Ships Ahoy - GRID Autosport

Codemasters announces the release of GRID Autosport, a new racing game for Windows, Xbox 360, and PlayStation 3. There are details on the game and links to buy it on the official website, along with the latest gameplay trailer. The launch is supported by the addition of a new series of weekly challenges to Codemasters RaceNet as well as the ability to form racing clubs there. Word is: "In GRID Autosport, players will experience five different styles of motorsport, each featuring different dedicated series. Players can choose to specialise in their favourite or conquer them all, online or in the game’s career mode. Each disciple gives players a uniquely different challenge and experience, and requires different racing skills."

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Re: Ships Ahoy - GRID Autosport
Jun 25, 2014, 07:17
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Re: Ships Ahoy - GRID Autosport Jun 25, 2014, 07:17
Jun 25, 2014, 07:17
 
SpectralMeat wrote on Jun 25, 2014, 06:34:
Creston wrote on Jun 24, 2014, 21:39:
Does it have rubber banding, though? That's an absolute deal breaker for me.
Creston
Check out the PCGamer review. I've found it surprisingly informative.
Regarding rubber banding here is what they've had to say:

Perhaps the best thing Grid Autosport does is place you more often than not in the middle of the pack. There probably is some rubber-banding at work (a term our friend in games marketing no doubt hates, and would rather see replaced by PackSense or some such), but it’s much subtler than any of Autosport’s contemporaries. You’re used to having slightly better acceleration than the AI in racing games (spoilers: that’s why you always win) but here, you don’t. You have better brakes. That means in order to take a place, you need to line up an opponent, anticipate his braking point, then either brake slightly later or pick a wider line and brake earlier, hoping to carry more speed out of the apex. In either event, they usually repass you. Suddenly, 5th place becomes a towering achievement. Trying to fulfil a sponsor objective that demands you drive a clean race and still bag the podium necessary to win the championship becomes the single hardest and most rewarding thing you’ve recently done in a racing game. It’s excellent.
That's excellent analysis (that I should probably steal for my review ). In my races, the good AI stays out front and the bad AI stays in the back. I've never been the victim on "oh, the human is way in front, let's speed up. The AI in GRID Autosport is excellent.
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