Capture Added to Star Citizen Arena Commander

The Roberts Space Industries website announces that they've expanded the Arena Commander multiplayer module for Star Citizen with a CTF-inspired Capture the Core mode. Word is: "This mode is very objective based, and players will do best to focus on protecting their core, escorting their-core carriers, and taking down anyone who has stolen their core. When choosing a ship, it is not only toughness one should keep in mind, but a ship’s respective speed. Different ships can serve different roles." Thanks Massively.
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Re: Capture Added to Star Citizen Arena Commander
Aug 10, 2014, 20:14
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Re: Capture Added to Star Citizen Arena Commander Aug 10, 2014, 20:14
Aug 10, 2014, 20:14
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DangerDog wrote on Aug 10, 2014, 14:55:
Eirikrautha wrote on Aug 10, 2014, 10:30:
Sorry, but adding modes to the arena does not seem to be moving this game closer to the very long list of goals that it has. I understand not wanting modellers to sit idle while you are programming, but is RSI seriously telling me with this that their programmers have nothing to do but add modes to the arena? Seriously?

I'm sure they would say something like "it was a quick and easy addition" I think they should focus more on making the basic combat simulation better like Elite Dangerous did. If they want to throw some resources at something how about TrackIR support, it adds a new dimension to these types of games where once you play with it enabled you can't play without.

Right now there are people trying to hack it into Arena Commander but it's just that a hack and you can only "freelook" you can't fire weapons while using TrackIR.

Maybe they're fighting against some brick walls in the CryEngine and it's putting entire teams in a waiting pattern. I think someone posted about how they seem to be more focused on making demos for the next game convention than really going head first into development.

They probably only have a handful of people that are really capable of working at the code level of CryEngine.

Shouldn't that be the responsibility of the good people at TrackIR? I mean, if they want to sell the things they should be supporting them in every game they can.
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