Capture Added to Star Citizen Arena Commander

The Roberts Space Industries website announces that they've expanded the Arena Commander multiplayer module for Star Citizen with a CTF-inspired Capture the Core mode. Word is: "This mode is very objective based, and players will do best to focus on protecting their core, escorting their-core carriers, and taking down anyone who has stolen their core. When choosing a ship, it is not only toughness one should keep in mind, but a ship’s respective speed. Different ships can serve different roles." Thanks Massively.
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Re: Capture Added to Star Citizen Arena Commander
Aug 11, 2014, 11:32
37.
Re: Capture Added to Star Citizen Arena Commander Aug 11, 2014, 11:32
Aug 11, 2014, 11:32
 
Kosumo wrote on Aug 10, 2014, 16:01:
jdreyer wrote on Aug 10, 2014, 15:13:
"Star Citizen is the greatest game in the history of gaming."

Popcorn

I hear the 100 million goal will be for civilization to start refuring to time as pre-Star Citizen and post Star Citizen, fuck all this silly BC (before Christ) and AD (after Death) shit!

That would require way more than 100 million. Also, it would be called BCR and ACR, as Chris Roberts would obviously have it refer to himself rather than SC.

Finally, AD stands for Anno Domini, not After Death. Christ did not die in the year 0.


As for the update itself, CTF in Space might be cool, but it honestly seems like one never-ending escort mission from the description of it?
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  Re: Capture Added to Star Citizen Arena Commander