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Space Hulk: Ascension Edition Announced

Danish indie developer Full Control announces Space Hulk: Ascension Edition, an upcoming standalone edition of Space Hulk coming to Windows, OS X, and Linux in Q1 of next year. The Space Hulk Ascension Edition website is now online, and while there isn't much there yet about the boardgame adaptation, it does offer this announcement trailer, which is somewhat slow-paced. "We are happy to announce the next installment of our Space Hulk game," says Thomas Hentschel Lund, CEO of Full Control. "In Space Hulk Ascension, we have kept the core elements of Space Hulk that make it such a unique nerve shredding experience, but we have added new content and features, which take the game to a whole new level. It is a new and intense experience that will blow the minds of both new and old players." Here's word on the game, and how it differs from the original:

Space Hulk: Ascension Edition is a 3D, digital, turn based, strategy game, which builds upon the classic board game experience, and adds new RPG style mechanics, additional weapons and enemy types, an all-new chapter and loads of other new features to both the single player and multiplayer experience. Set in the isolated corridors and tomb-like chambers of ancient vessels lost in the graveyard of space, players lead a small force of fearless Space Marine Terminators in a ferocious fight for survival against hordes of predatory, alien Genestealers. The game comes with over 100 missions spread out over 3 complete campaigns, and all new flash missions. These are opportunistic mini-missions encountered as you explore the deep unknowns of the Space Hulk that can yield a tactical advantage or be a deadly trap.

The introduction of squad management and skill progression lets players build their own squads of hardened veterans. There are also new variations of Genestealers to face, and more complex maps to overcome, making the game more fun, challenging and rewarding to play. Space Hulk: Ascension Edition also introduces the Ultramarine chapter, combi weapons and the mighty Cyclone missile launcher as new weapon options, which are sure to shake things up on the battlefield.

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4. Re: Space Hulk: Ascension Edition Announced Aug 12, 2014, 21:58 Burrito of Peace
Why can't we have a true Space Hulk game that's a revival of the original from 1993? That game was awesome for its time!  
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3. Re: Space Hulk: Ascension Edition Announced Aug 12, 2014, 10:49 InBlack
Ive played the first game, and its a direct copy of the boardgame. Warts and all. At least the boardgame is kind of fun as you roll the dice yourself and play vs a friend, but its still weaksauce compared to, you know, actual WH40K tabletop.

Based on the first one, Im going to skip this. Cautiosly looking forward to the FPS of the same name.
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I have a nifty blue line!
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2. Re: Space Hulk: Ascension Edition Announced Aug 12, 2014, 10:40 Task
This is like that other turn based Space Hulk game on steam. I wonder if this one is less brutally difficult.  
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TRO: YAVM Mod for BattleTech
Weapon Diversity Mod for BattleTech
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1. Re: Space Hulk: Ascension Edition Announced Aug 12, 2014, 10:37 eRe4s3r
For a second I thought this is about that other WH40k game.. you know, the one where you are actually first person hulking through the hulk ;p The one that had that nifty trailer bit ago...

Turns out this is not that ;p
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