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Where Crytek Stands

Crytek Share New Details on their Plans for the Future is an announcement from the German publisher/developer on where things stand following today's news that Deep Silver has bought the Homefront IP. The update talks of transferring development of HUNT: Horrors of the Gilded Age from their Austin Studio to Frankfurt, saying the staff remaining in Austin will be maintaining the CRYENGINE support team to assist North American licensees. An unconfirmed report on Kotaku says that Crytek USA's senior management actually departed last week because they weren't being paid. Here's where things currently stand according to Crytek:

The internal restructuring will also see the development of Crytek IP, "HUNT: Horrors of the Gilded Age", transferred from their studio in Austin, USA to Frankfurt. Crytek will retain a presence in Austin, with several staff members maintaining the CRYENGINE support team to assist North American licensees. Employees who are not set to be part of that support team will be invited to apply for new positions at Crytek in Germany.

Crytek founder and CEO, Cevat Yerli, said: "As we look to cement Crytek's future, this strategic deal with Koch Media would allow us to continue with our ambitious goals to become an online publisher. With Warface, Arena of Fate and HUNT, we believe we have the perfect portfolio and teams to make that happen. We would like to thank all our staff – past and present – in both Nottingham and Austin for their contributions to the company, and we wish all the very best to anyone who may no longer be under the Crytek banner moving forward."

Crytek's studios in Budapest, Istanbul, Kiev and Sofia will continue to operate as usual. A closer collaboration between Crytek’s studios in Shanghai and Seoul is under review.

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18. Re: Where Crytek Stands Jul 31, 2014, 08:35 nin
 
Jackplug wrote on Jul 31, 2014, 04:55:
gfx dont make games, gameplay does!

That explains a lot of their problems, as well.

 
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17. Re: Where Crytek Stands Jul 31, 2014, 08:33 Verno
 
So they remain committed to IP that is getting them nowhere? These guys must be privately owned because I can't imagine Cervat Yerli not being out on his ass already.  
Avatar 51617
 
Playing: Link's Awakening, Control, Total War Warhammer 2
Watching: Mr. Mercedes, Hobbs & Shaw, Castle Rock
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16. Re: Where Crytek Stands Jul 31, 2014, 04:55 Jackplug
 
gfx dont make games, gameplay does!  
Avatar 52166
 
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15. Re: Where Crytek Stands Jul 31, 2014, 04:15 Iurand
 
Task wrote on Jul 30, 2014, 23:13:
Crytek are singing this probably

You mean, this one

Mordhaus wrote on Jul 30, 2014, 19:40:
How can they claim to maintain a presence in Austin? The bulk of the studio quit coming to work and the management has moved on. Bad news for Cryengine licensees.

They moved to CIG?
 
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14. Re: Where Crytek Stands Jul 31, 2014, 01:27 NKD
 
Cevat Yerli, aka the Iraqi Disinformation Minister 2.0

Face it, your goose is cooked Yerli.
 
Avatar 43041
 
Welcome to the Retirement Home for Old People Terrified Of Change
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13. Re: Where Crytek Stands Jul 30, 2014, 23:34 KilrathiAce
 
RIP  
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"On 2646.215 I myself attacked & destroyed TCS Tiger's Claw in my Jalthi heavy fighter"
Bakhtosh Redclaw Nar Kiranka
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12. Re: Where Crytek Stands Jul 30, 2014, 23:24 Loopy
 
According to Yerli, management didn't actually quit. They just haven't been able to get to work because someone got on Pirate Bay and torrented their cars.  
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10. Re: Where Crytek Stands Jul 30, 2014, 22:28 Rattlehead
 
Ryse.

That is all.
 
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9. Re: Where Crytek Stands Jul 30, 2014, 20:42 wtf_man
 
Acleacius wrote on Jul 30, 2014, 20:38:
This is all dirty, stinking PC gamers' fault! Shakefist

FuckinAyy!!! Yeah!!! Sweet Non-Pirated Revenge!!! LOL
 
Avatar 19499
 
Get your games from GOG DAMMIT!
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8. Re: Where Crytek Stands Jul 30, 2014, 20:38 Acleacius
 
This is all dirty, stinking PC gamers' fault! Shakefist  
Avatar 1858
 
people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country.
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7. Re: Where Crytek Stands Jul 30, 2014, 20:19 NetHead
 
These PR statements are almost as much a mess as the company itself even contradicting itself sometimes.

Also "online publisher" what exactly do they mean by that. Are they only going to be releasing their products online as in no retail copies or, the far more ridiculous, they plan on being an online publisher/distributer and take on the likes of Steam, GOG, Desura, etc, etc, etc.

If they don't have the business sense to make game development profitable they don't have a snowball's hope in hell in that space where customers don't like "subscribing" to multiple services. The only reason the likes of EA and Ubisoft could do it was because they have a plethora of games they completely control.

Also their whole online thing won't do them any favours on the consoles and if they're relying on the PC side they may have a hard time after repeatedly and openly giving it the giant finger alienating many of even their most long time fans.

I'm really confused about what their intentions are because nothing they're saying makes sense. One thing I'm pretty sure of though is they'll be trimming a lot more fat and they'll probably have people jumping ship even if their jobs are currently safe while getting new employees will be difficult especially with all this news about people not having been paid. They may even end up having to over pay people to work for them who are only there for the over sized paycheck while it lasts. Don't know how far they're going to sink before pulling their head out of their arse but I wouldn't be surprised if they end up as a subsidiary.
 
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6. Re: Where Crytek Stands Jul 30, 2014, 19:40 Mordhaus
 
How can they claim to maintain a presence in Austin? The bulk of the studio quit coming to work and the management has moved on. Bad news for Cryengine licensees.  
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5. Re: Where Crytek Stands Jul 30, 2014, 19:21 Kajetan
 
Flatline wrote on Jul 30, 2014, 19:11:
I give them 6 months.
Good guess. They have to close more studios, they have to cancel one or two current projects. Because they do not make revenue at all. There is no new game this year. Cryteks only F2P title is a flop. And they work on the next flop (another MOBA *yawn*). And they just switched the entire team for their coop title, delaying the release for at least half a year. The engine business failed. At the moment they will NOT make money for at least another year. Hell, they might even have to sell the Crysis IP only to cover the next months.

Crytek will not survive the next year.
 
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4. Re: Where Crytek Stands Jul 30, 2014, 19:13 Tim Collins
 
This is why u need to have plans in this industry years ahead of yer current project otherwise everything passes you by, perfect example.  
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3. Re: Where Crytek Stands Jul 30, 2014, 19:11 Flatline
 
I give them 6 months.  
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2. Re: Where Crytek Stands Jul 30, 2014, 18:55 Creston
 
Crytek studios in Nottingham, Austin, Budapest, Istanbul, Kiev, Sofia, Shanghai, Seoul.

Gee, I wonder why you're having money trouble, Cevat...
 
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1. Re: Where Crytek Stands Jul 30, 2014, 18:50 Redmask
 
Hahaha seriously, still with the Warface shit? Sunken cost fallacy Yerli. Guy is the captain of the Costa Concordia.  
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