Tom wrote on Aug 11, 2014, 00:08:Eirikrautha wrote on Aug 10, 2014, 23:37:
Looking at the SDK, the hooks don't appear to be that challenging to implement... it's just a matter of making sure that the TrackIR motions don't cause issues (go out of bounds, etc.), and that's all on RSI coders...
I've implemented it myself for my own 3D engine/application. Took less than a day, and I had to deal with substantial obstacles that these guys would not have to. For them it should take one programmer a few hours if he knows what he's doing, otherwise a few days tops. Dealing with bounds issues should be trivial given the extent they've modeled everything.
But then again we are talking about guys who, more than 3 months after the release of their massively delayed DFM/AC/POS still require users to 1) manually disable SLI and 2) hand-edit XML files if they want to use a TM Warthog. Oh, and nevermind that it controls like crap, walking around in the hangar is vomit-inducing, etc.
Maybe several months of programmer time would be a more realistic estimation for them. I predict TrackIR support sometime in 2016, assuming they don't switch engines.