Merry Naxxramas

Blizzard announces first wing of the Curse of Naxxramas expansion for Hearthstone is now available, noting this is free for a limited time. Here's how this works:
The first wing of Curse of Naxxramas™: A Hearthstone™ Adventure has opened! Players can now put their decks to the test against the malevolent undead who roam Azeroth’s most infamous floating necropolis—without spending a single coin. The Arachnid Quarter, the first of the Adventure’s five sinister wings, is now available—free for a limited time—to all Hearthstone: Heroes of Warcraft™ players who step into the necropolis during the Curse of Naxxramas launch event, taking place now through early September.

“Curse of Naxxramas introduces a whole new way to play Hearthstone”

Curse of Naxxramas pits solo Hearthstone players against a series of iconic, necrotic bosses, each with its own unique powers and cards to command. Heroes will need to draw on all of their wits and deck-building prowess to prevail over Naxxramas’s horrors, earning a total of 30 new cards along the way that can be used in regular play—including a new Legendary card for completing each wing.

“Curse of Naxxramas introduces a whole new way to play Hearthstone,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “Players of all skill levels will find plenty to challenge them within Naxxramas’s haunted corridors—and plenty of new options for their decks with the new cards we’re adding.”

A new wing of Naxxramas will open each week, and access to these four additional wings may be purchased for 700 gold per wing or $6.99 per wing. Players can earn the in-game gold needed to unlock the next wing by completing various quests or emerging victorious from the game’s Arena mode—or they can choose to unlock the next available Naxxramas wing using real money.
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Re: Merry Naxxramas
Jul 22, 2014, 21:31
8.
Re: Merry Naxxramas Jul 22, 2014, 21:31
Jul 22, 2014, 21:31
 
SimplyMonk wrote on Jul 22, 2014, 18:39:
Flatline wrote on Jul 22, 2014, 18:31:
Is anyone playing Hearthstone? Is it any good?

I've enjoyed the time I spent on it. Roughly maybe 20-30 hours or so since Beta. I haven't invested any money in it though due to the game play itself being too much luck of the draw, no player trading, limited deck design and boosters being a little to costly in my opinion. The metagame sounds a little boring at the high end to me as well. I've never ranked more than 20, but I have two friends in the 5ish range where they say it is more luck in match-up and draw than skill. Grind, grind, grind.

Production value is fantastic though and I'll definitely be trying out Naxx. Just have better places to put my disposable income.

Luck of the draw and the match-up is what determines the outcome of every game in every CCG out there. You can only build a deck to mitigate so much but if you end up with a crap draw there isn't a whole lot you can do. It's all just a massive game of paper-rock-scissors. Granted Blizzard has polished Hearthstone into a pretty and svelte PRS game.

I have a feeling this whole Naxxramas thing was designed to get some of the upper tier players who don't feel the need to go into the arena and have most of the cards in the game now to part with some of their thousands of gold. But I think each wing is too short and has too few rewards if you have to work up the gold to open them.
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