, leveling-up that hero to achieve the heights of fantasy power, and tactical combat against a fantastic array of monsters
It is a game that finally fulfills that fantasy of a never-ending RPG where the players meet up regularly to keep their epic adventures going for as long as they want.
All the enemies, traps and challenges are squarely in the hands of another player, who controls them just like a Dungeon Master.
For inspiration on how to innovate, we took a look at the roots of the online multiplayer RPG game experience. Which is, of course, table top pen and paper Dungeons & Dragons.
NKD wrote on Aug 13, 2014, 16:52:Axis wrote on Aug 13, 2014, 16:38:
When the PR throws out those PnP keywords ("roots of PnP", "DnD", "Hallmarks of Bioware" "Deep combat progression"), the LAST thing you expect is a hack and slash FPS/TPS game.
Now will it be a good game, perhaps. But will it be "Roots of PnP" etc? hell no.
That's on you. It was pretty clear that when they talk about PnP, they are referring to the Shadowlord player's control over the environment being similar to a DM. They were NOT saying that the game is going to be a pen and paper CRPG engine with turn based combat. To me that seemed obvious, seeing as how they said right away that it was an action RPG. As far as deep combat progression, well, we haven't seen the progression yet, so we'll see later on whether that pans out.
Axis wrote on Aug 13, 2014, 16:38:
When the PR throws out those PnP keywords ("roots of PnP", "DnD", "Hallmarks of Bioware" "Deep combat progression"), the LAST thing you expect is a hack and slash FPS/TPS game.
Now will it be a good game, perhaps. But will it be "Roots of PnP" etc? hell no.
NKD wrote on Aug 13, 2014, 16:27:
Frankly it's very unusual for a major developer to show pre-alpha footage at all. I get the impression they are trying to start showing things early enough that they can actually make changes based on feedback. Usually from Bioware (or any other larger studio) you don't see any real gameplay until a few months before release and the game is basically in a finished state.
Still, it's infuriating to see people shitting on something based on a few blurbs and some pre-alpha gameplay.
NKD wrote on Aug 13, 2014, 16:27:Creston wrote on Aug 13, 2014, 16:21:
Eh, it's in pre-alpha, so the final product will undoubtedly look little to nothing like this. It looks like over-the-shoulder Diablo, only this time there'll be a DM running around as well. Still seems interesting.
Frankly it's very unusual for a major developer to show pre-alpha footage at all. I get the impression they are trying to start showing things early enough that they can actually make changes based on feedback. Usually from Bioware (or any other larger studio) you don't see any real gameplay until a few months before release and the game is basically in a finished state.
Still, it's infuriating to see people shitting on something based on a few blurbs and some pre-alpha gameplay.
Creston wrote on Aug 13, 2014, 16:21:
Eh, it's in pre-alpha, so the final product will undoubtedly look little to nothing like this. It looks like over-the-shoulder Diablo, only this time there'll be a DM running around as well. Still seems interesting.
Verno wrote on Aug 13, 2014, 15:51:
Ok, I take back what I said earlier, that looks absolutely awful. One long awesome button fest.
Creston wrote on Aug 13, 2014, 14:13:
So it's a little rough to kick Bioware to the curb for having one bad, publisher-fucked, game.