Eirikrautha wrote on Aug 10, 2014, 10:30:
Sorry, but adding modes to the arena does not seem to be moving this game closer to the very long list of goals that it has. I understand not wanting modellers to sit idle while you are programming, but is RSI seriously telling me with this that their programmers have nothing to do but add modes to the arena? Seriously?
I'm sure they would say something like "it was a quick and easy addition" I think they should focus more on making the basic combat simulation better like Elite Dangerous did. If they want to throw some resources at something how about TrackIR support, it adds a new dimension to these types of games where once you play with it enabled you can't play without.
Right now there are people trying to hack it into Arena Commander but it's just that a hack and you can only "freelook" you can't fire weapons while using TrackIR.
Maybe they're fighting against some brick walls in the CryEngine and it's putting entire teams in a waiting pattern. I think someone posted about how they seem to be more focused on making demos for the next game convention than really going head first into development.
They probably only have a handful of people that are really capable of working at the code level of CryEngine.